Today, I'm bringing you the content about the strength ranking of Yin and Fei characters, The character strength ranking is an important reference for players in character development and team building. With nearly fifty characters across four factions in the game, due to differences in skill mechanisms, attribute growth, and functional positioning, a multi-level strength gradient has been formed. This difference in strength not only affects the performance of characters in battle but also imposes different requirements on resource allocation and team composition strategies. Let's take a closer look together.
As a top-tier support of the Crescent faction, Seth is the core guarantee for team sustain. His healing ability is extremely prominent; after a certain number of basic attacks, he can provide significant health restoration to teammates based on his own HP. When a teammate's HP first drops below half, Seth can trigger an additional heal and cleanse effect. His ultimate skill is even more powerful, capable of reverting a teammate's HP to its state 3 seconds ago, with a cleansing effect that prioritizes removing control debuffs, greatly enhancing the team's survivability.
Edena is a healer support character of the Crescent faction, providing HP buffs to the entire team and having a certain chance to cleanse debuffs. In stages where there are strong debuff or crowd control effects, she can offer extra survival assurance to the team. Although her overall healing capacity and functionality may be slightly inferior among support roles, she still has her place in specific scenarios.
Akabera is a key support role of the Waning Moon faction, holding a significant position under the game's shared energy pool mechanism. Her ultimate skill, at a relatively low cost, continuously increases the energy pool recovery speed, effectively accelerating the team's skill release rhythm. She also possesses group healing abilities, applying physical and magical damage buffs as well as crit rate buffs to teammates. Her comprehensive and powerful support functions make her highly cost-effective. Lamia is a potent magic damage dealer of the Waxing Moon faction, excelling in area-of-effect (AoE) damage. Her basic attack can bounce between multiple enemies, dealing considerable AoE damage. She has a bat summoning mechanism, which further enhances her damage output in the Waxing Moon state. Her ultimate skill also features a bouncing attack, not only hitting multiple times but also covering a wide area, making her highly efficient at clearing mobs. Additionally, she has a lifesteal passive, ensuring good sustain and survival, suitable for various combat situations.
Emmy is a Crescent faction character, primarily focused on damage reduction and healing. In battle, she can share damage with another character in the team. When her HP falls below half, she automatically recovers a certain amount of HP. Although her overall healing ability is not as strong as Seth, her damage reduction and stun control effects still make her play a crucial role in the team, being an essential part of the team's survival system. Gilran is a Waning Moon faction character, mainly relying on collision to deal physical damage. The operation requires a certain hit rate, and if accurately hit, it can deal considerable damage. He takes on the role of a physical damage dealer in the team and is one of the optional characters for physical DPS. Limim is a long-range magic damage dealer of the Waxing Moon faction, with a unique blood servant mechanism. She can convert enemy heroes into her blood servants, not only boosting her own sustain through lifesteal but also limiting the enemy's actions. While dealing damage, she provides some control and survival assurance to the team, enriching the team's tactical options.
The content about the strength ranking of Yin and Fei characters is now complete, In practice, players should focus on accumulating experience with different characters, developing strategic thinking and resource management skills, and continuously optimizing team configurations and development directions. As understanding of the character strength system deepens, players can not only improve their combat efficiency but also make reasonable use of characters.
Today, I'm bringing you the content on skill point recommendations for Yin and Fei. Different roles and positions require skill point strategies to revolve around core mechanisms, in order to maximize the character's advantages. Skill points, as a core aspect of the character development system in Yin and Fei, are limited in resources, requiring players to establish reasonable priority levels at different stages, balancing early combat needs with long-term growth potential. A well-planned skill point strategy not only strengthens the character's core advantages but also maximizes effectiveness across various combat scenarios. Let's take a look together.
For the Night Clan's damage dealer, Lamia, skill points should focus on enhancing her core damage output. Her battle skill can increase the damage multiplier of her bat minions, allowing for significant single-target damage against high-threat targets. Therefore, it is recommended to prioritize upgrading this skill. The ultimate skill primarily serves to clear out minions, and when facing multiple enemies, its area-of-effect damage can quickly reduce the enemy's health. By keeping the upgrade pace of the battle skill and ultimate skill synchronized, stable damage output can be maintained in both single and group combat scenarios. In comparison, the basic attack has lower early-stage benefits, so players can prioritize allocating skill resources to the battle skill and ultimate, and then consider strengthening the basic attack later when resources are more abundant.
Hunter Van Helsing's skill points should focus on enhancing damage and special effects. After switching weapon forms with the ultimate skill, Burst Hunter Rush, the basic attack is converted into area-of-effect damage. Upgrading this skill directly increases the area-of-effect damage, providing a significant advantage in group combat, making it a priority for upgrades. The battle skill, Outsider's Insight, enhances Van Helsing's ability to finish off low-health targets, increasing the extra damage ratio after an upgrade. Upgrading this skill after the ultimate reaches a certain level can effectively improve the efficiency of battle endings.
Dalcaro, a character focused on magic damage and pain DOT, should prioritize skill points on core burst abilities. The ultimate, True Fate Dance, releases six cards in a selected area, dealing 600% damage to a single target. Upgrading this skill significantly increases the damage of each card, making it a top priority. The battle skill, Self-fulfilling Prophecy, and the basic attack, Reveal, have less impact on combat in the early and mid-game, so their upgrades can be delayed to save resources. Once the ultimate reaches a certain level, these skills can be upgraded based on actual combat needs.
Arcanist Acalepha, who provides buffs and healing in the team, should prioritize skill points on enhancing support functions. The ultimate, Silver Requiem, continuously heals random allied followers and increases their attack speed. Upgrading this skill directly boosts the healing and buff amounts, significantly improving team sustainability and output efficiency, making it the top priority. The battle skill, Sacred Chant, provides damage while also increasing overall damage for the team, with its effects becoming more pronounced as the skill level increases. This skill can be upgraded after the ultimate. The basic attack, Solo, has limited damage increase, so it is recommended to plan its upgrade after the battle skill and ultimate reach higher levels.
The content on skill point recommendations for Yin and Fei is now complete. Through a systematic analysis of the core strategies for skill points in Yin and Fei, whether it's enhancing the burst skills of damage dealers, boosting the buff effects of support characters, or ensuring the survival of tank characters, it is necessary to flexibly adjust the skill point plans based on the character's characteristics and combat scenarios.
Silver and Crimson, as a role-playing turn-based combat strategy masterpiece, requires everyone to cultivate their characters well in order to gain powerful combat strength. This guide on cultivating Silver and Crimson is aimed at helping you avoid taking unnecessary detours, prioritizing the cultivation of each powerful character, and quickly leveling them up to full level. This way, not only will resources not be wasted, but it will also speed up personal level advancement and completion of all tasks.
1. Character Cultivation Priority
If possible, prioritize the cultivation of SSR-level characters. It's recommended to cultivate Seth, who has the strongest healing + purification ability, with an ultimate skill that can revert teammates' status back 3 seconds, making him essential for both PVE and PVP. Another good choice is Akebela, who accelerates the energy pool and provides a critical hit buff to the entire team, making her a godsend for early game support.
You can also choose to cultivate Lamia, who possesses area-of-effect magic damage + lifesteal, making her a core DPS for main storyline progression & world BOSS fights. Next, consider cultivating Van Helsing, who boasts high critical hit physical AOE capabilities, making him a key player in PVP burst teams. Lastly, Bella, as a free SSR, offers summoning resistance + stun control, making her the top choice for zero-spending players.
2. Cultivation Guide
After selecting the desired characters, prioritize maxing out their ultimate skills (effect increased by 200%). For some SR auxiliary characters, focus on enhancing passive skills (such as critical hit rate, damage reduction, etc.). When cultivating DPS characters, it's more advisable to prioritize choosing gear with critical hit rate or critical hit damage, such as Van Helsing and Lamia.
For tank or healer auxiliary roles, gear should be chosen based on defense or health. Afterward, farm dungeons to obtain upgrade materials and level up the primary skills of different characters. This makes it easy to cultivate a strong team. For beginners, it's suggested to spend 20 draws in the beginner pool to get a designated SSR character, and subsequent characters can be obtained through accumulating draw attempts.
To acquire more powerful characters or lineups, one must learn the cultivation strategies for Silver and Crimson. Only by properly cultivating characters that can help in conquering territories can one fully utilize their strategic potential. Given the limited resources in the early stages, it's crucial to allocate resources to useful characters.
Finger Mountains and Seas has a rich cast of characters, each with their own unique abilities and personalities. They will embark on this journey through the wilderness with everyone, helping us in battle. However, due to the large number of characters, many newcomers don't know how to choose. To help everyone select the right character and smoothly start their adventure, this post will recommend several powerful and easy-to-use characters, while also introducing their core mechanisms, so that everyone can get started faster.
1. Chang'e
Chang'e is a full-team healer. Her basic attack targets one enemy and heals all teammates by 5% of her health. Her passive ability triggers when an enemy counterattacks, flanks, or makes an extra attack, healing the entire team based on the amount of damage taken. At the end of any character's turn, if there are negative effects on teammates, she activates Cold Moon, which increases her action value by 10%, has a 50% chance to reduce energy consumption for teammates in the same row, and a 50% chance to apply a one-turn ban on strong attacks to all enemies. Her energy skill reduces negative effects on all teammates, heals them, and grants 2 turns of immunity.
2. Kunpeng
Kunpeng is a support character that allows your team to achieve quick attacks. His turn skill attacks all enemies, dealing 60% damage. For each successful hit, there is a 50% chance to reduce the cost of "Gale of Wind and Moon" by 1 point. His energy skill, "Gale of Wind and Moon," increases the action value of all teammates by 15% and has a 70% chance to cleanse one negative effect from a teammate.
3. Houyi
Houyi, as a damage dealer, is powerful because he deals fixed damage, unaffected by resistance. His basic attack targets one enemy, dealing 80% damage and gaining 1 spirit power. If his spirit power reaches 5 points, he consumes it all to launch an additional "Piercing Arrow" attack. His turn skill attacks all enemies, dealing 60% damage and gaining 2 spirit power, and he gets a 2-turn attack boost. His "Piercing Arrow" attacks all enemies, dealing 80% damage and gaining 3 spirit power, with a 60% chance to apply a 2-turn defense reduction on successful hits.
4. Xiaoqian
Xiaoqian has the ability to dispel buffs regardless of resistance and can also increase the enemy's energy consumption. Her turn skill attacks all enemies, dealing 70% indirect damage. On a hit, it dispels one positive effect from the target and has a 50% chance to apply a 2-turn defense reduction. For each successful hit, her action value increases by 20%, and there is a 70% chance to reduce the cost of her energy skill by 1 point. Her energy skill grants her 1 turn of invulnerability, followed by an attack on all enemies, dealing 100% damage and applying a 1-turn increase in energy consumption.
5. White Snake
White Snake has an excellent passive mechanism, allowing her to deal damage whenever a teammate uses energy, making her very useful in the early game when energy is scarce. Her energy skill, after dealing damage to the enemy, triggers "White Scales" if the remaining energy is greater than 3 points. "White Scales" increases the damage of the current attack by 20% and has a 35% chance to steal 1 point of energy from the enemy after use.
6. Xi Shi
Xi Shi is the core of the negative effect team, with excellent mechanisms for extra turns and reduced energy consumption. Her basic attack deals 80% damage to one enemy. After enhancement, her basic attack has a 40% chance to apply a 2-turn defense reduction on a hit and reduces the energy cost of her energy skill by 1 point when hitting a target with negative effects. Her turn skill attacks all enemies, dealing 60% damage. On a successful hit, it reduces their action value by 10% and extends non-control negative effects by one turn. Her energy skill, after attacking all enemies, applies a 2-turn attack reduction, speed reduction, and bleeding.
7. Red Emperor's Daughter
Red Emperor's Daughter, as a support, can reduce the survival pressure on teammates. Her turn skill grants all teammates a 2-turn shield. If her energy is less than 2 points, using it will also grant her 1 point of energy. At 5 stars, she additionally provides a buff that increases the attack power of teammates. Her energy skill increases her action value by 25%, heals all teammates, and purifies a random negative effect. All teammates also gain a 2-turn defense boost.
This concludes the recommendations for Finger Mountains and Seas characters. Each of the characters shared above is quite powerful and has their unique roles. After understanding them, you can choose and develop them based on the needs of your team, allowing them to shine on the battlefield.
Silver and Crimson Ancestors is one of the four factions, and all characters in this faction are currently positioned as SSR, with strong capabilities that can perform well in battles. This has piqued the curiosity of many beginners about which characters belong to the Ancestor faction. Without further ado, this article will present an introduction to the Ancestor faction characters, so everyone can clearly understand their roles and abilities.
1. Seth
Seth focuses on recovery and purification. Her basic attack deals 100% magic damage to the main target, and her specialty is to heal teammates each time they are successfully purified. When any teammate's health first drops below 50%, she immediately casts a skill on them. Her skill is cast every 4 basic attacks, and it heals and purifies the teammate with the lowest health percentage. Her ultimate restores a teammate's health to what it was 3 seconds ago and applies 35% healing and one purification.
2. Limim
She focuses on area damage. Her basic attack deals 100% magic damage to all enemies within a circular range of the main target. Her specialty is that 30% of the damage dealt to Bat Servants is absorbed. When a Bat Servant dies, she gains a "Crimson Desire Boil," which increases her soul recovery by 200 and boosts magic damage by 10%, up to a maximum of 5 stacks. Her skill, at the start of battle, creates an explosion in a circular area in front, dealing 500% magic damage and turning hit targets into Bat Servants for 20 seconds (bosses cannot be transformed). Her ultimate deals 880% magic damage to all enemies within a circular range. If 2 Bat Servants are hit, the damage increases by 20%; if 4 are hit, the damage increases by 50%. It also reduces the energy cost of the next use and turns all hit enemies into Bat Servants for 20 seconds.
3. Agares in Flames
He also focuses on output. His basic attack deals 100% magic damage to enemies within the target range. His specialty is that he becomes untargetable when near death and resurrects after 5 seconds. If all teammates die, he enters this state early. After resurrection, his damage increases by 50%, and the next ultimate does not drain life or consume soul, but this can only trigger once per battle. His skill continuously increases the magic damage he deals over time, up to a maximum of 40%. His ultimate attacks a designated enemy for 10 seconds, dealing 45% magic damage every 0.3 seconds and 40% magic damage to other enemies within the target range. During this time, he loses some health per second. If the designated enemy dies, he will find a new target within the range.
4. Amy Returning Home
She has strong control and tanking abilities. Her basic attack deals 125% physical damage to a designated enemy. Her specialty is that with 1-2 undead, she reduces magic damage taken by 15%; with 3, she reduces it by 30%. Her skill is used every 2 basic attacks, creating an untargetable undead around her, with a maximum of 3 simultaneously. She then commands all undead to deal 300% physical damage to a designated enemy and recover health equal to the damage dealt. Her ultimate combines all undead into a shadow that envelops her, reducing all damage taken by 30%. She then teleports forward, stunning enemies in the area, and follows them. After teleportation, she deals 800% physical damage to all enemies in the area and resets herself and their main target.
5. Hati Returning Home
She focuses on sustained area damage. Her basic attack deals 120% physical damage to the main target. Her specialty is that when an enemy's continuous damage effect ends, there is a 50% chance to apply 1 layer of Plague for 10 seconds. Plague causes 50% physical damage every 2 seconds and reduces attack speed by 20%, stacking up to 10 times. If more than 7 layers are applied, it deals damage to the area. When an enemy with Plague dies, there is a chance to transfer the effect to the nearest enemy for 6 seconds. Her skill, used every 2 basic attacks, deals 150% physical damage to the main target and applies 1 layer of Plague to enemies in the area. Her ultimate deals 1500% physical damage to all enemies in a rectangular area in a designated direction and immediately settles 2 instances of all ongoing damage effects on the enemies.
The Silver and Crimson Ancestor characters have been introduced here. From the above, you should be able to see that each character in this faction has their own strengths and is worth obtaining and cultivating. I hope that after understanding their abilities, you can effectively pair them in actual combat and bring out their full potential.
The game Silver and Scarlet is about to enter its public testing phase, which means that those who want to join the test can start preparing now. You can begin to familiarize yourself with the game's lineup. To help everyone understand how to build a character lineup for Silver and Scarlet, this guide will provide detailed answers to your questions. In this guide, we will teach new players how to build their own powerful lineup. After reading this, you'll be able to build your lineup in the game.
For newcomers, the simplest way to build a lineup in the game is by factions. There are four factions in the game: Soul Blessers, Desecrators, Moon Blessers, and Judges. If you don't want to spend too much effort, you can simply form a team based on the characters' factions. This will create a usable and effective lineup. However, if you have higher aspirations, you need to pair characters based on their compatibility. Let's look at the specific pairings.
Lineup One:
The first lineup we will look at is the summoning team, which is a popular team in the current version. It consists of Bella, Chexia, Lamia, Seth, and Noah. Among them, Bella is the core character, capable of summoning many bats to assist in combat. These bats have combat abilities comparable to the characters, and they can support the characters in battle and draw enemy aggro. Additionally, the bats have a vampiric ability, which returns the health they absorb to Bella. As long as the bats are present, Bella is very difficult to kill.
Lamia is the core support of the team, with the ability to grant a vampiric effect to all units, including summoned ones. This allows the bats to also benefit from the vampiric effect when they return health to Bella, significantly increasing their survivability and creating a vampiric perpetual motion machine.
Chexia's advantage lies in her ability to increase the number of summoned creatures, meaning more bats, which speeds up the field coverage. Finally, Seth and Noah are two damage dealers with strong AOE output, capable of dealing high damage to enemies. With these two characters, the lineup's burst damage is significantly enhanced. This is the summoning lineup.
Lineup Two:
After the first team, let's look at another popular team in the current version, the DOT (Damage Over Time) team. This team consists of Hati, Agares, Qian De, Nico, and Seth. The main feature of this team is stacking DOTs, continuously applying debuffs like bleeding, pain, and plague to enemies in combat. As the debuffs stack, the enemies will suffer from their effects.
Once the debuffs are fully stacked, the core character Hati can transform all these debuffs into plague effects. With the appearance of this effect, the enemies will suffer from the plague again. Finally, Hati can detonate the damage caused by the plague, dealing additional damage to the enemies and maximizing the use of these DOTs. This lineup is very strong in both sustained and burst damage. This is the DOT lineup.
Lineup Three:
After the second team, let's look at the team with the highest burst damage in the current stage of the game, the AoE Crit Team. The characters needed for this team include Lamia, Ampsha, Hippothe, Van Helsing, Acapella, and Leisha. All of these characters are core members, and they can "carry" each other, meaning they can share buffs. These buffs increase crit rate and crit damage, allowing all characters to achieve high crit rates and crit damage. Once these stats are boosted, the damage dealt by these characters will significantly increase, resulting in a high-burst lineup.
This concludes the guide on building character lineups for Silver and Scarlet. The specific methods and ideas for building lineups have been explained above. After understanding the methods, you can follow the instructions to build your lineup. If you don't want to spend too much effort, you can build a lineup based on the characters' factions, or choose one of the lineups introduced here.
How should one choose the character lineup in Silver and Crimson? This is definitely a question that new players are eager to know. The combination and selection of the lineup will determine the player's overall strength in the game, as well as the subsequent development path. In this article, I will specifically introduce the recommended character lineup strengths in the game, hoping that this content can help everyone.
The two most profitable lineups in the current game are the dot continuous damage lineup and the crit attack speed lineup.
In the game, the core characters of the dot continuous damage lineup are Hati, Qiand, and Agares.
Hati has a plague spread effect in the game, Qiand has a bleeding effect, and Agares can inflict a pain effect on enemies. When the enemy unit is stacked with 3 abnormal states, combined with Hati's ultimate skill, it can instantly settle and instantly kill the enemy.
The suitable scenario for the dot continuous damage lineup is long-term combat, such as abyss challenges or team dungeons. In single combat situations, it may be slightly weaker.
The crit attack speed lineup requires players to pair with Van Helsing, Lamia, and A Cappella.
Van Helsing has a strong armor-breaking harvesting benefit in the game, and when paired with Lamia's crit bonus, it can deal fatal blows to enemies. At the same time, A Cappella's crit damage increase effect can also enhance Van Helsing's rapid shooting harvesting ability.
At the start, Lamia needs to apply a vulnerability effect to the group, and when paired with A Cappella's damage boost, it can make Van Helsing explode with a powerful offensive in the first round. This lineup has very good benefits when charging in the arena, and of course, during real-time dungeons, this lineup can also create a very high output effect for the player.
The above content is all about the character lineup recommendations for Silver and Crimson that I have organized for everyone. In the game, players can also freely pair their own characters. If they haven't obtained high-output characters, they can use lower-tier characters as substitutes. I hope that after reading this content, everyone can have a preliminary understanding of these characters and lineups.
Fingertip Mountains and Seas is a card game mainly featuring Chinese style elements. This game provides multiple characters for everyone to choose from freely. After entering the game, we need to improve the character's combat power by cultivating them to deal with various dangers. So, which self-selected character in Fingertip Mountains and Seas is the best? This post will recommend a few strong characters that are quite suitable for use.
In Fingertip Mountains and Seas, characters are divided into roles such as damage dealers, support, and tanks. The combat skills of characters in different roles are completely different. To form an outstanding battle lineup, choosing the right characters is crucial. Here, it is recommended that you can use characters like Dragon Girl, Houyi, Hanba, and Chang'e.
1. Dragon Girl
The Dragon Girl is a versatile character. She not only has powerful AoE (Area of Effect) output but also possesses supportive abilities. Her first skill, Mirage, is an AoE damage skill. This skill not only deals high damage but also reduces energy consumption. Once the character is cultivated to 5 stars, the Dragon Girl will have an ultimate skill that requires no energy and has no cooldown.
2. Houyi
Houyi is a 3-star constellation in the game. He is a strong damage dealer. His mechanics include AoE output, additional attacks, and defense breaking. Although Houyi is only 3 stars, his combat mechanics are extremely strong, especially his true damage ability, which acts like a buff. This ability does not suffer from attribute suppression, so no matter what type of hero he faces, Houyi has no weaknesses.
3. Hanba
Hanba is a very tanky hero. In Fingertip Mountains and Seas, Hanba is the team's damage absorber. The Weakening skill not only reduces the enemy's attack and dodge but, most importantly, this effect cannot be dispelled.
4. Chang'e
Chang'e is currently the strongest healer in Fingertip Mountains and Seas. Her basic attack has a full-team healing effect, and her ultimate can directly revive teammates. As long as Chang'e reaches 5 stars, she can become the strongest support. Moreover, Chang'e is one of the easiest characters for casual players to obtain, making her the top choice for many.
Well, if you still don't know which self-selected character in Fingertip Mountains and Seas is the best, after reading this introduction to the self-selected characters, do you now know how to choose? The above-mentioned self-selected characters are the ones that everyone should choose at present.
In this fantastical world, characters are the key to the adventure journey, and players need to master and understand their abilities in order to cultivate and form teams specifically, making every battle smoother. To deepen everyone's understanding of each character, this issue specially brings the Silver and Crimson Guide, allowing everyone to familiarize themselves with their abilities, thus building a powerful lineup and writing their own epic of victory.
1. Agares of the Flame
His normal attack will deal 100% magic damage to all enemies within a circular range of the main target. His feature is that when he first reaches near death, he turns into a "Blazing Ember," entering an invincible state where he cannot be selected, and after 5 seconds, he will be reborn from the flames. If all teammates have already fallen, he will enter this state with enhanced effects. After being reborn, Agares' damage increases by 50%, the next ultimate skill release consumes no Blood Soul, and he does not lose health. His combat skill increases the magic damage he deals by 3% every 2.5 seconds, up to a maximum of 40%. His ultimate skill casts continuously for 10 seconds on a designated enemy, dealing 45% magic damage every 0.3 seconds, and 40% magic damage to other enemies within a circular range. He loses a certain amount of health per second during this time. If the primary target dies, he will find a new target within the area.
2. Gilran
Gilran's normal attack deals 100% physical damage to the main target. His feature is to increase the damage dealt by normal attacks by 50%. His combat skill involves charging at the start of the battle, dealing 300% physical damage to the first enemy hit and setting them as the main target. At the end of the charge, he grants himself "Dance of the Horns" for 10 seconds, which increases his attack speed by 150%; he loses 15% attack speed per second, and this effect cannot be dispelled. His ultimate skill charges towards a designated target, dealing 500% physical damage and stunning them for 2 seconds. All enemies touched along the way also suffer 200% physical damage. Finally, he grants himself "Dance of the Horns" for 10 seconds.
3. A Cappella
A Cappella's normal attack deals 90% magic damage to a single enemy. Her combat skill, when consuming notes, provides some healing to teammates. Her feature is that when obtaining notes, she prioritizes getting the same type of note she already holds; if she has none, it is random. When she holds three, they are consumed to provide corresponding buffs to her teammates: red boosts physical damage, blue boosts magic damage, and yellow boosts critical hit rate. Her ultimate skill enters a 10-second casting period, during which the team's Blood Soul recovery efficiency increases by 20%, and she automatically gains one note every second.
4. Per
Per's basic attack deals 150% magic damage to the target enemy. Her feature is that after using her ultimate skill, she increases the attack speed of all allied summons by 50% for 6 seconds. Her combat skill automatically releases once every two basic attacks, summoning a "Spirit Bone Tower" that lasts for 25 seconds. The Spirit Bone Tower has 50% of Per's HP, physical defense, magic defense, and 70% of her attack power. It automatically attacks the target enemy, dealing 150% magic damage. Her ultimate skill deals 700% magic damage to a designated target and makes all allied Spirit Bone Towers focus their attacks on that target for 8 seconds.
5. Theo Fana
Theo Fana is fully mechanized. His basic attack deals 125% physical damage. His feature is to record all the damage he receives, with a total not exceeding 30% of his maximum HP. When he uses his ultimate skill, he gains a shield equal to 50% of the recorded damage for 20 seconds. His combat skill is used once every four basic attacks, releasing a healing force to restore some of his HP. His ultimate skill moves him to a designated position, dealing 350% physical damage to all enemies within a circular range upon arrival. He then enters a 10-second Guardian state, during which he taunts enemies within the range and reduces the physical damage he receives by 30%.
6. Bella Solade
Bella's normal attack deals 150% magic damage. Her feature is to heal allied summons every 2 seconds. Her combat skill, at the start of the battle and every 8 seconds thereafter, summons 2 offline puppets for 20 seconds to assist in attacks. Her ultimate skill summons Joyce at a designated location, who deals 600% magic damage to all enemies within the range and stuns them for 1 second, changing their main target to herself. This summoned entity inherits 80% of Bella's base attributes and lasts for 15 seconds.
Due to space limitations, the Silver and Crimson Guide will be shared up to here. The above introduction covers several powerful and representative characters. As long as you patiently read through it, you should have your own understanding of them, and I believe you will be able to utilize them better once you obtain them.
Under the Clear Sky is a strategy mobile game centered around transformation gameplay, where players transform into powerful warriors and embark on thrilling battles. In this process, character development is very crucial, serving as an important guarantee for combat power. Let's take a look at how to develop characters in Under the Clear Sky. Since character development is related to the player's combat power, new players must understand it in advance.
You need to open the character page in the game, where you will see four options: Combat Power, Stellar Dust, Equipment, and Attendants. First, let's look at Combat Power. The level is the most basic setting in character development, with the current level cap determined by the player's level. If the player's current level is 28, then the highest level the character can reach is 29. Next is Awakening, which is similar to the constellation system in other games. After awakening, corresponding effects are unlocked, enhancing the character's strength.
New characters start at one star, and each awakening adds one star, up to a maximum of six stars. Awakening requires discs, and the number of discs needed increases with each subsequent awakening. There are two main ways to obtain discs: the first is through automatic conversion when obtaining duplicate characters, and the second is by dispatching to get them for free. This aspect is quite time-consuming and is a long-term activity. Then there is Resonance Form, where a character can have multiple different resonance forms. Unlocking these forms requires Crystals, with a total of six stages; the first five stages each require one Crystal, and the sixth stage requires two. Only after unlocking the sixth stage can this resonance form be used in battle, and each unlocked stage grants corresponding attribute bonuses. Crystals can be obtained through recruiting characters or purchasing from the store. Because they are difficult to obtain, they should be prioritized for use on strong characters. Main characters do not need to invest Crystal resources too early to avoid waste.
After handling Combat Power, next comes the Stellar Dust system, which is related to skills. Activating Stellar Dust unlocks skills and boosts attributes. You should prioritize key mechanisms for your characters, such as the kill reset for Polaris or the dual healing skills for the healer, so that the character can play a critical role in battle. In terms of resource allocation, the Stellar Dust attributes of main characters should be prioritized to boost their combat power, while secondary core characters can focus on key passives to ensure the maximum utilization of resources. Finally, there is Equipment and Attendants. Equipment can be crafted using materials without the need for gacha. Primary damage dealers should prioritize attack gear, tanks should stack defense gear, and healers should prioritize effect-enhancing gear. Attendant development is gradually unlocked through dungeon exploration and can be done in parallel with other character development modules, providing additional effect bonuses to the characters.
After reading the introduction, everyone should now understand how to develop characters in Under the Clear Sky. Since development involves many aspects, it's essential to maintain a certain amount of online time to obtain enough resources for enhancement. Then, allocate resources reasonably, ensuring the core characters are strengthened first, followed by others.