How do you have children in Three Kingdoms Life? This is a question that many players have while experiencing this simulation and management game. The reason they choose to have children is mainly to simulate the normal process of life. However, having children also requires using the corresponding methods. Below, we will introduce related content on the topic of having children, so that players can fulfill their wishes when playing the game.

When players are experiencing this game and want to have children, they will think about issues regarding marriage and intimacy. It is recommended that players first increase their intimacy. At this point, the player needs to choose a character, and when the intimacy level reaches the requirement for marriage, they can get married. However, increasing intimacy requires frequent communication and cooperation, completing tasks together, and participating in battles together.

Once the player meets the conditions for marriage, the matchmaking gameplay will be triggered, indicating that the player's intimacy with that character is now sufficient. At this time, the page will prompt the player whether they agree to the matchmaking. If they agree, they will choose to get married. The player will then marry the opposite sex directly, and after the marriage, the event of having children will occur randomly.

After the player gets married, they need to wait patiently for the game to trigger the childbirth event. This process is relatively random, but it has a lot to do with the player's intimacy with their spouse and the amount of time spent in the game, especially if the player wants to have children. After the player triggers the childbirth event, the child will be born after a period of time.

How do you have children in Three Kingdoms Life? Through the above introduction, it is believed that many players already have some understanding of this. While experiencing the game, having children is just one of the playstyles, and players also need to choose the appropriate method. Additionally, the game involves other elements, and it is suggested that players choose based on their preferences.