Today, I will introduce the content of the Bahamut gameplay guide in the Age of Great Navigation. When players step into this gameplay area, they not only need to deeply understand the tasks related to Bahamut but also master the application techniques of various skills and equipment, so as to overcome obstacles in adventures related to Bahamut. Various playstyles have a profound impact on the player's experience and achievements in this gameplay. Let's take a look together.

In the mobile game "Age of Great Navigation," there are rich and diverse playstyles related to Bahamut, including treasure hunting which has a certain connection with Bahamut. Players first need to talk to the hotel owner and choose to start the treasure hunt. There are also adventure missions involving Bahamut; in Jakarta, one can accept adventure commissions related to Bahamut. The mission process includes talking to traders at the Lan Yu Tavern, engaging in land battles with the Green Forest Bandit Leader and bandits on the southern coast of New Guinea to obtain intelligence, and finally searching at a specific location on the rocky slope of the southern coast of New Guinea. All these can be part of the task.

Although the local fleet gameplay does not directly mention Bahamut, as part of the game, it provides a rich gaming experience for players. The president or vice president of the chamber of commerce can issue orders to officials of the chamber of commerce management bureau to form a local fleet. Fleets will be randomly dispatched by the system around the world for regional contributions. By strengthening ties with regions, the chamber of commerce can receive unique benefits from those areas, and members can also gain prestige through activities.

The exploration and development gameplay in the game is also quite distinctive. Exploration ports have cultivated lands and cities, and the ports have three types of development: adventure, commerce, and military. The city status of the exploration port is divided into cultural degree, commercial degree, and armed degree. By offering discovery cards to ministers, paying items to item shops, and gifting ships to shipyard owners, the corresponding degrees can be increased. Those with higher achievements will become academic cities, trading cities, or military cities, and when the cultural, commercial, and armed degrees exceed 40,000, they will become central cities.

The content of the Bahamut gameplay guide in the Age of Great Navigation has been introduced. Players have now formed a relatively systematic understanding of this gameplay. In the subsequent game progress, players can follow the methods provided in the guide, accurately grasp each step in the adventure missions, and reasonably allocate skills and resources. It is hoped that players can accumulate experience in the Bahamut gameplay through this guide.