In the current tower defense games, the card-drawing version of Plants vs. Zombies is one that players often mention. It adds some new gameplay on top of the original, which, although increases the difficulty, also makes it more enjoyable. So, how to pass level 3-10 in the adventure mode of the card-drawing version of Plants vs. Zombies? Many people get stuck at this level, hence they ask how to clear this stage.

Level 3-10 is a battle across both land and water. In this level, besides paying attention to the enemies on land, we also need to be mindful of those in the water. At the same time, all the plants we obtain in this level are random. This further increases our difficulty. Therefore, from the beginning, we need to place our plants properly; otherwise, the difficulty will increase significantly.

At first, the enemies will appear on the upper land. The main random plant for this level is the Gatling Pea. After obtaining the Gatling Pea initially, the first thing we need to do is set them up along the two paths above. After setting them up, consider upgrading them once, which will reduce the difficulty in the early to mid-game considerably.

Next, as long as we have any offensive plants, we should place them along the bottom path. The central pond can be ignored temporarily, and we should first fully set up the two lower paths. There aren't many enemies in the early stages below, so we don't need to place too many plants there.

After setting up the top and bottom paths, if we have lily pads, we can place them on the water. Before the late game, we can set up 4 Gatling Peas on the two water paths, which should generally be sufficient. After completing this, we can then upgrade the Gatling Peas below.

The above are the strategies for passing level 3-10 in the adventure mode of the card-drawing version of Plants vs. Zombies. After completing this basic setup, our pressure will be much less. Next, we can upgrade or continue to increase the number of peas to achieve an overwhelming advantage.