In this issue, we bring to you the skill introduction of Cuby, the biomimetic beast in the peak battles of Seer. In the combat system of Seer's peak battles, its existence is like a "tactical black hole" hidden within the team, tearing open an unpredictable rift in the battle rhythm with extremely high skill complexity and battlefield adaptability.

Cuby is not a typical brute force suppression type spirit; its strength comes from the highly interconnected nature of its skills and the deep integration of abnormal state mechanisms. From "state reading" to "reverse control," every move of Cuby is like a deconstruction and reorganization at the data level, gradually dismantling the opponent by incorporating them into its own system logic.
Its skill "Horrifying Visage" can be seen as one of the core components. The +3 priority makes it highly valuable in both offensive and defensive transitions. This skill not only removes its own abnormal states but also transfers these states to the enemy target, further absorbing and reversing the opponent's ability buffs, creating a closed-loop mechanism for state counteraction. Combined with the skill duplication or conditionally triggered health recovery and full attribute reduction effects of "Distorted Reflection," Cuby forms a very unique reactive growth system.

In terms of damage output, Cuby does not rely on a single burst point but instead builds a progressively pressurizing damage structure through multiple skills. "Order of Yore," as a high-power guaranteed physical attack skill, has its damage dynamically increased based on the ability enhancement status it is in. If the replication is successful, it can also grant immunity to abnormal states for a short period, further enhancing survivability. "Unreached Essence" reflects its own ability debuffs onto the enemy, and if the target is already under an ability debuff, the damage is doubled, forming a strong counterattack potential.

In terms of strategic skills, "Rift Invasion" and "Super Black Hole" provide deeper tactical capabilities. The former grants all attack skills a 5% chance of instant kill over three turns, which, although a low-probability event, can break the deadlock in critical matches; the latter provides a critical hit bonus and a strike mechanism that ignores the opponent's ability enhancements, ensuring that Cuby does not fall into a passive position when facing high-buff spirits.

"Despair Radiation" acts like the ultimate carrier of a tactical module. It not only brings four turns of abnormal state reflection but also clears the opponent's turn-based effects and blocks their use of attribute skills for two turns, while generating a 400-point shield. After the shield disappears, it can trigger a curse state. More importantly, it has a lingering effect that provides health recovery and immunity to abnormalities for the next ally spirit, injecting stable endurance support into team combat.