There are many characters in the Black Beacon, and different characters have different skill mechanisms and characteristics. There is also a rarity classification, so it's clear that there are differences in strength. So, which character in the Black Beacon is good? Which characters are more powerful? Here, I will briefly explain and share the character strength ratings in the game. Of course, action games have a hand-multiplication zone, and some characters with more complex mechanisms require certain skills to deal high damage.

S-tier: Ereshian, Platinum Kite, Nana, Viola
These are the elites of the elite, game-changers, and the most critical in the lineup. If you want to deal high damage and improve the efficiency of clearing stages, these characters should be prioritized for acquisition as much as possible.

Ereshian, wielding a scythe, has a three-part normal attack, and a long press can directly initiate a heavy hit. After dodging, a normal attack can be added, and upon entry, enemies nearby can be slashed directly. She can throw a spinning scythe at enemies; upon contact, the flight pauses, and up to 4 enemies can be pulled to her side. The enemy with the highest HP is marked, and the damage dealt to it is increased. With the passive ability, after throwing the scythe, she can instantly teleport to where the scythe is. Her ultimate move involves a wide-range series of slashes, followed by jumping into the air and then teleporting to a random target. Ereshian has very strong mobility, not only dealing high damage but also having a large range, making her an excellent choice.

Platinum Kite, a character using a greatsword, has grand and sweeping moves. The key to this character is the Dominance state. Entering this state allows for the activation of derivative skills from other abilities, and while in this state, using skills grants several attacks and damage boosts. A small skill can throw the greatsword, causing damage and knockback, and directly entering the Dominance state upon completion, allowing for a quick two-hit combo plus a piercing strike in this state.

Another small skill is a spinning jump slash, dealing damage to enemies in front, and also entering the Dominance state after the end of the move, jumping again and slashing, with even higher damage multipliers. The finishing move enlarges the greatsword in hand, allowing for up to three slashes based on the number of stacked buffs. Although it may sound a bit complicated, it's actually quite simple to use. It's just that after the small skill's move, another small skill can be connected, with multiple segments, stacking buffs through the connected derivative skills, and having a big opening and finisher.

Nana, a character with cool moves and good damage and mobility, has two forms. In the Full Moon state, the normal attack has four parts, and in the Crescent Moon state, it has three. A long press of the normal attack initiates a heavy hit. Switching states depends on catching the moon blade. Catching the moon blade in mid-air combines the two blades and follows up with a spinning attack. After catching, the 2nd skill "Crescent Spin" is enhanced for a short time.

The 1st skill throws a spinning blade forward, causing damage upon hitting a target, and if it hits, it bounces back to the ground, switching to the Crescent Moon state. In the Crescent Moon state, a single blade is used to attack, and the casting action can control the direction, allowing for a retreat in any direction, also causing damage during the retreat. The 2nd skill swings both blades forward, causing damage, and with the Full Moon passive, it can enter a multi-segment attack. After performing this enhanced skill, the entire team gains a 50% damage boost for 16 seconds.
So, when using this character, first throw the moon blade with the 1st skill, catch it to switch to the Full Moon state, then connect with the 2nd skill to deal more segmented damage, while also boosting the team's damage, connecting with the ultimate, and then switching characters. Nana's ultimate is also quite cool, summoning a blue starry sky array, continuously attacking enemies, and dealing multiple hits.

The above is an introduction to which character in the Black Beacon is good. The ones mentioned above are all quite powerful. Additionally, characters like Viola, Zero, and Asti also have a good feel to use. The skill mechanisms of the Black Beacon game characters are mostly not complex. As long as the pattern of dealing damage is understood, stable damage can be achieved. Some characters' skills include team-wide damage boosts or other buffs, so team composition and rotation become very important. Quickly complete the regular skills of the damage-boosting character, apply the buff, and then quickly switch to other characters to maximize output within the time limit, and then switch back, thus forming a cycle.