Today, I will be introducing the legendary sailors of the Age of Exploration. Sailors play a crucial role; they are the reliable companions for players to roam the seas, explore the unknown, conduct trade, and engage in naval battles. Each sailor has unique characteristics, with their own positioning and skill systems. Their presence greatly enriches the gameplay. As players progress through the main storyline, they will gradually meet many sailors. Let's take a closer look.

Sailors are key partners for players to navigate the ocean, playing unique roles in trade, combat, and exploration. Helen is a sailor who automatically joins the team in the early stages of the game, mainly used for merchant support, effectively ensuring navigation safety, reducing accidental losses, and ensuring the smooth progress of trading and adventure. Felicia joins after the player completes the task of the fall of the Red Wraith and defeats Maeve. She is an excellent gunner, especially suitable for players focusing on artillery. Demir joins after the player obtains the Western Mediterranean port permit and completes the Justice and Power task. He is an auxiliary type sailor. Due to the relatively insufficient highlights of Demir's skills, it is not recommended for beginners to prioritize his development in the early stages. Ricardo joins after the player obtains the Eastern Mediterranean port permit and completes the Unresolved Victory task. His key skill, Craft Assistant, can increase craft support by 10%. For players focused on production and pursuing efficient output, Ricardo can help them quickly accumulate resources and increase craft-related gains.

Vargas can join the team once the player reaches a comprehensive level of 100, obtains the West African coast port permit, and completes the Dirge of the Departed task. In battle, he excels at using naval mines, suitable for players who prefer to set up mines as support. Since Vargas' advantageous attribute is command, he can also serve as a vice-captain, utilizing his command attribute to enhance the overall combat capability of the fleet. Igor joins after the player reaches a comprehensive level of 100, obtains the South Atlantic port permit, and completes the Prelude Before the Finale task. His occupation is mercenary, and players who balance trading and close combat may consider cultivating Igor, paired with a fireproof warehouse to reduce the risk of fire.

Besides the sailors recruited through the main storyline, there are other recruitable sailors in the game. Anna Maple can be obtained through conventional recruitment methods such as gathering information at ports or hosting banquets with tavern owners. After collecting all the fragments, she can be recruited. She is suitable for serving as a vice-captain, and for players in charge of support in multi-account battles, Anna can effectively ensure the sustainability of the vice-ship. Justin is also acquired through conventional recruitment methods and is a professional in the commercial field. In trade, Justin allows players to buy goods at more favorable prices and sell commodities, maximizing profits. Hannah joins through conventional recruitment methods, leaning towards auxiliary ship safety. During long voyages, Hannah's skills allow players to timely avoid potential risks, ensuring smooth sailing. Whether for trading or exploration, she provides strong support for players.

I have finished introducing the legendary sailors of the Age of Exploration. The sailors in the legend of the Age of Exploration each have their unique strengths. Whether it's the assistance brought by the mainline sailors as the story progresses, or the diversity added by other recruitable sailors, they all add endless possibilities to the player's maritime journey.