Recently, many people have been discussing an issue, which is the new weapon classification for the Victory Goddess. In the game, there is actually no separate weapon system; weapons are based on characters, in other words, they are like attachments. Since everyone wants to know about these attachment-type weapons, I will still take you through them. The following text will tell you about the weapon types, and after reading it, you will understand.

Regarding weapons, the first type of weapon I want to show you is the sniper rifle in the game. This type of weapon is used for precise shooting, which involves aiming through a scope. By aiming through the scope, you can charge shots, and the damage after charging is about 150% higher than under normal circumstances. This is the first type of weapon.

The second type of weapon is the assault rifle. This type of weapon has a fast firing rate, continuous shooting, and quick reloading capabilities. Additionally, this type of weapon can benefit from some attribute bonuses from the character itself, such as increased firing rate when reloading, enhanced penetration effects, etc. This is the second type of weapon.

The third type of weapon is the submachine gun, which has the fastest speed in the game but can only be used for close combat, and its total damage is not high. However, the good thing is that the characters using this type of weapon generally have elemental reactions, and these characters can enchant the guns to cause elemental damage.

The last type of weapon is the machine gun, which has a very large magazine, so it's rare to see it reloading during battles. It also has the second-highest damage next to sniper rifles. Although it cannot aim through a scope, its single-shot damage combined with the amount of ammunition can rival that of a sniper rifle.

This is all the content about the weapons in the new Victory Goddess. After reading the introduction, you should now know what kinds of weapons are in the game. Once you understand the weapons, it will be easier to use the characters according to the weapon characteristics later on.