In Dragon Breath, the core characters in the game are suitable for different combat needs and team configurations, which can help players gain various advantages in the game. The core characters in Dragon Breath can actually be selected based on everyone's needs. For example, the type of character introduced today has abilities that are absolutely sufficient to serve as a core. The strength of others depends on how you match them.

As a unique hero character, Aust possesses extraordinary tracking arrow effects, whether it is ordinary attack actions or arrows shot when releasing skills. When Aust performs an ordinary attack or shoots arrows with specific skills, these arrows have magical tracking abilities, allowing them to accurately track targets, making it difficult for enemies to escape. Each such tracking arrow, upon hitting the target, releases a powerful freezing force, causing an additional +40% attack freeze damage to the target. This damage continues to affect the target for the next 5 seconds. Whenever these tracking arrows successfully cause damage to the target, they also bring unexpected benefits to Aust, increasing his own power by 2.5%. As the battle continues, this continuous accumulation of power will make Aust's attacks even stronger.

Sagomir brings a 10-second recovery effect to the teammate with the lowest health every 12 seconds and increases the target's power by 20%. In terms of output, it deals +6% max HP and +250% attack radiant damage to the strongest enemy. The taunt he carries lasts for 5 seconds, after which he applies an immunity to debuffs for 5 seconds and adds a level 2 defense increase state, lasting 5 seconds. The damage bonus is calculated based on maximum health. His ultimate skill, Ground Stomp, deals +400% attack radiant damage to enemy targets within range, and subsequent uses of the skill add extra radiant damage.

Gaoriel has a unique skill mechanism. When a friendly target summons an undead, it triggers a special effect, dealing 7 instances of +40% attack dark corrosion damage to nearby enemy targets over 5 seconds. This damage cannot trigger critical hits and also summons a skeleton. The skeleton, as an undead, lasts for 20 seconds, with its normal attacks causing +25% attack dark corrosion damage and having a 50% chance to deal an additional +50% attack dark corrosion damage. Additionally, Gaoriel's ultimate skill can enhance a friendly undead, giving it a 25% attack boost for 10 seconds and cloning it. The clone receives 50% power energy.

Plecia's output can directly hit the enemy's soul. Although the attack method is random, three consecutive strikes can still cause +150% attack dark corrosion damage and generate a wraith at the location of the soul attack. The wraith lasts for 10 seconds and continuously attacks enemy targets within range, with the undead wraith causing +10% attack dark corrosion damage to enemy targets within range every second. Its ultimate skill is even more powerful, releasing a soul torrent that deals +500% attack dark corrosion damage to all enemy targets. After this skill is released, all friendly undead summons on the field can immediately trigger an area damage without dying, known as Eternal Devotion.

Trogol's skills focus on attacking enemy targets in a frost state, with normal attacks also causing freeze damage. He can then continue to deal +450% attack freeze damage. Later, based on the status, he gains an additional 15% power. His ultimate skill deals +250% attack freeze damage to enemy targets within range, then removes the frost state from enemy targets within range and deals another +250% attack freeze damage. Each removed frost state makes the damage ignore 20% of the target's defense.
The above are the heroes that can be mentioned among the core characters in Dragon Breath. These characters are commonly used in teams composed of multiple factions. Of course, if you don't like combining factions, you can also use a single faction combination lineup.