Dear passionate warship enthusiasts in the world of modern naval warfare games, do you want to make your 055 destroyer the ruler of the seas? Today, let's delve into the recommended setup for the modern warship 055. There are many nuances and secrets to equipping this destroyer with various hulls. The 055-type destroyer is already a top-tier warship with excellent basic performance, but to fully unleash its potential, a reasonable equipment setup is very important.
The 055-type destroyer has up to 7 weapon slots, covering missile systems, main gun systems, rocket launchers, air defense systems, torpedoes, and helicopters, among others. Let's first talk about the missile system, which is the core of determining long-range strike capability. When the character reaches level 15, both the No. 1 and No. 2 missile nests can be equipped with YJ-18 missiles. This missile, with its stable performance, can participate in many types of combat. If you desire stronger penetration effects, consider replacing the No. 1 missile nest with a microwave missile, as its unique working principle can penetrate enemy defenses.
At level 20, when using this destroyer, you have a richer selection of strategic options. At this point, you can upgrade the No. 1 missile nest to the powerful DF-17 missile while keeping the YJ-18 configuration for the No. 2 missile nest. Such a combination can enhance the fleet's long-range strike range and destructive power. When the level increases to 25, further optimizing the configuration becomes crucial. It is suggested to replace the No. 1 missile nest with the Storm Shadow missile to enhance the assault capability, while the No. 2 missile nest should be equipped with the Standard 6 missile to strengthen air defense and anti-missile effectiveness.
When choosing specific models, pay close attention to the speed parameters and attack range indicators of the missiles. For example, the highly acclaimed YJ-12A missile, whose striking power will surely leave a deep impression, especially the high damage output when attacking from behind, and it can launch two missiles at once. There is also the Sea Hawk missile, whose innovative variable trajectory design makes it difficult for enemies to predict its flight path, serving as an excellent interference tool in air combat and can also disrupt enemy deployments.
As one of the main firepower points of the ship, when selecting the main gun, you naturally need to prioritize those with powerful killing power, such as the Huangpu River 45B main gun, which not only has strong striking power but also a short preparation time for firing. Whether participating in surface engagements or countering aerial targets, it can quickly enter combat and gain an advantage. Of course, different stages have different optimal solutions. At level 15, the Railgun 155 is a good choice, with its long range and powerful force, it can exert pressure on the enemy from a safe distance. If initial funds are limited and ideal equipment cannot be purchased immediately, the original main gun can be used temporarily. After reaching level 25, with sufficient budget, switching to the more advanced MONARC 155 main gun would be a great option.
Rocket launchers are also a part of the accessories that cannot be ignored. It is recommended to use the original weapons in the early stage at level 15, as the basic accessories can meet the basic needs. As the level increases to 20, it is recommended to switch to the 726-4A rockets, which feature high damage and good accuracy and can even handle anti-submarine tasks, making them extremely practical. At level 25, you can choose to continue using the 726-4A rockets or, depending on tactical needs, upgrade to the ASROC C rockets for higher combat efficiency.
If you plan to use this destroyer for anti-submarine warfare, pairing it with the Black Shark torpedo is the top choice. Its high damage and accuracy ensure that it can accurately lock onto and destroy enemy submarines in underwater battles, and its rapid target acquisition capability gives it a decisive advantage in deep-sea confrontations. The air defense system is also key to ensuring survival. The 730C close-in weapon system (CIWS) has a high rate of fire, capable of efficiently intercepting incoming missiles and shells, while the Pantsir M system excels at dealing with long-range missile threats. Together, they form a robust barrier.
Specifically, at level 15, the SeaRAM system can be used as the basic protection. After level 20, upgrading to the RIM-116 Rolling Airframe Missile (RAM) will enhance interception success rates. At level 25, if resources permit, the Harpoon anti-air missile is the best choice for boosting overall air defense capabilities. The choice of torpedo weapons also influences the course of battle. Before level 25, the original torpedoes are sufficient for daily needs. Starting from level 25, it is recommended to replace them with the Yu-7 or Black Shark torpedoes, which will show greater power in underwater combat. As for the helicopter platform, the Z-19 helicopter that comes with the ship is already very practical and does not require additional replacement to perform a variety of mission requirements.
The recommended setup for the modern warship 055 needs to be adjusted based on the player's own level growth speed and personal combat style preferences. The components and firepower parts recommended above are based on a relatively balanced combat power. You can also modify them according to your own needs.
In the modern warship ocean, is the USS Zumwalt a choice for many captains? As an undisputed T0-level overlord in the old version, what is it like in the current version? Is the modern warship USS Zumwalt worth buying? Many players are surely very curious about this. Today, I will comprehensively analyze the cost-effectiveness of this legendary warship for everyone, hoping to provide some reference for the decision-making of all captains. If you have the USS Zumwalt, you can also check the introduction below.
The USS Zumwalt has a unique positioning in the game; it is a top-tier T0 destroyer with extremely high potential. However, its operational threshold is quite high for novice players, making it difficult to handle, and thus not recommended for new players to attempt rashly. Its firepower system, which combines forward ammunition and dual main guns, ranks among the best in the game in terms of burst damage. When paired with the powerful X51 missiles, the single-round damage output can even soar to 180,000. However, its unique rear missile slot design, while providing significant firepower potential, also brings a very inconvenient operational experience. Each time a missile is launched, a significant adjustment of the ship's overall orientation is required, and during this adjustment period, one must prevent being preemptively attacked.
Equipped with 127mm MARK42 main guns, its mobility and radar detection capabilities both reach the top levels in the game. With a speed of up to 32.5 knots, it can dash across the sea, and its radar coverage of 10.4 kilometers provides keen battlefield awareness. Once the battle enters a fever pitch, experienced captains can fully utilize its high mobility to execute flexible and varied flanking tactics, precisely striking at the enemy's core warships and gradually dismantling their defense systems. However, the high mobility also makes the USS Zumwalt vulnerable to exposing its weak anti-air defenses when moving at high speeds. At this point, players need to use their excellent operational skills to perform stern turns to avoid the enemy's dense anti-air fire.
Regarding anti-air capabilities, the USS Zumwalt shows a clear front-to-rear difference. Its forward anti-air defense is relatively stable, thanks to a reasonable weapon layout, but the rear is equipped with only two anti-air guns, leading to a slightly weaker rear anti-air force. This special anti-air mechanism requires players to remain vigilant throughout the battle, trying to face the enemy with a side-on posture as much as possible. Otherwise, if faced with a frenzied attack from a group of enemy bombers, it could be destroyed instantly. Although its anti-submarine capability is somewhat lacking, its outstanding mobility and powerful firepower output somewhat compensate for this shortcoming.
For experienced high-end players, the USS Zumwalt is definitely a highly cost-effective warship. In terms of tactical application, players should note that the ship's weapon layout features three missiles in the front and one in the rear, with dual main guns placed at the bow. Savvy players will make full use of this feature by employing the "mountain-hugging" tactic. The so-called "mountain-hugging" involves hiding the ship behind a mountain, exposing only part of the hull and weapons, allowing for surprise attacks on the enemy while avoiding precise targeting by enemy weapons.
With the dual main guns located at the front, implementing the "mountain-hugging" tactic is easier. It is also important to note that the ship's anti-air power is concentrated at the rear, meaning that when the ship moves forward, its anti-air capability is significantly reduced. Therefore, when facing the enemy head-on, if you judge that the opponent is of lower level and poorly equipped, you can choose to engage directly. However, when facing a strong opponent, caution is advised. Additionally, formulating corresponding strategies based on the characteristics of different maps is key to victory.
For example, on maps with rock formations and limited cover, it is advisable to quickly spread out to the sides at the start. On open maps like Iceland, it is recommended to stay close to the main force to avoid being singled out and shot down by enemy aircraft. If the match starts with stormy weather, consider starting in reverse and making a sharp left turn to launch a full-speed assault on the enemy carrier. Of course, all of this should be based on accurate judgment of the battlefield situation and a comprehensive consideration of the team's composition. If your team lacks carrier support and the enemy has a strong air force, you may need to prepare for a strategic retreat when necessary.
So, is the modern warship USS Zumwalt worth buying? Currently, the answer for most people is yes. If you have sufficient resources, it is still recommended to purchase this ship. It boasts powerful firepower and excellent mobility but also demands very high operational skills from the player. Overall, it remains a very worthwhile and powerful warship to acquire, provided the player can overcome the operational challenges.
In the world of modern warship games, aircraft carriers are the most strategic type of ship. Many players who enjoy using carriers want to know the ranking of carrier strength in the game. As long as everyone can find out which carrier is the best in modern warships, they can understand the current battle landscape. After all, only by knowing which carriers are stronger and combining that with their own advanced skills and keen awareness can they score consistently in ranked matches. Of course, there are many uses for carriers here that are highly rated.
Firstly, let's talk about Russia's flagship, the Kuznetsov aircraft carrier. It perfectly replicates its unique style from reality in the game. With its incredibly thick armor paired with a powerful missile system, it has unparalleled fire suppression capabilities. It comes equipped with advanced Kh-35 anti-ship missiles and long-range cruise missiles, allowing it to control air superiority and launch attacks on enemy ships. Its carrier-based aircraft lineup is luxurious and diverse, with models like the Yak-141 and SU-33 each showcasing their strengths, adapting to complex and ever-changing battlefield environments. Notably, its durability far exceeds that of ordinary carriers, making it not easily taken down by enemies in one go. However, this carrier has a high operational threshold, especially in terms of maneuvering and skill release timing, which requires repeated practice by players. Once mastered, it can dominate the pace of the battle.
Next, let's look at the classic representative of American carriers, the Enterprise. In the game, it is a queen-like presence on the sea, known for its comprehensive performance. The F-35C stealth carrier-based aircraft in its fleet have extremely high precision and strong survivability in combat. Its powerful radar and anti-submarine detection systems can effectively detect and counter submarine threats. Thick armor and a self-sustaining air defense system provide a reliable defensive barrier. The Enterprise excels in medium to long-range combat, suppressing opponents with its excellent maneuverability and the powerful deterrence of its air force. It can also become an air domain control center, opening up victory lanes for friendly forces. Whether you are a novice or an experienced player, the Enterprise can deliver impressive performances and is a carrier that most players can use.
The British HMS Queen Elizabeth, a new and innovative carrier, stands out for its high versatility. The F-35B vertical take-off and landing fighter jets onboard bring unprecedented flexible deployment advantages, and the modular design is extremely user-friendly. Players can freely mix and match electronic warfare and air defense modules based on personal preferences, offering a relatively diverse range of tactical choices. It is particularly suitable for rapid advance tactics, quickly sweeping towards the enemy. However, its main drawback is its relatively weak self-defense, making it an easy target for submarines or missile swarms without careful escort. Only through precise positioning and teamwork can its full potential be unleashed, so its mode of operation is somewhat limited.
The pride of China, the Shandong, showcases the cutting-edge results of Eastern carrier technology. Its design cleverly integrates the outstanding penetration abilities of the J-15 carrier-based aircraft and the powerful fleet coordination efficiency. Through exclusive skills, it can boost the combat power of nearby friendly units, serving as a stabilizing force in team battles. Its electronic warfare suppression capability can also plunge enemies into an electromagnetic fog. The J-15 fighter achieves a perfect balance between speed and firepower, with outstanding endurance. The Shandong plays a crucial role in team cooperation; its value lies not in simply pursuing kill counts but in precise control and stable support for the team. Therefore, its overall capabilities are more outstanding.
As for the Vikramaditya, being an earlier generation product, its performance is slightly outdated compared to modern new carriers. The MiG-29K carrier-based aircraft's air combat capabilities are clearly inferior to mainstream models, and its anti-missile and anti-submarine capabilities are also lacking. It heavily relies on the protection of teammates. For novice players, it is an excellent tool for familiarizing themselves with the carrier system. Its unique appearance and somewhat amusing mechanics also give it some collectible value. However, in high-level battles, it is not advisable to cultivate it as a core combat force. But for players who are first-time users of carriers, it is the most suitable because the basic operations can be learned here.
Among the mainstream modern warship games, the Enterprise, Kuznetsov, and Shandong firmly hold the T0-T1 tier positions. They are the undisputed strategic and tactical kings of the current version. Their strength is not only reflected in the output data of individual battles but also in their absolute control of airspace and precise guidance of the battle rhythm.
In modern warship games, players can not only engage in combat on the sea surface but also see an endless arsenal of ocean weapons, allowing them to fully control a wide variety of ships, including cruisers, powerful battleships, agile frigates, and submarines, among others. Which modern warship frigates are good to use can be recommended for everyone today. Each type of ship has a large number of specific models with unique characteristics for players to choose from at will.
Let's start with the Admiral Gorshkov class frigate, which is a perfect combination of technology and power. This frigate is equipped with Zircon missiles and also has the capability to carry two additional conventional missiles, along with two powerful torpedoes and an excellent air defense system, giving it a comprehensive, multi-layered attack and defense capability on the battlefield. Moreover, its hull design is relatively compact, a feature that translates into outstanding long-range evasion ability in actual combat, allowing it to maneuver flexibly and cleverly avoid enemy attacks in complex sea conditions. In today's fiercely competitive tier three frigate group, the Admiral Gorshkov class frigate, with its strong overall performance, holds a place of its own.
The F126 class frigate is known for its powerful firepower output. The rocket launchers it is equipped with show considerable power in battle, utilizing the advantage of multiple fire attacks to put pressure on opponents. When paired with A22 rockets, its performance in close-range scenarios is significantly enhanced, capable of launching continuous firepower strikes against approaching enemies. Additionally, this ship has a high health point limit, enabling it to withstand multiple enemy attacks during intense firefights. For this reason, if a player wants to adopt a close-range charge and assault tactic, the F126 class frigate is the most suitable choice.
The Type 054A frigate is a highly recommended option in terms of cost-effectiveness. From a price perspective, it is relatively affordable and accessible to a wide range of players, making it very easy to acquire. However, do not underestimate its capabilities due to its price advantage. This frigate has a well-rounded and balanced weapon configuration, featuring a powerful combination of dual rocket launchers and dual torpedoes. It particularly excels when dealing with submarine threats, whether taking the initiative to search for the enemy or defending one's own position. With its outstanding overall performance and high cost-effectiveness, the Type 054A frigate is indeed an excellent choice.
The Ushakov frigate, in comparison, is more versatile, showing a fairly balanced performance in various aspects such as air defense, anti-submarine, close combat, and long-range attacks. Although it may not have the standout performance in certain specific areas, it is precisely this all-around and balanced nature that gives it high adaptability and versatility. Whether in a complex and ever-changing combat environment or across different map scenarios, the Ushakov frigate can consistently perform, demonstrating reliable combat effectiveness. For new players just entering the advanced levels and still exploring and adapting, it serves as an ideal main ship during the transition period, helping players gradually become familiar with the game's rhythm and tactical skills, and accumulate practical experience.
As for the epic Blue Shark frigate, it was even given directly to players in a previous event. Visually, the Blue Shark exudes a futuristic and sci-fi vibe. In terms of its weapon system, it uses helicopter-guided missiles to achieve beyond-visual-range strikes, expanding its attack range and tactical options. Carrying two helicopters, it provides strong air support and reconnaissance capabilities. Two freely configurable missile slots allow players to adjust their tactics according to different combat needs. A precise main gun and two powerful torpedo launchers enable underwater surprise attacks. Such a comprehensive weapon setup makes the Blue Shark highly versatile on the battlefield.
These are the choices for which modern warship frigates are good to use. Frigates, as a type of ship that is easy to handle, compact in size, and convenient to operate, have always been the first choice for many players, especially new players, when they first start playing the game. I hope that the frigates introduced by the editor today can help everyone gain a deeper understanding of the currently outstanding frigates in the game, and you can choose from them later on.
In the world of modern warships, the Type 096 submarine makes its debut with a price tag of up to $30 million. Whether the modern warship Type 096 is worth buying, many players are quite hesitant based on this value. However, this submarine indeed boasts a powerful firepower system and relatively balanced and excellent overall performance, giving it an advantageous position among submarines of the same class. After a comprehensive analysis of its various performance indicators, one can discern the strength of this submarine. The cost-effectiveness will depend on the subsequent configuration options.
The Type 096 submarine is equipped with a total of four missiles and three torpedo tubes, and its missile system is particularly commendable. According to the joint recommendation of experienced players and tactical experts, the best choice would be to equip it with 2 YJ-18B and 2 Bulava missiles. The YJ-18B, as a high-performance heat-seeking ballistic missile, can strike swiftly like lightning, causing significant damage to the enemy before their defense systems can react effectively. More impressively, it can achieve a continuous firing mode of two rounds per launch, totaling four missiles, forming a dense and lethal fire net, and delivering multiple strikes against enemy targets.
Moreover, it has outstanding submerged launch capabilities, adapting well to both shallow and deep-sea environments, perfectly meeting the demands of various complex and changing combat scenarios. As for the Bulava missile, it plays a crucial role as a conventional strike weapon, providing support and assurance to the entire attack system with its stable and reliable output. Turning to the torpedo configuration, there is also a carefully considered and ingenious arrangement. It is recommended to pair two nuclear torpedoes and one toxic torpedo. Nuclear torpedoes have a high burst damage capability, and once they hit a target, especially large, heavily defended warships or densely clustered targets, they will cause strong destructive effects.
The toxic torpedo, on the other hand, acts like a cunning and treacherous master of hidden weapons. The special toxicity it imparts continues to work for a period after the enemy ship is hit, gradually rendering the enemy ship ineffective and weakening the enemy's counterattack capability, creating extremely favorable conditions for subsequent operations. Regarding the survivability of the Type 096 submarine, its durability is approximately 430,000. Although this value is not the peak among submarines of the same class, it firmly stands in a good range above average, sufficient to handle the high-intensity pressure in most combat situations.
In terms of maneuverability, a key factor, the submarine scores 5.9. Although this figure may not seem very high at first glance, it demonstrates extraordinary capability in actual navigation. Whether underwater or on the surface, it can always maintain a stable and reliable speed and agile turning performance. When sailing on the surface, its maximum speed can reach 15 knots, and when submerged, it can still maintain a relatively high speed, ensuring that it always has a good mobility advantage in battle.
The detection system, acting as the eyes and ears of the submarine, is very important for battlefield situational awareness. The Type 096 submarine also excels in this area, equipped with advanced radar with a range of 4,000 meters and a sensitive sonar device with a coverage of 5.3 kilometers. With this powerful detection combination, even those enemy submarines or warships attempting to approach stealthily cannot escape its detection. Once any abnormal situation is detected, the submarine can immediately activate the warning mechanism and quickly formulate an appropriate countermeasure.
When we switch our perspective to the actual combat scenario, for example, in the classic Double Samurai map, the Type 096 submarine performs very well. It can quickly and accurately locate the enemy's position using its advanced detection equipment and start the battle with a powerful combination of missiles and torpedoes. By reasonably utilizing the synergy between the YJ-18B and Bulava missiles, it can breach the enemy's defensive line, ensuring that it maintains the initiative throughout the battle. Additionally, its high-precision positioning system and extremely swift reaction speed enable it to always find the enemy's movements one step ahead in naval battles.
Based on such performance, the modern warship Type 096 is actually worth buying. As a submarine, it has sufficient balance, especially suitable for players who prefer stable firepower output and are adept at flexibly responding to changes in the battlefield. With a well-matched missile system and meticulously designed torpedo configuration, it is fully capable of tackling challenges from various types of enemy ships in complex battles.
The passion of real naval battles can also be felt in Modern Warships. This game, with its extremely realistic weapon systems and deep, complex tactical depth, has successfully created the most immersive and stunning naval battle experience on mobile. For new commanders, it's necessary to know the Modern Warships beginner guide. How to gain an advantage at the start and the core gameplay that can help players rise quickly, including some small tips that I've noticed, will all be shared with you.
Firstly, the tutorial missions. After you successfully complete the new player guidance process, you will immediately unlock the frontline map. This battlefield gathers a large number of AI opponents, and there are few terrain coverings, providing a good training ground. At this point, use helicopters to accurately mark enemy targets, then combine with the powerful firepower of the PC3 Hurricane, launching 6 Griffin missiles, which can completely annihilate the entire enemy fleet in just 2 minutes. You can also earn a generous reward of up to 20,000 gold coins from a single battle. Meanwhile, you must prioritize completing the Deep Sea Hunter anti-submarine mission three times daily, as this is an important way to obtain valuable modification blueprints and glittering gold bars.
In terms of no-spending strategy planning, you need to carefully allocate resources, concentrating all available resources to first upgrade the highly powerful Club missiles. Their close-range instant-kill feature is very useful in close combat. At the same time, the importance of the TMF155 critical cannon cannot be ignored. As the core force for mid-range output, it can deal a certain amount of damage to enemies from a safe distance. In the construction of air defense systems, initially, you can use heat-seeking decoys as a transitional solution. Once your strength increases, gradually complete the more powerful SeaRAM + Kortik-M combination to build an air defense line.
Regarding the use of gold bars, there is also a clear priority order. The top priority is to purchase a high-performance Horizon-class destroyer. The remaining gold bars should be reasonably invested in unlocking ASW anti-submarine rockets and Osprey helicopters, which can increase your anti-submarine efficiency by 30%. During the early stages, you can use the PC3 Hurricane, with its 6-shot firepower capable of achieving a close-range instant-kill effect, plus a high speed of 35 knots, allowing it to hit and run in battle. If paired with the unique "hide behind the mountain" tactic, i.e., cleverly hiding behind the mountain and launching a surprise attack, its money-making efficiency in solo matches is absolutely top-notch.
Braunschweig is one of the recommended initial choices, with its powerful suppression from multiple missiles making it stronger in team coordination. It is definitely a good choice during the early transition phase. The Horizon-class destroyer is also a recommended option, where the OTO 76 main gun, in addition to its offensive capabilities, can also provide air defense. Combined with the Starfish missile and HUWS torpedo, I particularly recommend using the ambush tactic behind the mountain. At the beginning, hide in the reef area on the east side of the volcanic island, using the terrain advantage to avoid 87% of missile locks, then suddenly rush out, sinking the enemy destroyer with two close-range missiles.
Nakhimov, with the highest health in the game, has a 35% increased burst power from the combination of rocket launchers and long-range missiles, making it very suitable for front-line fortification and pinpoint strikes. However, due to its mobility shortcomings, it needs teammates to provide necessary cover to fully utilize its strength. The Razor Cruiser, with its minimal hit area, achieves a 40% evasion rate and an additional 30% increase in air defense interception efficiency, specifically countering enemy carriers. Although the operation threshold is high, once mastered, its potential is almost limitless.
During the battle, when encountering powerful enemies, prioritize dealing with the more threatening battleships, cruisers, and other heavy warships. At the same time, closely monitor your own health. Once you find your health is low, use items like repair kits to fix or avoid damage. After each battle, if the kill count reaches 5 or more, you will receive generous points. Assists also add points for players. Additionally, the rewards for the first ten battles each day are extremely generous, with up to 1500 points available.
Apart from the above key points, there are also some practical tips. For example, by checking in daily, you can easily get 300 tokens. If you are eager to level up, you can also use gold bars to buy tokens to speed up the process. At the beginning of the battle, quickly find a suitable cover, such as an island or rock, which can effectively block enemy missiles and significantly reduce the damage to the ship. However, be careful not to let the cover block the path of your ship's guns and missiles, as this can affect the attack effect.
When your ship is hit and catches fire, you must immediately use firefighting tools to extinguish it; otherwise, it will continue to lose health, and in severe cases, it may even sink. Also, before launching missiles, make sure the shooting path is unobstructed to ensure the missiles hit the target accurately. Try to keep the enemy within your field of view to better aim and track. Teamwork is always the key to victory. In team battles, actively communicate with your teammates, use radar and other equipment to report enemy movements to your teammates, and support each other. Do not act alone. Completing daily activity tasks can earn 60 gold bars, and sharing the game can earn an additional 10 gold bars. The duel arena is one of the main places to earn gold coins. Winning the first match of the day can earn 30 gold bars, and winning a total of 20 matches in a week can earn 600 gold bars at once.
The above Modern Warships beginner guide hopes to provide reference and assistance to new commanders. Naval battles place more emphasis on the combination and usage of ships. With a rich variety of combinations, there are many options, so the differences in matchups are greater. At this point, the techniques focus more on understanding and operating the ships.
In the game world of modern warships, the Type 054A frigate, as a second-tier vessel, has shown remarkable strength. In fact, more players pay attention to how to pair the modern warship 054a in the early stages, because it is more practical in the early game due to its high ship strength and intelligence. However, if you have this ship, you can still try pairing it and see the effect on the battlefield. As of now, many novice players have used this ship in battles. The actual performance in combat depends on the overall pairing, so you can also check whether the following combinations are suitable for you.
The 054a ship in the game is equipped with a comprehensive system of 2 missiles + 2 guns + 2 torpedoes + main gun + J-10 helicopter. Some may think that such a pairing makes the ship an all-rounder. Indeed, in the early stage, this combination is sufficient. At least, in the early encounters, the enemies would not be able to put up much resistance against a frigate without obvious weaknesses, capable of long-range strikes, anti-submarine warfare, and powerful electromagnetic interference and countermeasures. However, how effective it will be in later stages depends on how scientifically and reasonably the weapons are paired.
When it comes to missile selection, many players have classic choices. For the first and second slots, one might consider the SSM-700K Starfish and PJ-10 BrahMos. This combination has been used by many players. The SSM-700K Starfish missile is extremely fast, with a stable and reliable penetration process. It can provide sufficient firepower against both enemy submarines and air targets, excelling in anti-submarine and air target suppression. The PJ-10 BrahMos, on the other hand, is known for its higher burst power, with a strong strike that can suppress the enemy effectively.
Combined with the excellent medium to long-range survivability of the 054A, this missile is very suitable for initiating attacks, delivering a heavy blow to the enemy at critical moments. According to the feedback from mainstream players, a classic combination like Starfish + A190 + 003A + Storm + WZ-10 is highly recommended. Among these, the Starfish is the top choice for the first missile slot, thanks to its low cost, stable performance, high burst power, and excellent anti-jamming characteristics. If you don't have enough resources to obtain stronger missiles, this cost-effective option is also more suitable for beginners.
Besides missiles, the 054A is also equipped with advanced rocket launchers, specifically the HWHH-003A type rockets, and efficient anti-submarine torpedo launchers. When encountering enemy submarines or torpedo boats, these equipment can quickly react, ensuring its own safety and enabling counterattacks. For secondary weapons, 76mm and 100mm guns are suitable, but it's essential to also load rockets and torpedoes to build a well-structured, balanced offensive and defensive combat system. With this, you'll have concentrated missile fire, artillery support, and anti-submarine defense. This diverse weapon configuration not only enhances overall combat power but also allows for flexible tactical adjustments based on the battlefield situation.
Regarding the handling of this ship, although the 054A's maneuverability is slightly inferior to that of a destroyer, it finds a perfect balance between cruising speed and air defense capabilities. Even under intense enemy fire, it can maintain stable output, demonstrating certain tactical value. Using the recommended missile pairing, players can effectively suppress enemies from a safe distance of 10 kilometers. Once the enemy closes in, they can quickly cease fire and increase the chances of escape, ensuring the safe withdrawal of the warship. Of course, timely operation is also necessary.
Of course, some players may choose other types of missiles, such as the Storm or Sparrow, which also have certain practical effects. However, it's important to note that the best choice for rocket launchers is the 726 model, avoiding slow-turning fireworks rocket launchers that affect smooth operation. For self-defense weapons, the Typhoon Sigma is a very practical choice, providing close-range defense support for the warship. As for the air defense system, it's not recommended to use laser weapons; instead, pairing Harpoons with JRNG6 and other more efficient air defense missiles is advised. If the missile slots allow free selection, it's best to avoid carrying ordinary blue, green, or white air defense missiles to prevent reducing overall combat effectiveness.
To summarize, for the Type 054A frigate, the ideal weapon pairing would be using the SSM-700K Starfish as the main medium to long-range striking missile, with the PJ-10 BrahMos as the burst-initiating missile, complemented by a versatile combat cluster of guns, rockets, and torpedoes. This setup can excel in anti-ship missions while also meeting anti-submarine defense needs, fully leveraging the various advantages of the 054A.
In the highly realistic naval warfare game "Modern Warships," the USS Missouri, as a modern replica of the legendary WWII battleship, has attracted much attention from players due to its heavy armor and powerful firepower configuration. How is the USS Missouri in Modern Warships? In this article, I will comprehensively analyze the actual performance of the USS Missouri in the current version, helping players gain a deeper understanding of the advantages and limitations of this classic battleship in the modern naval warfare environment. By providing a detailed analysis of its main guns, anti-aircraft, anti-submarine, and other combat parameters, as well as a horizontal comparison with ships of the same class, we aim to provide players with an objective assessment of its strength and usage recommendations.
Game Positioning
In the game "Modern Warships," the developers have modernized it based on the historical prototype, making it suitable for the contemporary naval warfare environment while retaining many of its iconic features. The USS Missouri in the game is classified as a Tier 4 battleship, positioned as a long-range firepower projection platform. Compared to the historical prototype, the game version retains its iconic three triple 406mm main guns and enhances its anti-aircraft and anti-submarine capabilities, allowing it to cope with the diverse threats of the modern battlefield. This design respects history while ensuring game balance, allowing this WWII-famous ship to remain competitive in duels with other modern warships. The most distinctive feature of the USS Missouri lies in its astonishing main gun power. The three MK7 406mm main guns each deal up to 15,800 points of damage per shot, far exceeding most ships of the same tier. These guns use heavy armor-piercing (AP) shells as their primary ammunition, which have extremely strong penetration, capable of effectively piercing the armor of enemy battleships and cruisers. In close to mid-range engagements within 15 kilometers, the USS Missouri's main guns can deliver devastating blows, often requiring only a few salvoes to severely damage or even sink opponents of the same tier.
Armor Protection
The USS Missouri inherits the design characteristics of the Iowa-class, employing the principle of focused protection. Its main armor belt thickness reaches 307mm, and the front armor of the turrets is even 432mm, effectively resisting the main gun fire of enemy battleships. The armor model in the game accurately reproduces this feature, making the USS Missouri perform excellently against AP shell attacks. However, it should be noted that its horizontal armor is relatively thin, making it somewhat vulnerable to air bombs and missile attacks. Maneuverability is a clear weakness of the USS Missouri. Although the maximum speed in the game is set at 33 knots (about 61 km/h), slightly higher than the historical data, its massive hull and poor turning performance make it quite difficult to evade torpedo and missile attacks. It takes up to 30 seconds to accelerate from a standstill to full speed, and a full rudder turn takes nearly 20 seconds, both of which are far inferior to modern destroyers and cruisers. Therefore, USS Missouri players must plan their routes in advance to avoid getting into close-quarters battles that require frequent maneuvering.
Comparison with Modern Warships
The most significant difference of the USS Missouri lies in the "retro" feel of its weapon configuration. It lacks the standard anti-ship missiles and vertical launch systems of modern warships, relying mainly on traditional guns and limited anti-aircraft weapons. This design results in a noticeable lack of beyond-visual-range engagement capability, but it also brings a unique gaming experience—players can experience WWII-style big-gun battles, which is particularly precious in a game dominated by modern naval warfare. The acquisition method for the USS Missouri is relatively special, usually obtainable through limited-time events or premium passes, making it one of the rarer ships in the game. Its development path also differs from other warships, focusing on improving main gun accuracy and reload speed rather than enhancing missile or electronic warfare systems. For players who enjoy the traditional naval warfare style, the USS Missouri offers a distinctly different gaming experience and is a worthwhile investment to develop as a unique warship.
Firepower System
The firepower configuration of the USS Missouri in the game "Modern Warships" stands out, with its core combat power coming from three triple 406mm MK7 main gun turrets. This gun system deals up to 15,800 points of damage per shot, with extremely strong armor-piercing capability, capable of delivering devastating blows to enemy large ships in close-range engagements. Each turret rotates at a speed of 4.5 degrees/second, which, although not very fast, is sufficient for most combat scenarios. The maximum range of the main guns is 18 kilometers, with optimal accuracy within 15 kilometers; beyond this distance, the dispersion of the shells increases significantly, affecting hit efficiency.
The upgrade path for the firepower system mainly focuses on improving the main gun performance. Priority upgrades include reducing the main gun reload time (-10%), increasing the main gun rotation speed (+15%), and increasing the shell flight speed (+5%). These improvements can significantly enhance the USS Missouri's combat performance. Secondary upgrades include increasing the secondary gun range (+10%) and anti-aircraft weapon efficiency (+15%) to address the ship's weaknesses. A fully upgraded USS Missouri will become a formidable firepower platform, capable of dominating the battlefield with the right tactics.
The above is the complete content on how the USS Missouri performs in "Modern Warships." Overall, the USS Missouri is a ship with distinct characteristics and clear strengths and weaknesses in the game. It may not be suitable for players seeking a balanced all-rounder, but it can excel in specific tactical situations. For players who enjoy WWII-style big-gun battles, this legendary ship can still shine on the modern naval warfare stage.
In the currently popular naval warfare game world, I wonder if everyone has used the modern warship Nanchang. This is a modern ship that attracts countless players. In actual combat, it is both a favorite and a source of some confusion and frustration for many, making it a love-hate relationship. What is the strongest combination for the modern warship Nanchang? It really depends on the effectiveness of the combinations. Its comprehensive performance and highly flexible pairing strategies, if you don't know how to use them, then you can refer to the recommended ship combinations below.
The power of the Nanchang in the game is sufficient to compete with any mainstream warship. All weapons on the ship can be freely replaced, and the layout is scientifically reasonable, giving it great flexibility. Whether it's long-range precision strikes, mid-range sustained suppression, or close-range intense confrontations, whether performing anti-ship missions, exploring anti-submarine operations, or shouldering air defense responsibilities, as long as the tactical configuration is appropriate, it can instantly unleash powerful combat capabilities. Taking missile selection as an example, there are quite a few tricks involved, which completely depend on each player's unique gaming style.
If your preference is for a steady and solid strategy, then long-range, high-power missiles are the best choice. For instance, the X-51 Waverider is very suitable. Once it hits the target, such high-end missiles are not cheap, and while they may not be a problem for big spenders, regular players need to consider carefully. If you are an economy-minded player, the YJ-18 missile is a cost-effective alternative. Relying on numerical superiority, even if the individual damage is slightly insufficient, the dense firepower can make up for the gap. However, my suggestion here is to start with the YJ-18 in the early stages of the game, carefully study the trajectory patterns and prediction skills, and when funds are more abundant later, upgrade to the X-51, gradually improving combat power. It's worth noting that the Nanchang can be equipped with up to three missile launchers, so remember not to waste the slots and make full use of them.
When it comes to main gun configurations, many players have a particular fondness for the HPJ-38. Although its range is relatively short, its characteristic of high penetration damage can be surprisingly effective against heavily armored battleships. Of course, to master this main gun, players need to have precise control over the shooting distance and excellent prediction skills. If you prefer area damage, then the 155mm railgun is also a good choice, capable of causing significant damage over a large area. The final selection of the main gun should closely revolve around your overall equipment concept and tactical planning, with no absolute superiority or inferiority; what suits you best is the best.
The choice of secondary guns and torpedoes is relatively more free and diverse. For example, the HWHH-003B rocket launcher, although it has a wide range and relatively high damage output, has a somewhat unpredictable trajectory. To achieve accurate hits, a lot of practice and coordination are required. The T65 K torpedo, on the other hand, excels in extremely fast diving speed and high electrical damage, making it the best means of attack against lightly defended ships. However, note that the timing and angle of torpedo release are crucial, and you must learn to predict the enemy's movement path in advance.
The air defense system of the Nanchang also provides strong support for survival. In this regard, I strongly recommend prioritizing high-performance air defense missiles, such as the SeaRAM or Pantsir-M models, which can effectively intercept incoming enemy aircraft and missiles, greatly increasing the ship's chances of survival. At the same time, it is also advisable to equip some rocket launchers with anti-submarine capabilities. Additionally, the number and type of anti-aircraft guns cannot be ignored, as they directly affect the probability of survival in aerial combat. Therefore, a 5+1 configuration model can be adopted, which can improve defensive efficiency when facing simultaneous attacks from multiple enemy aircraft. However, this configuration also has the drawback of slower firing rates, which requires players to have more accurate prediction and positioning skills.
Controlling the Nanchang, the player's prediction ability is key. You need to pay attention to the enemy's movements, accurately predict their positioning routes, missile flight trajectories, and torpedo attack paths. Here’s a configuration scheme that has shown good practical effects: essentially, using six missile slots, i.e., 2 BrahMos + 1 Sparrow + 3 Nuclear Fire, paired with two torpedo slots, one British main gun, five Harpoon missiles, one J-6 helicopter, and a Dauntless X-type helicopter. If nuclear torpedoes are not available, the Type 89 Japanese torpedo is also a good alternative.
Nuclear Fire, although expensive, is versatile, and it is recommended to buy it when the market price drops to 80% or less, as it will not result in much loss even if resold later. Even for regular players, it is affordable with a bit of effort. The actual gameplay of this configuration is also quite distinctive, being much easier than previous setups. At the start of the battle, first, hide behind mountainous terrain. Once the enemy enters the field of view and signals, quickly shift gears and rush out. Upon reaching the ideal combat position, immediately switch to reverse gear, and at the same time, the Sparrow, BrahMos, torpedoes, and cannons can unleash their full firepower. After the missiles hit the target or successfully lure the enemy's heat-seeking decoys, launch the Nuclear Fire for a fatal blow. On the way back to cover, seize the opportunity to fire another round of missiles, Nuclear Fire, and cannons, forming continuous firepower to suppress the enemy. And unlike using the X51, you do not need to be exposed to danger for a long time, thus reducing the risk.
What is the strongest combination for the modern warship Nanchang? Now, you should have a few options. Actually, the Nanchang, as one of the relatively easy-to-obtain warships in the early stages of the game, has many types of combinations. If you cannot reasonably match the equipment, it will be difficult to gain an advantage in combat in the early stages. Therefore, it is recommended that you refer to the above recommended configurations for assembly optimization, to enhance your damage output and combat efficiency.
If everyone likes to play with some ships that have strong underwater combat capabilities, in today's game, the editor is going to recommend the 096 submarine to everyone. Of course, how to pair it with the most reasonable weapon combination is also an important part of using it well. In fact, the introduction of the 096 weapon pairing for modern warships is not simple. It should be known that the 096 submarine belongs to the category of 3rd-level battleships, which inherently possess excellent stealth and burst damage. A carefully planned weapon configuration can also bring great potential.
Its ultimate weapon configuration particularly recommends a highly lethal combination. You can carry 2 YJ-18B submarine-launched missiles plus 2 Bulava cruise missiles. The YJ-18B submarine-launched missile is considered the core ace equipment of the 096 submarine, fully qualified to be equipped with as many as two. This missile has a very high firing speed, and even more impressive, it is equipped with an advanced thermal decoy interference system, capable of breaking through defenses before the enemy's complex anti-missile system has a chance to lock on accurately. It is especially suitable for launching the first wave of surprise attacks at the beginning of a battle.
The Bulava cruise missile, on the other hand, is the king's choice for long-range combat. Its ultra-long range advantage allows players to stay safely out of reach while continuously suppressing the enemy target with firepower. Delving into the characteristics of these two missiles, the YJ-18B, with its unique thermal decoy interference capability, can confuse the enemy's defense system in actual combat, creating valuable attack windows and tearing open gaps in the enemy's defenses. The long-range strike capability of the Bulava cruise missile is also very suitable for this ship, providing the power for sustained fire suppression, allowing for continuous saturation attacks.
Of course, torpedoes, as a traditional strength of submarines, also occupy an important place in the 096's arsenal. Dual high-explosive torpedoes are specifically designed to deal with large, heavily armored surface warships. Once they hit, the enormous armor-piercing damage instantly inflicted is enough to severely damage any enemy ship. Special corrosive torpedoes, on the other hand, are a highly tactical and maneuverable blockade weapon. Upon hitting the target, they can significantly weaken the enemy ship's mobility, effectively cutting off its retreat. However, when using them, special attention must be paid to ensure a high hit rate at close range.
The true essence of the 096 submarine lies in the combat style you choose. When the battle begins, it can quickly enter shallow dive status, then approach the target underwater. As soon as the Bulava missile's range is reached, it can immediately launch the first round of strikes. During intense exchanges, it will maintain a depth of about 30 meters, effectively evading various enemy detection methods. Additionally, thanks to its heavy armor value of up to 430,000 and excellent maneuverability rated at 5.9, even if surrounded, it can rapidly dive deeper to find a suitable counterattack opportunity.
It's also worth noting that the 096 is equipped with an advanced battlefield awareness system. With a radar scan range of 4000 meters and a sonar coverage area of 5300 meters, especially the 18% detection bonus provided by passive sonar, the captain can predict the movement trajectory of enemy torpedoes in advance, thus gaining the upper hand. In practical combat, the 096 also demonstrates highly flexible tactical effects. When employing a firepower suppression strategy, the captain can prioritize commanding the Bulava missiles to continuously pressure the enemy's main ships, while simultaneously launching high-explosive torpedoes to intercept and disrupt the enemy destroyers' advances, disrupting their offensive rhythm.
When executing a regional blockade tactic, the unique deceleration effect of the corrosive torpedo can be fully utilized to limit the enemy ship's mobility, thoroughly disrupting their orderly formation and creating opportunities for teammates to concentrate fire. However, when controlling the 096, one must always remember its physical limitations. When sailing on the surface, its speed is only 15 knots, making it extremely unwise to forcibly surface and escape the battlefield. While submerged, although the propulsion efficiency increases by 23%, the turning radius is relatively large, especially in narrow waterways or complex terrain environments, where getting stuck can be quite disadvantageous.
Therefore, when using the 096 submarine in combat, it is recommended to always maintain a depth of 30 meters for raid operations. This depth maximizes stealth while facilitating rapid surprise attacks. If medium to long-range combat deployment is needed, it can appropriately submerge to a depth of 40 meters to evade enemy radar detection. This combat characteristic makes the 096 a true deep-sea warship.
In the introduction to the 096 weapon pairing for modern warships, to fully unleash the potential of this submarine, not only do you need to equip it with excellent weapon systems, but you also need to master the operational techniques and practical tactics of the 096. Compared to other capabilities, this ship's ambush ability is definitely a standout feature.