Today, I will analyze for everyone whether the new hope, Mana, in the Goddess of Victory is useful. This question is something that many players need to understand clearly. Because many newcomers do not know much about her skill effects when they first see this character, I will analyze in detail what effects she can achieve in actual combat and provide a summary evaluation. After reading, everyone will know whether she is good to use or not.

The first one is the passive skill Metal γ. At the start of the battle, she gains an attack power increase effect, which activates once during the battle and lasts throughout. When she has made 10 normal attacks, if she is currently in the Metal γ state, then all teammates will receive a health recovery effect. Additionally, if a teammate is in an unplayable state and she is in the Metal γ state, then the teammate with the highest attack power, excluding herself, will be revived with 96% health. When a teammate is in an unplayable state, she removes the Metal γ effect from herself.

The second skill is Metal ∑. At the start of the battle, she applies a burst progress speed boost effect to herself, which is a continuous type. When the full burst time begins, if she is in the Metal ∑ state at this moment, her attack damage and attack power increase, and the Metal ∑ state is removed. At the beginning of the full burst time, the teammate with the longest charge time reduces their charge time. At the end of the full burst time, if she had used a violent skill before, she gains the Metal ∑ state.

In general, Mana is a usable character, but her priority for drawing is not very high. It's best to draw one just in case. However, from a PvP perspective, she is still quite an outstanding character because, currently in the game, Mana is the only one who can revive characters without using a burst skill, and she can also restore a large amount of health. This is very useful when countering some high-damage characters. For example, if the opponent has a character specifically targeting our high-damage output, then Mana's revival ability comes into play.

So, regarding the question of whether the new hope, Mana, in the Goddess of Victory is useful, everyone should make a judgment based on their own situation. This is not a character that many people would use, but it's not completely useless in the game either. Just choose correctly based on the situations you face, which is also a place where the game encourages team composition flexibility.