Three Kingdoms Gazing at the Divine Land is set against the backdrop of the chaotic Three Kingdoms period, and the deputy general system is one of the cores of battle strategy. Deputy generals not only provide attribute bonuses to the main general but can also change the battlefield rhythm through exclusive talents and skills. Next, the editor will share an introduction to the gameplay of deputy generals in Three Kingdoms Gazing at the Divine Land. In the following, the editor will bring a phase on the cultivation of the deputy general's talent, skill pairing, to help everyone understand the operation and tactical mechanisms of the deputy general's gameplay.

The initial talent of the deputy general needs to be activated by visiting the Talisman Platform. Taking Cao Chun as an example, his core talent "Tiger and Leopard Cavalry Charge" requires 300 talisman orders to unlock the first-level effect (main general cavalry movement +1, charge damage increased by 15%). It is recommended to prioritize completing the "Battle of Tong Pass" instance to obtain the Tiger Stripe Military Token, upgrading the talent to level three to unlock the hidden effect of a 10% critical hit rate increase. For equipment selection, the exclusive weapon "Black Iron Hooked Spear" needs to be forged at the blacksmith (costing 50 refined iron and 20 wujin), its special effect "Armor Break" reduces the target's armor by 15%, highly compatible with the cavalry charge flow. The recommended armor is "Dragon Scale Light Armor," sacrificing 10% defense for a 20% mobility bonus.

Cao Chun's active skill Gale Thrust (180% blade damage in a straight line of three squares) needs to be combined with the passive skill "Iron Hoof Stomp" (splash 80% damage after moving) to form a combo. For crowd control, "Tripwire" needs to be pre-set on the marching path (costing 1 strategy point), preventing enemy units from moving in the next turn, especially effective against strategist units. However, it should be noted that skill release needs to be manually operated through the military strategy interface - deputy general commands, as AI auto mode will prioritize using low-cost skills, which is relatively unstable.

The pairing of deputy generals is very important. When Cao Chun teams up with the main general Zhang Liao, they need to maintain a distance of two squares to trigger the combined attack - Thunderbolt (300% area damage). When facing shield infantry formations, first use Armor Break to weaken the armor, then launch a charge. The charge damage is affected by the slope; charging downhill provides an additional 30% damage bonus, while uphill reduces efficiency by 20%. For attribute points, it is recommended to prioritize Command > Strength > Agility, with each level of Command increasing cavalry damage by 0.7%, and Strength affecting the critical hit multiplier. Research points should be prioritized in the Speed branch, multiplying the benefits of charge damage and mobility.

Playing with deputy generals mainly involves several key points. First, upgrade Cao Chun to level three at the Talisman Platform to unlock critical hits (by farming the Battle of Tong Pass for the Tiger Token). Then, you must gather 50 refined iron and 20 wujin to forge the hooked spear for armor penetration. Everyone, go give it a try!