In this game, Dr. Z is a character that everyone loves because the challenge of facing him is very difficult. If you want to challenge Dr. Z, you should try the Metropolis instance, which has multiple difficulty levels, with the hardest being the Inferno mode. How to clear the Inferno mode in Future Metropolis? If you want to try and challenge this highest difficulty instance, you can first check out the tips shared by the editor, which could be helpful for players.

It is recommended that players form a team to attempt this mode. After entering the instance, the first thing to do is to clear the small monsters at the underground entrance. With good teamwork, this can be completed quickly. Of course, it's suggested to farm more small monsters here to enhance the overall attack power of the team, preparing for the final fight against Dr. Z. Each stage completion will reward a chest, which can randomly drop various items, including possibly high-quality weapons.

The second stage still involves small monsters. Farming these early on is mainly to ensure there are enough silver coins in the "Supply Shop" to upgrade weapon attack power. After completing the supplies, start fighting the "Zombie Dogs." Here, team members need to stay together to form an encirclement attack. The characteristic of these small monsters is their extremely fast movement speed.

The third stage is to face the "Gold Medal Fighter," with another wave of small monsters at the beginning. In this instance, if a team member dies, they can only be revived by purchasing a revival coin. When attacking the Gold Medal Fighter, pay attention to also attacking the surrounding devices; otherwise, once activated, the Gold Medal Fighter will not take any damage.

The fourth stage is the battle against Dr. Z, who has two phases. The first phase is the normal Dr. Z sitting in a wheelchair. In the mobile version, Dr. Z's skills have changed: his first skill is a laser attack; the second skill is summoning Zombie Dogs; and the third skill is spraying Emerald Agent on the battlefield. If the attack speed has been improved through supplies in the previous stages, this phase is relatively easy to pass. The key is Dr. Z's second form.

To deal with Dr. Z's second form, he also has three skills in this form: the first is a spinning ground slam, the second is a charged ground slam, and the third is a charge. The key to this phase is flexible positioning. There is a short preparation time before he uses the charge skill, which is the best time for the team to output damage. As long as the team maintains good coordination, they can pass smoothly.

The above is the sharing content on how to clear the Inferno mode in Future Metropolis. Successfully passing the instance can result in drawing high-level weapons from the final chest, so it's well worth forming a team to farm. During the process, pay attention to the bonuses for increasing attack power in the early stages and the coordination of the team's output. Gradually wearing down the enemies will always lead to a successful clearance.