Martial-type spirits in the world of Rock Kingdom have very good physical output capabilities. Since there are many martial-type spirits in the game, it's inevitable that we might not know which spirit to use when forming a martial team. Today, I will give you a detailed explanation of my thoughts on how to form a martial team with spirits in the Rock Kingdom world. After reading this introduction, everyone should know which spirits to choose for a martial team.

The martial team is a commonly used PvP lineup in the Rock Kingdom world. In PvP, if the spirits in the martial team are well-chosen, they can become both tanky and capable of dealing damage in battle. For opponents, a good martial team lineup will be an insurmountable wall.
To form such a lineup, martial-type spirits cannot be chosen randomly. The most suitable martial team spirits can be Qiqi Lei, Gentle Rooster, Fit Cat Coach, Curly Duck, and Sleep King.

Despite having a base stat total of only 583, Qiqi Lei's ability, Protect, is very powerful. Every time it acts, this ability can increase the physical defense of the martial-type spirits on the field by 10%. Moreover, Qiqi Lei itself has excellent physical defense and health points, making it able to withstand a certain amount of damage even when facing physically attacking enemies.

Gentle Rooster's ability, Conductor, allows its attack to permanently increase by 20% after successfully countering an enemy, without lowering any other stats. This permanent attack boost makes Gentle Rooster deal significantly more damage after using martial-type attack skills, especially when combining skills like Intercept, Flame Cut, Fan Wind, and Pour, which also have the effect of removing enemy buffs.

Fit Cat Coach can be considered the core DPS in the martial team, with a very high physical attack of 125. As long as it carries skills like Hail, Intercept, Main Axis, and Gear Transfer, it can fearlessly face all spirits.

Curly Duck has a very interesting ability called Overreach, which increases the power of its skills by 100%. This ability mainly takes effect in a water environment. It is recommended to carry skills like Sprout, Preemptive Strike, Ice Claw, and Water Blade.

Sleep King boasts the highest physical attack in the martial team, with a staggering 175 points. Its Slow Starter ability means it has no energy upon entering the field, but if other spirits have already successfully countered once before it enters, it can gain 5 points of energy. When using Sleep King, it can be treated as a spirit with infinite charging, letting it leave the field once its energy is depleted, and then re-entering once it has energy again.
The above are the spirits that can be used in the martial team in the Rock Kingdom world. The martial team lineup composed of these spirits can handle any type of spirit with ease in the arena.