This edition brings an analysis of the skills of Primordial Prophecy Gynias in the game "Soul of Saiel: Peak Battle". In the vast interstellar world of "Soul of Saiel: Peak Battle", Primordial Prophecy Gynias, as a thunder-type spirit combining power and prediction, constructs a combat model that balances offense and defense with tactical flexibility through a highly dynamic set of skills and multi-dimensional characteristics.

From the perspective of skill structure, Gynias's core output is concentrated in two physical skills, "Thunder Flash" and "Lightning Thrust". The former, with its high power of 130 and a 5% chance to paralyze, plays a crucial role in single-target bursts. When the attack hits, it comes with a lightning flash effect, as if freezing the entire battle for a moment. The latter, on the other hand, takes advantage of the first move mechanism to seize the initiative, especially effective in disrupting the rhythm of speed-type spirits, providing a key opportunity for the team.

In the attribute skill system, the dual-polarity design of "Positive Charge" and "Negative Charge" can be considered the soul of Gynias's tactics. The former enhances attack and defense levels, building defenses while strengthening output, while the latter focuses on special defense and speed, providing solid support for overall mobility and pressure resistance. These two can be used alternately, adjusting according to the real-time situation, allowing Gynias to maintain stable output and endurance when facing diverse enemies.

The existence of "Electromagnetic Field" extends Gynias's control dimension, effectively weakening the opponent's physical and special attacks. Combined with continuously stacking defensive attributes, it demonstrates strong pressure resistance in prolonged battles. Each skill release, the electric arc draws a short but fierce trajectory in the scene, bringing both visual and strategic pressure.

In terms of auxiliary output, "Fierce Impact," "Electric Impact," and "Super Electromagnetic Wave" form a complementary combination of physical and special attacks, allowing Gynias to flexibly adjust output methods when facing enemies with complex attribute resistances, avoiding the passive situation of relying on a single skill. Skills like "Electromagnetic Ray" and "Thunder Lance," which have a paralysis probability, add uncertain strikes to Gynias's control chain, enhancing tactical diversity.

In terms of base stats, Gynias has a solid front-line panel with 110 attack, 89 HP, and 90 physical defense. With a speed of 95, it still has the opportunity to make the first move in a non-extreme speed environment. Although special attack and special defense are slightly weaker, these can be effectively compensated for through reasonable skill combinations and attribute enhancements in a multi-skill mode. The characteristic design is also noteworthy, including "First Move," "Immune to Instant Kill," "Seal Attributes," "Fixed Damage," and "All Ability Values +20%," constructing a versatile template that combines resistance, burst, and sustained suppression.

In actual combat, Gynias shows a clear demarcation when facing strong thunder-type enemies like Rai. Untrained Rai can still put up a fight under Gynias's dual-skill burst and priority mechanism, but once Rai completes training, Gynias needs to rely on team coordination and control skills to break the deadlock. This also reflects that Gynias is better suited for a flexible role between main damage dealer and secondary controller, rather than a tank-style standstill focused on stacking stats.