The资质 of the creatures in the world of Rock Kingdom can be said to be one of the important indicators in the pet cultivation process, directly affecting the growth potential and combat strength of the pets. Today, I will share with you how to improve the资质 of the creatures in the Rock Kingdom world. In fact, the资质 directly determines the combat power and the upper limit of cultivation, especially in the complex environment of a 3D open world, the difference in资质 will significantly affect the exploration efficiency and PVP win rate, so let's take a look below!

I will help everyone from the perspectives of base stats, talents, and skill synergies to cultivate the creatures to graduation level. Each creature's base stats are the innate foundation, but the 3D version has added environmental interaction bonuses. For example, fire-type creatures get a bonus in a fire-type environment. [Temporary +10, but defense -5]. So, before catching a creature, check the six-dimensional chart: Physical Attackers must have high attack and speed (it is recommended that attack ≥85, speed ≥75), low defense doesn't matter much. Support Pets magic attack and energy are the core, if the magic attack is not enough, even healing won't be effective (water spirit healing amount = magic attack × 0.8). But don't be too superstitious about the total base stats, as many creatures have high total base stats, but their attack and speed are both less than 70, making them only suitable for being warehouse managers.

Moreover, talent can be changed after birth, but it requires grinding. Warrior Training Grounds (3 times per day): quickly complete to get 5-8 random talent points. Prioritize attacking/magic attack, and make up for defense talent with equipment. Seven Luminaries Holy Land: complete it every week, and get a fixed drop of attack fruit (+10 points), feed it to the main C creature. Also, after the talent exceeds 80 points, the increase will diminish (for example, attack talent 90→95, the actual benefit is only 3%), prioritize getting the main attribute to 80 before doing anything else.

Skill effects benefit from资质 bonuses, and when choosing skills, you need to calculate clearly: for example, many creatures with magic attack less than 90 should not carry "Water Spirit," otherwise the healing amount will be less than 700. Then you can go for a control build, stacking magic attack to 100, and then one heal can restore 1200 HP. And the 3D version's equipment system is more complex than the web game, here I suggest your talent and equipment pairing can refer to: DPS Pets: weapons must have "critical hit rate + armor penetration" (like "Gale Dagger" critical hit +15%), choose "attack bonus" sets (2 pieces +10% attack speed) for armor.

In fact, by reasonably selecting high资质 creatures and precisely cultivating key资质, players can maximize the growth potential of their pets.资质 cultivation is a long-term project, but by following this method, you can train a competitive pet in the short term. And don't follow trends to train niche creatures, the 3D version environment is complex, stick to catching the most popular ones, and investing resources will definitely pay off!