In the game Tread the Wind, there are two sects, and when players choose a specific sect, they usually ask which one is better. After all, when experiencing the game, players will definitely choose a better sect to have a better gaming experience. However, before making a choice, players also need to understand these two sects, and only after knowing what these two sects are like can they make a better choice.

In Tread the Wind, the sects are divided into Martial Sect and Magic Sect. When choosing a specific sect, players need to base their decision on their playstyle and preferences. In fact, these two sects do not have a distinction of strength or weakness.

The Martial Sect is particularly skilled in close combat in the game, with very powerful physical attack capabilities and additional control abilities. Therefore, if players prefer close-range combat, choosing the Martial Sect is more suitable, as it has a very strong burst capability, capable of dealing a large amount of damage in a short time. If a player chooses the Martial Sect, the character attributes should focus on physical attack critical hit rate, etc., and the spirit artifacts should also be chosen accordingly.

If a player chooses the Magic Sect, it means the player is more proficient in long-range magical attacks. Due to the wide range of this skill, which also comes with control effects, it is recommended for players who prefer long-range combat to choose this sect. Additionally, if players want to clear stages, this sect is particularly suitable, as it allows them to stay in a safe environment during battles.

Which sect is better in Tread the Wind? Through the above introduction, players might have their own considerations. In fact, when playing the game, players often decide based on their preferences, gaming style, combat, and gameplay, etc. It is suggested that players flexibly adjust while experiencing this game, ultimately finding the most suitable playstyle for themselves.