Is Meredith from Kalebooster worth practicing? As a high-ranking member of the Scissors faction, her character design has surely captured many hearts. However, as a control character, she is relatively difficult to master, which leaves many players hesitant. Given her high difficulty, is she really worth the effort? Let's analyze her skills and gameplay.

Firstly, her passive skill "Zero Sand Ring" activates when aiming with a weapon, shoulder shooting, or using a gadget. When triggered, if she is in mid-air, her descent speed will be reduced when entering an aiming state for her skill, weapon, or tactics. This effect lasts up to 10 seconds, with a recharge rate of 10% per second. Once the energy is completely depleted, there is a 3-second cooldown.

Her active skill "Golden Sand Heatwave" involves throwing out an energy ball that creates a sandy area at its landing spot. Enemies within this area have their movement speed and human-machine efficiency reduced by 30% for a period, also dealing 10 points of damage to enemy units, with no upper limit on the effect.

The tactical skill "Blind Sand" works similarly to the active skill, firing an energy ball in the target direction to create a circular sandy area that completely obscures vision. This area lasts for 10 seconds, effectively disrupting the enemy's line of sight and disrupting their rhythm during this time.

Her ultimate move "Sands of Burial" throws a pyramid that generates a large sandstorm area, which also obscures vision. It not only affects the enemy's line of sight but also temporarily reduces the health of enemy targets.

This concludes the explanation of Meredith's skills from Kalebooster. As a control character, most of her abilities are designed to effectively disrupt enemies, making their rhythm chaotic and providing better opportunities for your team to deal damage. She is a highly practical character, and we strongly recommend that you practice with her.