Guardian Trial level 30 is one of the high-difficulty dungeons in the current version, with complex BOSS mechanics and extremely high damage, requiring a certain level of team coordination and character configuration. However, new players don't need to worry; I have brought a guide on how to clear the Resonance Guardian Trial level 30. The BOSS, Giant Axe Goblin, has three-stage mechanics and instant-kill level skills, which can be very tricky if your own abilities are not up to par.

If all aspects are not very strong, then the team should include a Greatblade Guardian (Rock Shield build) to tank the damage, paired with a Sylvan Speaker (Healing build) for continuous focused healing. For DPS roles, it's recommended to use a Lightning Shadow Swordsman (Iaijutsu build) and an Archer (Beast Tamer build), the former for close-range burst, and the latter for ranged follow-up attacks. The Greatblade Guardian needs to carry the Sandstone Grip skill to provide group shields, while the Sylvan Speaker must have the Circle of Life to ensure sufficient healing. DPS classes should prioritize stacking crit and attack speed. If there's enough healing, you can also consider dropping the tank role.

At the start, the BOSS releases three Dual Axe Whirlwinds (range 8 meters), throwing floor traps (red light area) towards the player after each spin. The Lightning Shadow Swordsman should output from behind, immediately sidestepping twice to create distance upon seeing the BOSS raise its hand. The Ice Mage should freeze the BOSS with Ice Shackles after the third whirlwind to interrupt the combo. The Sylvan Speaker should maintain a medium distance for healing, avoiding being hit by the floor traps.

When the BOSS's HP drops to 70%, it enters a berserk state, performing three consecutive cleaving jumps (targeting the aggro target). The Ice Mage needs to freeze the BOSS with Ice Shackles after the second jump, allowing the Lightning Shadow Swordsman to burst. If the BOSS starts channeling Bloodthirsty Roar, the Sylvan Speaker should interrupt it with Purifying Rain, otherwise, the team will collapse. At 30% HP, the BOSS releases Earthquake Shock, with intersecting cracks appearing on the ground. Players need to stand at the intersection points to dodge, with the Lightning Shadow Swordsman using their ultimate skill to finish off the BOSS. The Sylvan Speaker should pre-cast a group shield to mitigate the aftershock damage.

The key to clearing level 30 of the trial is precise skill dodging + exploiting the BOSS's stun periods for bursts. The Ice Mage controlling the battlefield and the Sylvan Speaker interrupting the BOSS's healing are crucial. Practice the revised mechanics against AI and on dummies to get a feel for the controls, ensuring your damage rotation. After that, you should be able to clear it steadily within 10 attempts.