In Star Trace Resonance, professions are divided into factions. Currently, they can be categorized into two factions: Intelligence and Strength. Today, we will focus on the Intelligence faction, introducing you to the intelligence-type professions in the game. We will provide an overview of these professions in the following section about the Intelligence faction of Star Trace Resonance. After reading the following, you will have a good understanding of the intelligence professions.

Frost Mage:
There are not many intelligence-type professions in the game, only two: Frost Mage and Forest Speaker. Of these, the former is an intelligence-type profession with an output role. It is a magician who possesses ice elemental magic skills. In battle, this profession uses a wand as a weapon, casting ice and water magic for attacks. The water magic is the basic magic of this profession, which has no cooldown and can be used freely, accumulating energy after use.
This energy is related to the subsequent release of ice magic, being the core mechanism of the profession. Only by accumulating and consuming energy can the subsequent ice magic be released. This type of ice magic is the core output magic of the profession, capable of creating an icy domain where it can cast various ice spells such as Ice Spears, Ice Balls, Ice Storms, and Ice Meteors for damage output.

The output of these ice spells is extremely powerful. Although they deal area-of-effect damage, their damage is no less than that of some physical professions' single-target burst damage. This makes the profession one of the most popular output professions in the game. In subsequent dungeons, a Frost Mage is almost always required, making this the first intelligence-type profession.
Forest Speaker:
After looking at the first intelligence-type profession, let's move on to the second one, the Forest Speaker. This is a support-type profession, which can be understood as a cleric. In combat, this profession uses a ring to perform various dances. As the dance progresses, the profession can release skills with various beneficial healing effects, providing team buffs. These buffs cover a wide range, from increased damage to reduced defense to healing. These effects make this profession a must-have in group dungeons. Without this profession, it is almost impossible to clear dungeons, even if all other players have top-tier gear.

It can be said that the status of this profession in the game is very high. However, there is something to note: this profession has two schools, one is the Punishment school, and the other is the Healing school. The former has moderate support capabilities and is a secondary output profession, while the latter is a pure support profession. In theory, you should choose what you like, but for this profession, it is recommended to choose the pure support Healing school, as it makes it easier to join groups for dungeons. If you choose the Punishment school, it may be harder to join groups, as the buffs are significantly fewer compared to the Healing school. These missing buffs can directly affect the progress of the dungeon, so it is better to stick to being a pure support for this profession. This is the second intelligence-type profession.

Divine Archer:
We have now covered the pure intelligence-type professions. However, besides the pure intelligence-type professions, there is another profession that receives intelligence bonuses, although it is not a primary intelligence profession. This profession is the Divine Archer, a physical-type profession. Although it is a pure physical-type profession, it has a summoning specialization that focuses on spirit as the main attribute and intelligence as the secondary attribute, dealing magical damage. Many people might not know this. If you do not want to play the two pure intelligence professions mentioned above, you can try this secondary intelligence profession.

The above is the complete introduction to the intelligence-type professions in Star Trace Resonance. After reading the above, you should now be clear about the intelligence professions in the game. Knowing what they are, you can choose one to play if you want to play an intelligence profession in the future.