High-legged Plover in the world of Rock Kingdom is a dual-attribute spirit of water and flying, with its initial form called Little Plover. You need to catch Little Plover first and then evolve it. Although this spirit is relatively niche, playing it well can also significantly enhance combat power. Today, we will introduce the skill pairing for High-legged Plover in the Rock Kingdom world. This spirit mainly relies on long-range skills for dealing damage and can use control skills to disrupt opponents, making it suitable for mid-to-early game map clearing or as support in PvP.

As the initial form, Little Plover's skill set focuses on basic output and survival. It is recommended to use Water Gun (single-target water) and Water Wave (chance to confuse) as core offensive skills, paired with Feather Dance (increase evasion) and Healing Dew (restore HP). Water Gun is used for single-target burst, Water Wave for clearing mobs and disrupting enemies, Feather Dance to increase survivability, and Healing Dew for prolonged battles. In the early stages, prioritize enhancing Special Attack and Speed to ensure the advantage of going first.

After evolving into High-legged Plover, you unlock Hydro Pump (high-damage water + knockback) and Tornado (flying type AoE + chance to paralyze). It is recommended to replace Water Gun and Water Wave while keeping Feather Dance and Healing Dew. Hydro Pump suppresses fire/earth type enemies, and Tornado is used for crowd control and interrupting enemy skills. If you need to enhance output, you can carry Tide Vortex (continuous damage + bind) to replace Healing Dew, but be mindful of your HP. Little Plover spawns in the Tidal Cave (map coordinates X:120, Y:80), and it is suggested to use a high-level Aqua Ball when catching it, as the success rate is higher when its HP is reduced to 30% or below. Evolution requires a Water Stone (obtained through event tasks or purchased from the shop), and it is recommended to level Little Plover to 35 before evolving to unlock all prerequisite skills. For those seeking maximum output, consider delaying evolution until level 40 to learn Tornado before advancing further.

In PVE map clearing, High-legged Plover is suitable as a secondary damage dealer, using Tornado at the start to control the field, followed by Hydro Pump to clear elite monsters. In boss fights, switch to Tide Vortex for sustained damage, and use Feather Dance to avoid high-damage skills. In PvP, anticipate the opponent's actions, use knockback and paralysis to interrupt combos, and focus fire on fire/fighting type enemies. Be cautious of electric-type skills, and if necessary, switch to a ground-type teammate to absorb the damage.

Playing High-legged Plover and Little Plover is relatively hassle-free, relying mainly on long-range skills for damage and using effects like knockback and paralysis to annoy opponents. In the early stages of map clearing, use Water Gun to clear small mobs, Hydro Pump for bosses, and Feather Dance to dodge skills, which generally prevents failures. In PvP, bring Tornado for crowd control, which can create opportunities for teammates to deal damage.