As a game that combines tower defense gameplay and strategic elements, city building is naturally a very important aspect, as players need to continuously improve their construction to fend off enemy attacks. Today, I will introduce how to play the city building in Epoch of Stars. The construction in this game is not just about clicking to complete, but there are many things to pay attention to, let's dive in together.

In Epoch of Stars, the city-building system is divided into two core parts: infrastructure and warfare. The infrastructure system mainly refers to resource acquisition and various functional buildings, while the warfare system is related to combat, such as skills and army types. The level of city building refers to the command center, with the current level cap at 25. Some special modules can only be unlocked after reaching certain levels. Let's first look at the infrastructure system, which is divided into resource acquisition buildings and functional module unlocking. Resource acquisition buildings primarily help players obtain in-game resources, such as crystal mines and ore mines. Once these buildings are placed in the base, they will generate a certain amount of resources, with higher-level buildings producing more resources. Note that automatic collection runs 24/7, but there is a storage limit, so it's important to clear them in time.

After unlocking the functional modules, corresponding buildings can be constructed, and the associated functions will also be unlocked in the game. Their characteristic is that they do not require upgrades; once built, they are ready to use. For example, the detection center helps unlock the mail system for receiving alliance messages and various emails, and it can also provide detailed battle reports during combat. The training center unlocks ladder gameplay, the trade center for unlocking interstellar trade, the super factory for unlocking production and processing functions, and the exploration center for unlocking planetary exploration. These are all buildings that should be placed as soon as possible.

Now, let's take a look at the combat system, which is mainly composed of the combat center, camp research institute, and laboratory. Camps can unlock teams, and the more camps, the more teams you can form, which can be used for defending the city or daily battles. The combat center is divided into the commander center and war center, which respectively increase troop capacity and raise the upper limit of hero skill levels, both of which are closely related to combat power. The attribute research institute can enhance corresponding basic attributes, such as durability and firepower, and everyone can upgrade according to their needs. The unit research institute affects the level of corresponding units, and upgrading them can increase the attributes of the units.

In the early stages, due to a lack of resources, when conducting city building, there must be some trade-offs, as upgrading all buildings simultaneously consumes too much resources. Apart from truly wealthy players, most people cannot afford it. Therefore, it is necessary to recommend priorities, prioritizing the upgrade of resource acquisition buildings because the higher the level, the more resources obtained, providing sufficient resources to upgrade other systems. However, some buildings in the warfare part also have high priority, such as the commander center, which increases troop capacity and is a main method to boost combat power.

After reading my introduction, everyone should now understand how to play the city building in Epoch of Stars. As the most fundamental part of the game, it is essential for everyone to become familiar with it, as it is the absolute foundation for engaging in combat and other activities. Only by doing well in city building can you have enough resources for other operations.