Kick the Buddy: Second Kick

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Tower of Babel Anthem Chapter 2 Strategy Tips Introduction to the Second Level of Tower of Babel Anthem

Today, I'm bringing you the content of the Babel Anthem Chapter 2 strategy guide. The second chapter of Babel Anthem is built with dark brown stone steps and bronze decorations, creating an exploration space full of historical depth. The deciphering of text and scene interaction are deeply intertwined here, from interpreting the symbols on the lintel stone slab to using a spear to topple stone pillars to build a path, and then to the stealth strategies for dealing with patrolling guards. Each step forward requires connecting the collected textual clues with environmental details. Let's take a look together.

Tower of Babel Anthem Chapter 2 Strategy Tips Introduction to the Second Level of Tower of Babel Anthem

Upon entering the initial space of the second level, you are greeted by a heavy stone door, with withered vines entwined around its hinges, creaking as it opens. Above the door frame, three cuneiform tablets are embedded, with the scratches on the tablets casting shadows of varying depths under the torchlight. Interacting with them will project the text in the form of flowing light spots onto the ground, forming a group of cyclically flashing symbols. This is the first key clue that needs to be deciphered in the second chapter, which should be compared with the basic character table collected in the first level. These contents will automatically be saved in the log's pending text column, serving as important references for subsequent puzzle solving.

Tower of Babel Anthem Chapter 2 Strategy Tips Introduction to the Second Level of Tower of Babel Anthem

After deciphering the statue text, proceed down the right-side stone steps through a corridor covered with murals depicting scenes of ancient warrior training. One of the paintings shows a warrior holding a weapon identical to the spear picked up earlier. The text annotation next to the painting needs to be deciphered in conjunction with the content of the statue scroll. At the end of the corridor, stairs lead to a platform where a roller mechanism is located. The railing at the edge of the platform is wrapped with chains, connecting to the mechanical structure below. To operate, first pull the auxiliary pillar embedded in the concave slot on the left side of the stone wall, making it fit into the toothed slot of the roller, then turn the hexagonal switch in the center. Every 180 degrees turned, the four standing statues in the outer square of the castle will rotate synchronously, and the inscriptions on the statue bases will also change direction. After collecting the statue texts, leave through the arched small door on the left side of the statue. Along the passage, there are niches every few steps, each containing a damaged terracotta figure.

Tower of Babel Anthem Chapter 2 Strategy Tips Introduction to the Second Level of Tower of Babel Anthem

The bell tower is located at the highest point of the central square on the warrior level, with four bronze bells hanging inside, each cast with reliefs of a balance, a ship, a harp, and a key. When the bells ring, the guards in the square will gather towards the center, creating a brief defensive gap, allowing players to enter the armory. If, during this stage, you deliberately mix and match uniform parts with different emblems, the log will unlock a special record of blind mixing. If you ignore the rules and strike any bell body more than three times, although it will trigger a five-minute alert state for the guards, it can also activate a hidden achievement for mischief.

Tower of Babel Anthem Chapter 2 Strategy Tips Introduction to the Second Level of Tower of Babel Anthem

The content of the Babel Anthem Chapter 2 strategy guide has been introduced. The exploration journey of the second chapter is a comprehensive test of the player's observational skills, reasoning abilities, and timing control. Text serves as the continuous clue, with multiple stages involving stealth avoidance and scene interaction, each deciphering step gradually revealing the code of order within the tower.

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The second level language collection of the Tower of Babel anthem is incomplete. The locations of all languages on the second level of the Tower of Babel anthem.

What should you do if the second level language collection in the Anthem of Babel is incomplete? In the game Anthem of Babel, language is key to deciphering codes. If the language collection is not complete, it will affect the game progress, and may even prevent you from advancing beyond the second level. To collect all the languages, you need to know the exact locations of each one. Below is a detailed location guide compiled by the editor, hoping it can help everyone!

The second level language collection of the Tower of Babel anthem is incomplete. The locations of all languages on the second level of the Tower of Babel anthem.

Once players successfully reach the second level, they can start looking for and collecting languages. After entering the second level, move forward through the first door. The location of the first language is above the door. Click on the text to complete the interactive task, then enter the door, turn left, and find the various teleportation points and stone spear.

The second level language collection of the Tower of Babel anthem is incomplete. The locations of all languages on the second level of the Tower of Babel anthem.

The second language location is on the stone spear. Players just need to pick up the stone spear and examine it. After examining, the player needs to insert the stone spear into the side to enter the teleportation array. Inside, you will find a statue. Interact with the statue by clicking on it to collect the third language. The found languages will be recorded in the diary.

The second level language collection of the Tower of Babel anthem is incomplete. The locations of all languages on the second level of the Tower of Babel anthem.

Players need to take the diary to decipher the languages on it. During this process, follow the small path on the right all the way down. You will see a staircase. Climb the stairs and find the mechanism at the top. Rotate it to the right to find the fourth language.

The second level language collection of the Tower of Babel anthem is incomplete. The locations of all languages on the second level of the Tower of Babel anthem.

After finding the fourth language, come down the stairs and turn left. Go into the warehouse on the left and you will find that there are guards inside. We need to avoid being detected by the guards, then come out from behind the boxes, and use the cover of the boxes to enter the armory on the right. The location of the last language is here.

The second level language collection of the Tower of Babel anthem is incomplete. The locations of all languages on the second level of the Tower of Babel anthem.

Above are the locations of all the languages in the second level of the Anthem of Babel. Those who have not yet collected them all can refer to the above guide to complete the collection. There are many more guides about the Anthem of Babel game on DouDianJia games. If you want to know more, you can check the DouDianJia news section.

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What to Do If the Second Level Language Collection of the Tower of Babel Anthem Is Incomplete: Guide for Collecting Languages on the Second Level of the Tower of Babel Anthem

Many friends are asking, what to do if the language collection in the second layer of the Tower of Babel Anthem is incomplete? When it comes to issues related to language collection, if there is an incomplete collection, this means that you cannot leave this layer. At this point, you need to know the location of all the language texts to find these texts, and in order to help everyone achieve this, the following text will tell you the locations, read on to complete the full collection.

What to Do If the Second Level Language Collection of the Tower of Babel Anthem Is Incomplete: Guide for Collecting Languages on the Second Level of the Tower of Babel Anthem

When you enter the second layer and start collecting, at this time you need to go straight ahead through the first door. The first text can be found above the door, then interact with it. After completion, walk into the door and turn left. Here you can see various teleport points and stone spears.

What to Do If the Second Level Language Collection of the Tower of Babel Anthem Is Incomplete: Guide for Collecting Languages on the Second Level of the Tower of Babel Anthem

You need to pick up the stone spear to find the second text. After finding it, insert the stone spear next to it and then enter the teleport point. Once inside, you will see a statue. You need to interact with the statue to get the third text. After obtaining it, these texts will be recorded in the diary.

What to Do If the Second Level Language Collection of the Tower of Babel Anthem Is Incomplete: Guide for Collecting Languages on the Second Level of the Tower of Babel Anthem

You need to open the diary to decipher the texts. In this process, follow the small path on the right all the way down. Here you can see a staircase. Go up and turn the mechanism above, keep turning to the right, and you can find the fourth text here. After finding it, go down the stairs.

What to Do If the Second Level Language Collection of the Tower of Babel Anthem Is Incomplete: Guide for Collecting Languages on the Second Level of the Tower of Babel Anthem

Then go to the left, enter the warehouse on the left. After entering, you can see the guard. You need to avoid the guard's line of sight and come out from behind the boxes. Then use the cover of the boxes to walk to the armory on the right. Here you can get the last text. This is the location of all the texts.

What to Do If the Second Level Language Collection of the Tower of Babel Anthem Is Incomplete: Guide for Collecting Languages on the Second Level of the Tower of Babel Anthem

The above is the complete content about what to do if the language collection in the second layer of the Tower of Babel Anthem is incomplete. After reading the explanation above, I believe everyone is clear about where the language texts are located in the game. Once you understand their distribution, you can slowly collect them.

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How to Clear the Second Layer of the Tower of Babel Anthem Guide for the Second Layer

Tower of Babel Anthem is a text-based puzzle game, and therefore, it has a relatively high difficulty level. Many players are eager to know how to pass the second level of Tower of Babel Anthem. In today's content, the editor will introduce some related strategies. This game is quite brain-burning, which makes it very popular among many players. Have you also been stuck on the 2nd level while playing? Do you want to know how to smoothly advance to the next level? Perhaps today's article can provide you with some hints. Let's continue reading below.

How to Clear the Second Layer of the Tower of Babel Anthem Guide for the Second Layer

After entering the 2nd level, first move forward, go through a door, look up, and you will see some text. Interact directly with it to obtain new text. Then turn left, come to a teleportation point, pick up the spear on the ground after passing through. After successfully deciphering the text, find the stone pillar in the scene, and use the spear to push it down. Use the stone pillar to reach the opposite side and enter the inside of the castle, interact with the statue to get new text. Open the diary and solve each one, follow the small path on the right, until you see the stairs.

How to Clear the Second Layer of the Tower of Babel Anthem Guide for the Second Layer

When you arrive near the wheel, first pull the left stone pillar up, then turn the switch. At this point, the statue outside will also rotate. Repeat this multiple times to collect all the text on the statue. Return to the statue and leave through the small door on the left. On this road, you will encounter some NPCs, so be careful to avoid them. Then an elevator will appear in front of you, take it and exit from the lower left corner. Follow the path on the left all the way until you reach the warehouse, and under the premise of avoiding the guard's line of sight, move the boxes.

How to Clear the Second Layer of the Tower of Babel Anthem Guide for the Second Layer

Place the box on the elevator, then use the cover of the box to reach the exit on the right, and leave while avoiding the guards. Follow this path all the way, and you will see an armory. Find clothes that match those of the outside guards inside. After going out, talk to the guard beside you to get new text.

How to Clear the Second Layer of the Tower of Babel Anthem Guide for the Second Layer

Has today's content by the editor helped you understand how to smoothly pass the 2nd level in the game Tower of Babel Anthem? As a puzzle game, its difficulty is indeed quite high. If you have recently become interested in it, I hope today's article can be of some help to you.

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How to Unlock the Second Sea in Little People and Little Boat and Precautions for the Second Sea in Little People and Little Boat

Little People and Small Boats is a highly entertaining fish-catching game where each player can drive a boat to these waters, catch fish by fishing, and the game has a large variety of fish set. After catching them, you can also pre-process them by scaling. How to unlock the second sea area in Little People and Small Boats will be shared below, along with some precautions after entering the second sea area.

How to Unlock the Second Sea in Little People and Little Boat and Precautions for the Second Sea in Little People and Little Boat

The game sets up a large number of sea areas, with different types of fish in each. To unlock the second sea area, you first need to unlock 12 kinds of fish in the first sea area. Only after all the fish are unlocked can the unlocking of the second sea area be triggered. After unlocking the second sea area, players need to go deeper for fishing, usually around 1km. To quickly reach this position for fishing, players first need to use sinkers, which can make the hook sink quickly, thus avoiding other small fish and not accidentally catching fish from the first sea area during the process, wasting too much time.

How to Unlock the Second Sea in Little People and Little Boat and Precautions for the Second Sea in Little People and Little Boat

Sinkers can quickly sink to about 600m, at which point there will be fewer fish underwater. Players can then slowly sink to 1km. After reaching one kilometer, the visibility on the seabed becomes very low, making it extremely difficult to observe the surroundings. To successfully catch fish, players need to unlock fishing lamps. With the help of fishing lamps, players can clearly see the conditions on the seabed, allowing for targeted fishing. The fish here are generally larger in size, making the catching more challenging.

How to Unlock the Second Sea in Little People and Little Boat and Precautions for the Second Sea in Little People and Little Boat

After sinking further to 1500m, there's also a deep-sea monster, Godzilla, but capturing this monster is quite difficult. In the early stages, players can focus on catching fish in the second sea area. After catching the fish, they can first be scaled. This way, when encountering some creatures at sea, feeding these creatures allows for exploring other areas and unlocking more different types of fish underwater.

How to Unlock the Second Sea in Little People and Little Boat and Precautions for the Second Sea in Little People and Little Boat

The above shares how to unlock the second sea area in Little People and Small Boats, and also introduces what items are needed to catch fish in the second area. In the early stage, players can focus on catching fish in the first area. Once all the fish are accumulated, other areas will naturally be unlocked. Additionally, the game includes some diary and photo collection gameplay, allowing for piecing together a relatively complete storyline through this method.

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How to Unlock the Second Sea in Little People and Little Boat Introduction to the Second Sea in Little People and Little Boat

In the fun-filled game "Little Man and Little Boat," players can experience a new way of fishing, enjoying the leisure of fishing at sea, and encountering more varieties of fish. So, how do you unlock the second sea area in Little Man and Little Boat? When players have accumulated a certain amount of experience in the first sea area, they often wonder how to unlock the more challenging second sea area. Let's take a look at the introduction to the second sea area in Little Man and Little Boat.

How to Unlock the Second Sea in Little People and Little Boat Introduction to the Second Sea in Little People and Little Boat

Each sea area in the game has different depths and types of fish. Compared to the first sea area, the second sea area is richer in fish resources and has a higher challenge level. In fact, the conditions for unlocking the second sea area are not complicated. Players need to collect all 12 types of fish in the first sea area first. While collecting fish in the first sea area, some species live in deep-sea areas, requiring players to use sinkers to dive quickly, while also avoiding the interference of other miscellaneous fish. After upgrading the sinker to its maximum level, its diving depth of 600 meters is sufficient to support players in completing the full collection in the first sea area.

How to Unlock the Second Sea in Little People and Little Boat Introduction to the Second Sea in Little People and Little Boat

After successfully unlocking the second sea area, players will find that when the depth exceeds 500 meters, their field of vision almost completely disappears. At this point, it is necessary to unlock a new item, the fishing lamp. The assistance of the fishing lamp allows players to clearly see 15 kinds of giant creatures in the deep sea of the second sea area. Moreover, at a depth of 1500 meters, there is a sleeping Godzilla, which is currently the largest deep-sea monster in the game, with great challenge and collection value.

How to Unlock the Second Sea in Little People and Little Boat Introduction to the Second Sea in Little People and Little Boat

When players catch Godzilla, they will find that it has as many as 65,000 scales, requiring the use of the highest-grade knife to process. Players can upgrade the knife to a 40-meter machete in the enhancement interface, which is necessary to smoothly scale Godzilla.

How to Unlock the Second Sea in Little People and Little Boat Introduction to the Second Sea in Little People and Little Boat

The fish in the second sea area generally have larger body sizes. Challenging Godzilla not only brings a sense of accomplishment but also valuable resources. In addition, rare fish from the second sea area can be used as special ingredients in the restaurant, feeding hungry customers by the boat. When exploring the second sea area, players can upgrade the fishing lamp to expand the lighting range, discovering hidden fish in advance, and also pay attention to managing the durability of the knife, so as to better enjoy the pleasure of fishing in the deep sea.

How to Unlock the Second Sea in Little People and Little Boat Introduction to the Second Sea in Little People and Little Boat

This is all about how to unlock the second sea area in Little Man and Little Boat. If you have already completed the fish collection in the first sea area, why not bring a fishing lamp and unlock the second sea area, starting this adventure filled with challenges and surprises in the deep sea.

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Detective Strange Case Chapter 2 Guide Introduction to Chapter 2 of Detective Strange Case

The internal testing of Detective's Mysterious Chronicles ended not long ago. This game is considered to have a very novel theme in current games, as it combines supernatural elements with the martial world and also adds puzzle-solving elements, making the overall gameplay more interesting. Below is a guide for the second chapter of Detective's Mysterious Chronicles. Many players are not very familiar with some of the side discussions in the second chapter, so here is a guide for these side discussions.

Detective Strange Case Chapter 2 Guide Introduction to Chapter 2 of Detective Strange Case

First, on Anping Road, players need to enter 55.32, where a plot will be triggered. Remember to bring a Taoist in your team, as you will need the Taoist to break the array. Next, go to 48.29, where you can dispel the southern mist. Then, proceed to 39.9; upon arrival, observe the surroundings and take the martial arts tournament invitation. After that, head to 7.19 to help unblock the acupoint. Directly give him the invitation and obtain the hero pendant.

Detective Strange Case Chapter 2 Guide Introduction to Chapter 2 of Detective Strange Case

Next, you need to visit three locations to check, and finally arrive at 28.17, which will lead you to Qingqiao Post. First, under the eaves, you can get bird eggs. If you choose to sweep the ground, then you can get a broken bamboo. If you choose to slide on the ground, the entire team's HP will decrease by 20%, and you will get a frog.

Detective Strange Case Chapter 2 Guide Introduction to Chapter 2 of Detective Strange Case

Investigating the stable will yield the remnants of the Golden Tiger Gang's clothing, after which you can return to the city to find Lu San Niang for repairs, unlocking the disguise target, members of the Golden Tiger Gang. Players should come to 56.19 for investigation. Choose to keep chopping trees, then select to burn the tree, continue the conversation to obtain red ants.

Detective Strange Case Chapter 2 Guide Introduction to Chapter 2 of Detective Strange Case

Come to 28.6, look around here. Then take the wet straw, and next, take the fur. Afterward, at 23.6, you can find the hunter's son. First, help him catch a puppy, then go to 29.7 to help him find his father. Later, inquire about the hunter's whereabouts from the Golden Tiger Gang.

Detective Strange Case Chapter 2 Guide Introduction to Chapter 2 of Detective Strange Case

The above are the guides for the second chapter of Detective's Mysterious Chronicles. Due to the limited length of the article, only part of the side discussion guides is introduced. There are quite a few side discussions that belong to chain quests, where only completing the previous one will unlock the next task.

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How to Play Chapter 2 of Detective Mystery Records: A Guide to Playing Chapter 2 of Detective Mystery Records

After entering the 2nd chapter, the player's scene will directly transfer to Anping Road, where there are also many locations. The style of the scenes will still continue with a dark and suspenseful atmosphere. How to play the second chapter of Detective Mystery? Today, we will give a detailed introduction to see what the specific gameplay is and how to experience the entire game.

How to Play Chapter 2 of Detective Mystery Records: A Guide to Playing Chapter 2 of Detective Mystery Records

When players arrive here, they need to complete some preliminary tasks first, such as learning some skills in the Cui Dazhao incident, and when entering the Vulture's Nest, they also need to rummage through bone piles. After completing these operations, they can obtain clues to the treasure map. Then, it might also involve some disguise plots, such as buying some clothes and then asking related personnel.

How to Play Chapter 2 of Detective Mystery Records: A Guide to Playing Chapter 2 of Detective Mystery Records

Next, players can also go to the cabin in the woods or visit Hu Wu. In the cabin, broken peachwood swords and other items may be found at any time. After returning, players can uncover the station master's plot, which will trigger a boss battle. During the fight, there may be situations where one needs to hide in a secret room to win. After that, one can enter the hidden passage.

How to Play Chapter 2 of Detective Mystery Records: A Guide to Playing Chapter 2 of Detective Mystery Records

Players can carefully check and then enter the Misty Forest, where there are also many tasks to complete. Besides completing tasks, players also need to defeat the boss in order to enter the small village and learn about anecdotes. In general, when playing this content, some details should not be overlooked.

How to Play Chapter 2 of Detective Mystery Records: A Guide to Playing Chapter 2 of Detective Mystery Records

After reading the above introduction, players already know how to play the second chapter of Detective Mystery. The gameplay of this chapter is quite interesting. For players who are interested, they can pay attention to the above tips, needing to carefully explore the scenes and then trigger dialogues to uncover the final secrets.

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What is the content of the second test for the game "Strange Loop"? When is the second test for the "Strange Loop" game?

The virtual world of Hetero-Ring is vast, filled with a mysterious atmosphere and hidden treasures. Players interact with NPCs, check maps, and explore various areas to discover new places, hidden quests, and treasures. Below are the relevant details for the second beta test of Hetero-Ring. From official and player feedback, it appears that the driving experience in the second beta has been enhanced, with more vehicle models and improved handling. The combat experience has become smoother, with enhanced skill effects and scene interactions.

What is the content of the second test for the game

【Hetero-Ring】Latest version reservation/download address

》》》》》#Hetero-Ring#《《《《《

The second beta test of "Hetero-Ring", also known as the "Containment Test", is currently in the recruitment phase. The game is developed using Unreal Engine 5, offering high-quality visuals but also requiring relatively high system specifications. Testing platforms: supports PC (Windows) and mobile (Android), with data connectivity between both ends. The second beta is expected to start in mid-June, and players can pre-register on JiuYou to receive notifications about the test recruitment.

What is the content of the second test for the game

Test Type: Limited non-paying test with data deletion. Recruitment Period: Begins in June this year, with the end date to be announced later.

What is the content of the second test for the game

Participation Method: Players need to go to the designated official page to complete the questionnaire, which will give them a chance to obtain the test qualification. Due to the high enthusiasm of the player community, the selection method combines questionnaire screening and random drawing.

In Hetero-Ring, successfully attacking an enemy accumulates "Collapse Value". When full, the enemy enters a "Collapse State", at which point you can perform a "Limit Counterattack", quickly accumulating Collapse Value to gain a combat advantage.

What is the content of the second test for the game

In summary, the second beta test of Hetero-Ring is in full swing. Players who log in early can participate in novel battles, learn extreme dodging and counterattacks. During anomaly confrontations, using "Dodge" when the red light flashes triggers "Ultimate Evasion", followed by the possibility of triggering a "Limit Counterattack". Additionally, players can accumulate "Ring Coefficient" through attacks, and once full, switching characters can trigger "Orbit Attack", causing special effects such as "Rupture" and "Overlay Patterns", adding strategic depth to the combat.

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What is the second clue of Sunset Hill and how to get it?

Sunset Hill is a very warm and healing puzzle game in its setting. The player will turn into a puppy and enter this animal town, constantly unlocking puzzles. The puzzle settings inside are all very interesting. This time, we are looking at what the second clue in Sunset Hill is, which is also the only way for players to solve the puzzles. Most of the questions are not those with strong logical settings, but rather, they can be successfully passed by carefully observing the scenes and collecting clues.

What is the second clue of Sunset Hill and how to get it?

In the game Sunset Hill, the player, as a retired veteran, will board a train to find an old friend. A large number of puzzles begin after arriving at the town. The train cannot directly reach the friend's town. After getting off, the player needs to find a way to get to the town. First, the player arrives at a fruit store. By talking to the owner of the fruit store, the player learns that the owner is going to deliver goods to the town, but due to stains on the delivery list, the specific fruits required are unknown. At this point, through the name on the list, the player finds out these are the fruits requested by the bakery. The player can then return to the ticket office at the train station, where there is a poster with the contact number of the bakery. This contact number is the first clue.

What is the second clue of Sunset Hill and how to get it?

After helping the fruit store obtain the order, the player can ride with him to the town. On the way, the fruit store owner will ask the player for the time. At this moment, the player can use the old pocket watch in the drawer of the car to get the time, which is 4:50. This is the second clue in the game. Immediately after, the fruit store owner will also ask the player to turn on the radio. The pointer of the radio is broken and cannot play normally. The player can remove the glass from the old pocket watch and replace the pointer of the watch onto the radio, allowing it to function properly.

What is the second clue of Sunset Hill and how to get it?

The clues in the game are generally quite obvious. Players can carefully observe the surrounding scenes during the game. It is precisely this unconventional puzzle setting that makes many players willing to immerse themselves in it. Coupled with the beautiful graphic design, it attracts players to continuously observe the scenes, and in this way, more clues can be obtained. After completing the above three tasks, the first chapter of the game is successfully completed.

What is the second clue of Sunset Hill and how to get it?

Regarding what the second clue in Sunset Hill is, it has already been shared above. The game adopts a relatively fresh and beautiful artistic style. To crack the various puzzles in the game, the player needs to carefully observe the scenes, which is how a large number of clues can be discovered.

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