In recent simulation management games, Convenience Store Opening Diary is a work that players mention quite often. The game's interface continues the consistent style of Kairosoft, and the gameplay is relatively easy to get started with, but it has a very high level of playability. Below are some starting strategies for Convenience Store Opening Diary. Many players do not have a clear understanding of this game, so they ask about it online.

After initially choosing your character and store name, the game will officially begin. The two places available at the start are roughly the same in terms of atmosphere. It is recommended to choose the first one, as this town has a lower difficulty, which is greatly beneficial for our initial development. Upon entering the game, there will be a simple tutorial through which we need to understand the basic operations of the game.

At the beginning of the game, we can obtain a limited number of items. At this point, we should stock whatever goods we have. It is important to understand the wishes of the customers, as fulfilling their wishes can provide us with good rewards and also increase the purchase rate of the customers.

Each town in the game has its unique specialty items and equipment. These are all things that players need to acquire. The difficulty of obtaining these items is not too high; players only need to complete the goals of the town and meet the conditions of the customers to get them.

Gold coins in the game are relatively scarce in the early stages. This is mainly because the cost of adding equipment is high, while the income from gold coins is slow. Therefore, during the initial phase, players must be cautious about spending gold coins, or they may easily run into a deficit.

The above are some starting strategies for Convenience Store Opening Diary. Light bulbs in the game are also a very important resource for us. This resource is more difficult to obtain, so players should focus on developing products first and then use any extra light bulbs for other developments.