Players can use different combinations of heroes and skills to play various combat styles in the Age of Stars. Countering is also a form of output, and there are many excellent counter-attack heroes in the game. Today, I will talk about how to play a violent counter-attack team in the Age of Stars. This mechanism allows for a counter-attack after being attacked, dealing considerable damage. Let's see how to form a team.

This is a very aggressive counter-attack team, with the main general being Sybil and the secondary general Lingwei, and the troop type chosen as Hurricane Armor. Sybil is undoubtedly a powerful figure; his core skill, Protective Strike, grants 5 seconds of immunity from control at the start of battle, while also increasing his own dodge by 50% and armor penetration by 10%. When receiving a regular attack, he counters the attacker, with a damage coefficient that can reach up to 60%, and 10% of the counter-attack damage can be converted into durability. After further star upgrades, the effect can be enhanced even more.

Lingwei's core skill, when receiving a regular attack, has a 60% counter-attack damage coefficient, and a 30% chance to reduce the target's dodge by 15%. If her dodge is higher than the opponent's, for every 10% higher, it converts into a 2% increase in damage. The effect can also be strengthened through star upgrades. The effect of Hurricane Armor is to have the highest dodge bonus among all troops, providing a better survival environment for the team, allowing these two heroes to deal even higher damage. In terms of skill selection, Sybil pairs with Chain Empowerment and Magnetic Disruption, while Lingwei chooses High-Frequency Camouflage and Swift Shadow Counter.

Chain Empowerment increases counter-attack damage, accumulating counter-attack counts during the battle, and once reaching 15 times, it boosts counter-attack damage. Magnetic Disruption, when receiving a regular attack, counters the attacker, with a chance to cause the target to blackout. High-Frequency Camouflage, when receiving a regular attack, counters with a damage coefficient of up to 60%, and if in an extreme state of increased dodge, the counter-attack damage can be further enhanced. Swift Shadow Counter has a damage coefficient of 60%, with a 30% chance to increase one's own dodge by up to 30%, lasting for 10 seconds. With this combination, the team not only has sharp counter-attacks but also excellent dodging, balancing both survival and output.

The above content is my answer today on how to play a violent counter-attack team in the Age of Stars. After reading this, everyone should now understand how to make the right pairings. The chosen heroes and skills are currently top-tier, although they may be somewhat difficult to cultivate, their output is absolutely powerful.