Siege is a special gameplay in the MU Online game, as a large-scale online game that combines social networking and many interesting gameplays, among which siege is one of the favorite contents for many veteran players. There are many terrains to choose from in this gameplay, and currently, the strategy for the Ice Wind Valley siege is a topic I've found to be widely discussed. Although the game has been online for a very long time, there are still many new players joining it continuously. For new users, siege is entirely an unknown field, and even if they want to participate, they don't know how to do so. Friends with this concern need not worry; in today's article, I will bring you a strategy guide for the Ice Wind Valley siege, ensuring that through this article, everyone can understand the specific gameplay of the siege.

Although the term "siege" may sound unfamiliar, its nature is actually similar to the city battles you have tried in other MMORPG games, consisting of the attacking side and the defending side. Before the siege officially begins, the attacking side basically does not need to make any preparations, while the defending side needs to ensure that all the gates and statues in their city are fully repaired, to welcome the competition in the best condition. After understanding these, we formally enter the Ice Wind Valley siege phase. To engage in this gameplay, first, you need to find an NPC named Ryon Mentor in the game and apply for either attacking or defending, which is commonly known as registration, allowing you to freely choose between attack and defense. However, players cannot register under their individual names, and general players do not have the authority to register; it requires the guild leader to do so.

It should be noted that once the siege is applied for, members of the alliance cannot leave their own alliance, and the members who choose to attack also need to mobilize all personnel to collect the lord's emblem, letting the guild leader submit the lord's emblem to Ryon Mentor. There is also a submission deadline, usually midnight on Sunday, and the more emblems submitted, the better. After completing the preliminary preparations, the siege battle can officially begin, with the start time generally fixed at 7 PM, lasting for ninety minutes. For the attacking side to win, the first thing they need to do is break through the three gates of the defending side, so the previous durability repair actions by the defenders are crucial.

Behind each gate, there are several guardian statues, and behind the statues, there are bonuses that can be obtained, such as soul potions and speed potions, etc. When all the statues are broken, the attackers can enter the Dragon Tower, where two mechanisms in the upper right corner have engraving points. If two people from the same alliance step on the mechanisms, it is considered a successful engraving. At the same time, the guild leader must also engrave a mark, but during this time, these three individuals must not be attacked, otherwise, it is considered a failed engraving. Once one side successfully engraves, the roles of attacker and defender instantly switch, starting a new round of attack and defense. When the time reaches 8:30 PM, at the end of the siege, whoever last engraved successfully wins.

This is the gameplay of the Ice Wind Valley siege, isn't it very interesting? After reading this, do you have a better understanding of how to play the Ice Wind Valley siege in MU Online? I hope the content of this article can help those who want to participate in the Ice Wind Valley siege gameplay. 9Games has more related information waiting for everyone to check out.