Code Kill is a card-based social deduction mobile game centered around factional confrontation, where players win through hidden identities, skill coordination, and reasoning. Today, we will introduce the identities in Code Kill and the key points of each identity's gameplay. The game not only has identity settings but also special mechanisms such as Yellow Turban Conversion and Heir Succession, which make the battle situation ever-changing. To win in this undercurrent-filled contest, one must deeply understand the characteristics of the identities.

At the start of the game, the Lord, as player number 1, reveals their identity, while the other players hide their factions. The goal of the Rebels is to focus fire on killing the Lord, Loyalists must protect the Lord at all costs, and the Traitor needs to endure until the end, becoming the sole survivor. When choosing the Traitor, "Long Que" is an excellent choice; his "Fortify Camp" skill can permanently increase health by discarding cards, laying the foundation for survival in the final showdown. The Lord needs to act cautiously, using defensive cards or making probing attacks on players 2-3 in the first round, observing their reactions to avoid prematurely exposing the Loyalist's position.

The selection of generals directly affects the course of the battle. The Rebel faction suits high-burst generals, such as "Huang Zhong," whose skills allow him to gain extra "Kill" cards, quickly lowering the Lord's health. Loyalists should choose protective roles, like "Da Qiao," who can provide additional defensive cards or transfer damage to the Lord. The Traitor relies more on survivability; besides the previously recommended "Long Que," "Meng Tian" is also a good choice, ensuring resource advantages in the late game by replenishing hand cards.

In actual combat, players' actions often reveal their identities. Rebels tend to frequently use "Kill" on the Lord, while Loyalists are more likely to use "Peach" or "Unbreakable" to protect the Lord. However, this is both a setting and a trap, requiring everyone to be vigilant. The Traitor's playstyle is the most subtle, needing to disguise as a Loyalist early on to avoid suspicion, then suddenly changing targets, such as eliminating a Loyalist at a critical moment. Observing these details can help players more accurately infer the opponent's faction.

The major identity settings in the game are the essence of the game, and the charm of this identity mode lies precisely in this deep disguise and calculation. Only those who truly master the characteristics of identities, general combinations, and changes in the situation can have the last laugh in this contest of wisdom and psychology.