Code Name: Kill is a highly strategic card game that requires a lot of strategy. For players who have just started, it can be quite challenging to complete all the levels of "Wu Hou's Martial Arts Lecture." Here, we share the strategies for all 64 levels of Code Name: Kill - Wu Hou's Martial Arts Lecture. The difficulty gradually increases, and in fact, many levels are not necessarily difficult; they just require finding the right approach. You can try them out first, and if you get stuck, refer to the following guide for answers.
Levels 1-5:
In the initial levels, players mostly rely on equipment and basic skills to complete kills. For example, in the first level, using "Brocade Sailor" to discard Liu Bei and Yellow Claw Flying Electricity, then directly playing a kill will win. In the second level, use "Bright Silver Spear" with "Borrowing a Knife to Kill," combining special effects to quickly defeat Zhang Fei. By the third level, the difficulty slightly increases, requiring the use of "Xuan Yuan Sword" to chain enemies, drinking to play a thunder kill, and then using "Chasing Tigers Across the Stream" to cause additional damage, relying on Dian Wei's passive to stack damage and end the battle directly. Similar operations appear in the fourth and fifth levels, especially in the fifth level, where equipping "Cloud Brocade Robe" increases the equipment limit, stacking multiple weapons to trigger high damage from "Mountain Opening Axe," quickly defeating Lü Bu, fully demonstrating the importance of the equipment system.
Levels 6-14:
In the early to mid-levels, players start facing situations that require multi-step chains. For example, in the sixth level, using "Borrowing a Knife to Kill" twice to chain enemy skills to their own demise, and in the eighth level, requiring the use of "Square Heaven Halberd" and "Mountain Opening Axe" to select a wide range of targets and increase damage, combined with Zhang Fei's skill to repeatedly attack and defeat multiple bandits. In the ninth level, using "Taking Advantage" twice to obtain key weapons and horses, then relying on the group attack capability of "Square Heaven Halberd" to solve the battle in one turn, and in the tenth level, simply removing the enemy's key equipment and finishing with a fire kill. This stage clearly guides players to familiarize themselves with the combination of cards like "Borrowing a Knife," "Taking Advantage," and "Dismantling" for controlling the field. Occasionally, there are special cases, such as in the eleventh level, where Cao Cao, if not cooperative, makes it very difficult to win in one turn, serving as a counterexample, reminding players to consider possible countermeasures when facing blood-selling generals.
Levels 15-22:
After entering the teens, the use of chain techniques and attribute kills becomes more frequent. In the fifteenth level, using "Peeking Through the Curtain" to reduce health, then using chained boats with fire kills to harvest, which is a concentrated demonstration of attributes and chain mechanisms; the sixteenth level tests the player's judgment in using the "Change" card to transform into a peach or wine to save themselves when near death; the nineteenth level even requires ending the turn directly after an invalid operation to trigger the "Little Tyrant" passive and win. These levels suddenly switch from intense multi-segment attacks to strategic waiting, allowing players to experience different rhythms of victory. Levels twenty to twenty-two are the ultimate display of the equipment school, especially the twenty-second level, which uses the repeated discarding and damage increase from the equipment limit and the "Mountain Opening Axe" effect, combined with the multiple kills from "Zhuge Crossbow," serving as a teaching level for the cyclic use of equipment and skills.
Levels 23-39:
More complex multi-target tactical operations begin to appear. For example, in the twenty-eighth level, the use of the "Farewell My Concubine" death effect, killing Yu Ji first and then finishing off Xiang Yu, requires familiarity with skill logic and timing to ask for peaches. In the thirtieth level, the combination of "Seven Stars Wind Invocation" and upper fire continuously resets fire kills, triggering multiple fire attribute chain damages, leaving the enemy unable to cope. In the thirty-fifth and thirty-sixth levels, the characteristic of the enemy's "Tyrant in Turmoil" is utilized, countering the cards they receive, completing a dramatic kill. In the thirty-seventh level, "Million Troops" continuously converts overdrawn cards into area damage, making the most of skill chaining. The thirty-ninth level combines multiple "Taking Advantage" with "Flooding Seven Armies," balancing resource control and finishing moves.
Levels 40-54:
After the fortieth level, it often requires flexible use of various skills and equipment switching. In the forty-second level, using "National Beauty and Heavenly Fragrance" to transfer the kill to Cao Cao, directly causing his death; in the forty-sixth level, using "Borrowing a Knife to Kill" combined with the "Square Heaven Halberd" group attack, able to both target and take down another target; in the forty-eighth level, reducing health first and then using the weapon effect of Gan Jiang Mo Ye to add one more kill, extremely efficient. The fifty-first level's "Surrounded on All Sides" is a rare high-burst play, repeatedly discarding flashes and invincibles as ambush cards to attack, leaving Xiang Yu with only one health after three consecutive hits, and finally easily harvesting.
Levels 55-60:
The design from the fifty-fifth to the sixtieth level is relatively compact, emphasizing the seizure and immediate use of key equipment. For example, in the fifty-fifth level, seizing the Eight-foot Snake Spear immediately draws two kills, then swapping to the Startling Feather Bow to immediately end the opponent; in the fifty-sixth and fifty-seventh levels, using chained boats and attribute kills to deliver a fatal blow; in the fifty-eighth level, it is a large-scale redistribution of resources, first obtaining key weapons and fans through "Taking Advantage," then resetting hand cards with "Brocade Sailor," and finally finishing with a double fire kill. In the sixtieth level, "Burning Red Cliffs" combined with drawing as many cards as possible, then drinking and directly playing a kill for a high-burst finish, is also the fastest-paced level in the later stages.
Levels 60-64:
The last few levels are the ultimate test of comprehensive abilities. In the sixty-first level, it requires transmitting thunder kills and repeatedly obtaining thunder and fire kills with "Tyrant in Turmoil"; in the sixty-second level, it requires first consuming your own health, then using "Taking Advantage" to seize and discard equipment to trigger "Chasing Tigers Across the Stream" for a harvest; in the sixty-third level, it complements "Bare-chested Battle" to replenish kill cards in the second wave of attacks to complete the finish; in the sixty-fourth level, the final battle is more like a test of overall resource integration, grabbing multiple pieces of equipment and key hand cards in one turn through three "Taking Advantage," directly relying on the "Little Tyrant" skill to win in the end phase, putting a clean and decisive end to the entire "Wu Hou's Martial Arts Lecture" mode.
Here, we have shared the strategies for all levels of Code Name: Kill - Wu Hou's Martial Arts Lecture. Due to space limitations, we cannot provide detailed explanations for each level. Most of the time, the principles of several consecutive levels are similar. Here, we briefly explain some representative ones. Early on, it's about simple skill usage for beginners, while the middle stages increase the difficulty of equipment combinations and chain technique usage. In the later stages, multiple mechanisms are intertwined, requiring players to perform multi-line operations and accurately calculate damage within one turn.
Yokai Golden Finger is a work that players have mentioned a lot recently. From the current perspective, this game does not stand out particularly in terms of graphics, but its gameplay is still very playable overall. Below, we will bring you the Yokai Golden Finger event guide. Many players are not very clear about the events of this game, which is why they ask online.
The current event for this game is the Dragon Palace Treasure Hunt, which mainly revolves around a lottery. Because the resources provided in the early stages of the game are abundant, players can fully utilize the Dragon Palace Treasure Hunt event to draw items. Currently, this treasure hunt includes skins, relics, and various materials, which are all very important for players in the early to mid-game, as they can help with rapid development.
Regarding prize redemption for the event, it's recommended to prioritize exchanging for the Ferocious Skin. The skins that come from this are basically for core heroes, and each skin can provide a certain level of enhancement to the character, making it the top priority for players in this treasure hunt event.
Besides skins, the second priority for players should be the red artifacts. Although the selection of artifacts is random, any red artifact in the game provides a significant boost to player strength. After drawing an artifact, there will always be a suitable hero to equip it on.
In addition to the treasure hunt event, there is also a Growth Pack event where players can use resources to purchase these packs. Each pack contains items that are basically needed for players to progress through the early stages. It's recommended to buy them if you have enough resources.
The above are the explanations for the Yokai Golden Finger event guide. From the current perspective, the events in this game are quite good, as the resources provided in the early to mid-game are quite plentiful. If players want to further enhance their combat power, it's suggested to participate in these events.
Today, the editor brings you the content on how to pass the Defense Line level in Backpack Hero. In the Defense Line level of Backpack Hero, players will face a comprehensive challenge that integrates strategic planning and resource management. As one of the most representative types of levels in the game, it not only tests players' proficiency with the backpack mechanism but also requires flexible adjustment of tactics in a dynamically changing battlefield. Through the coordination of equipment pairing, enemy response, and guard deployment, players must protect the base from multiple waves of enemy attacks. Let's take a look at it together.
In the Defense Line level, the layout of the backpack directly affects the efficiency of defense and output. Players need to plan the placement logic of items in advance according to the characteristics of the level. Defensive equipment should be positioned based on its features; placing a helmet in the top slot of the backpack can activate full defensive bonuses, positioning a breastplate in the middle area maximizes the reduction of frontal damage, and placing shoes in the bottom slots provides the most stable movement bonus and armor value. The placement of weapons needs to balance ease of access and special effect triggers; vertically placing ranged weapons like bows can cover multiple columns of attack range, while horizontally arranging melee weapons can increase the power of each strike.
The synthesis and upgrade of equipment are core ways to enhance combat power. In the level, the shop refreshes and enemies drop a variety of equipment types. Players should prioritize merging similar equipment to unlock advanced features. After synthesizing a basic rifle with an electric shock module, attacks can add a paralysis effect, slowing down enemy movement. Combining throwing knives with a precise scope can expand the attack fan range and increase the critical hit probability. Upgraded equipment not only has enhanced basic attributes but may also trigger synergistic effects, such as when multiple upgraded bows are placed side by side, they can form crossfire coverage.
Enemies in the Defense Line level appear in waves, with each wave having different attack patterns and attributes. Players need to observe the characteristics of the enemies early in the battle. Melee enemies usually move quickly and are good at flanking, so fast counterattack weapons and dodge accessories should be configured in the backpack. Ranged enemies have a wide attack range but move slowly, and can be prioritized for suppression with ranged weapons. At the same time, defensive props such as shields and barbed wire should be placed in front of the base to slow down their advance.
The content on how to pass the Defense Line level in Backpack Hero is introduced here. By integrating the above strategies, players can gradually establish a stable defense system in the Defense Line level, balancing attack and defense needs, maintaining continuous firepower output in the face of multiple waves of enemy attacks, and ultimately achieving the goal of protecting the base.
This post brings a guide for the Clear Skies level, which can be quite challenging for newcomers. In some levels, it's difficult to advance, and this is largely due to the choice of characters and team composition. With proper consideration, most early levels can be passed relatively smoothly. Let's take a closer look at the detailed strategy.
For the team, choose a low configuration and use the five main characters given in the story to start. The lineup includes Polestar + Slime + Wiz + Anusel + Rusty Fish. Polestar serves as the damage dealer, a pure attacker, and also a god for non-spending players. The big C Slime is the initiator, requiring a 2 red 2 green set, enhancing sustainability through self-healing. It is usually used to actively enter the enemy's attack range, attract their attention, then quickly pull back, or single out scattered enemies.
The initial SSR Wiz acts as the tank, designed to absorb damage. You only need to increase his durability with pure defensive gear. His main task is to protect Anusel and the substitute, keeping the Guard skill active during advancement, and ensuring that Anusel and the substitute stay within two spaces of him. Even Polestar, when not transformed, needs some protection from him to a certain extent.
Anusel primarily provides healing, with gear that slightly enhances his buffing and healing capabilities. Later, this role can be replaced by higher-quality healers like Shane; Rusty Fish is the mentioned substitute, whose main role is to follow Wiz and attack nearby enemies, with priority replacements being other ranged attackers.
In actual combat, move your characters according to the priority of dealing damage first and then surviving. In most levels, you can directly activate Slime's transformation to increase the team's mobility, allowing them to attack the nearest group of enemies in the first turn. Transform Polestar where the enemies are densest, while Rusty Fish deals with the remaining targets.
Have you all gained insight from the above guide on how to clear the Clear Skies level? In the early stages, team composition is the most crucial. Players can follow the team setup suggested in this article, which is the minimum viable configuration. Characters can be replaced later, but with this setup, the early main story levels should still be passable.
This new game attracted many players during its testing phase, but the testing time and slots were limited. Finally, everyone could play it during the public test, so players naturally participated actively. After logging in, there is a plot where the space station is attacked. Then, set up your character's name and appearance, and you can learn the beginner tutorial for the mech. The editor shares the process with everyone to facilitate practice and quickly complete it to start a new battle.
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Players who have played before can choose the veteran option, while newcomers must click to enter the rookie training session, where they can choose between the Orbital Space Defense Battle and the Mash Mark Rescue Operation.
Here, after we launch, once the animation ends, we can drive the Longyuan forward, following the prompts to defeat the enemy soldiers. At this point, the left and right mouse buttons are available, and you can attack directly.
After landing in the city, you'll face a larger battlefield, and at this time, skills 1, 2, and 3 will also be refreshed. We need to repel the enemy combat units. Then, we need to take down the enemy's third-generation mechs. On the left, there will be tutorials; shift is for dodging, and holding it down allows for quick movement.
Next, you'll fight the giant mech Makalu, following the instructions on the left. The left mouse button is for weapons, the right button is for melee shield, 1 is to switch main weapons and use skill attacks, and 2 is for the railgun. Additionally, there will be system-assigned allies to assist in the battle, making the actual challenge not too difficult.
During this experience, to avoid frame drops and play smoothly, don't forget biubiu. New users get free 24 hours of acceleration time after registration. There are also bonus codes, and 【biubiu no disconnection】allows you to get an additional 72 hours of acceleration time, giving new users a total of 96 hours of service time.
The step-by-step guide with images for the mech beginner tutorial has been shared with everyone. The battles within are not very difficult. Initially, it's about experiencing the story, helping us understand the game's setting and world. Fighting the small enemies in the middle is quite easy, with only the final boss being a bit more challenging, but there are other mechs to help. Playing through this will make you much more familiar with the operation of the Longyuan, which is very useful.
Many players are curious about how many levels Jian'an Outer History has? This game, which focuses on strategic gameplay, makes level content a crucial part of the gaming experience. As players progress through the levels, they seem to travel through time, placing themselves in the tumultuous era of the Three Kingdoms. By cleverly arranging troops, players can fully enjoy the pleasure of strategic planning. At the same time, they can deeply immerse themselves in the development of the main storyline, feeling the excitement as the plot unfolds layer by layer. Each level is meticulously designed as an intellectual feast, hiding various strategic elements such as troop deployment and utilization.
During the game, when certain specific generals are paired together, a hidden bond feature can be directly triggered. The game is carefully designed with 95 levels, each presenting a certain level of challenge. As players tackle these levels one by one, they can fully immerse themselves in the game's story while also thoroughly experiencing the unique charm of strategic combat.
As players gradually unlock new levels, it feels like stepping into the river of time, crossing over to those legendary classic scenes, personally experiencing the significant historical moments that Liu Bei went through. As the game progresses, the content of subsequent levels will continue to expand, and the boundaries of the story extension will become increasingly rich. Once players successfully conquer all levels, a climactic highlight of the story will appear, leading everyone to immersively feel that passionate era filled with the clash of arms and the spread of war.
The game uses auto-chess as its core gameplay mechanism, requiring players to carefully plan their tactical layouts, posing a certain test of the player's strategic ability. If players prefer a more relaxed and enjoyable gaming experience, the game also offers a story mode for selection. Story mode cleverly reduces the proportion of traditional battle segments, instead relying on a captivating narrative presentation to guide players step by step in uncovering the mystery of the entire story. Additionally, this mode provides high-quality narrative interaction, allowing players to deeply immerse themselves in the experience.
Now, everyone knows how many levels Jian'an Outer History has. The game has meticulously crafted 95 unique levels for players to explore. Players can immerse themselves in the game's captivating storyline, feeling the turbulence of the Three Kingdoms era, and it can meet players' expectations with excellent quality. If players are interested in games with a Three Kingdoms theme, then this work is definitely worth a try.
Many players are paying attention to what exciting gameplay this game offers, such as the numerous levels in the game. What kind of fun do these levels offer? Today, we will provide a detailed introduction to how many levels Jian'an Wai Shi has. Anyone interested can learn about it and see what the main levels of this game are.
The game features a total of 95 levels, each with random elements and full of challenges. From the initial simple battles, the difficulty of interactions gradually increases. As the levels are progressively unlocked, the game's plot will also slowly unfold.
It starts with Liu Bei's three visits to the thatched cottage, and later on, players can see many classic scenes. This allows players to experience the brain-burning fun in the game and also gain a deeper understanding of the history of the Three Kingdoms. To cater to every player's preferences, the game will introduce two different gameplay modes. The brain-teasing experience mode is more suitable for players who enjoy challenges.
There is also a relaxed and casual mode, which generally focuses more on the progression of the story. The proportion of combat is relatively reduced, allowing players who value the story experience to fully immerse themselves, focusing on the development of the plot. It is worth mentioning that the entire development team will continue to update, and there will be more levels in the future. As the number of levels increases, the plot will continue to extend.
How many levels does Jian'an Wai Shi have? So far, there are a total of 95 levels. Such a rich variety of levels will undoubtedly bring players an exciting storyline and diverse gameplay modes, attracting many players. If you like the theme of the Three Kingdoms, why not give it a try and experience a different world?
In the recent games, Jian'an Wai Shi is a game that many players have mentioned. This game is based on the late Eastern Han Dynasty. In the game, our main perspective is on Liu Bei. The game excels in both plot and gameplay. So, how many levels are there in Jian'an Wai Shi? Many players are not very clear about the specific number of levels in the game, which is why they ask online.
From the information currently available, the game has 90 levels, starting from the Hu Expulsion at Zhuo County to the end at Changban Slope, with more levels expected to follow. The storyline of this game is very clear, showing us how the entire Han Dynasty gradually declined towards the end of the Eastern Han period. The game adopts a strategic mode, and its overall difficulty is not low within the game.
In the game, we initially play as Liu Bei. The tutorials in the game are not extensive, basically only the first trial serves as a tutorial level. This level is very easy, mainly to let players understand the combat method of the game. Details about some battles can be learned from the dialogues between various NPCs.
The difficulty of the game increases significantly after the tutorial level. Players need to make good use of the gold coins obtained to buy equipment to strengthen themselves. At the same time, during battles, it's better to have the main character stand in front, while support or healing capable generals should stay in the back.
After collecting generals, the first thing we need to do is to familiarize ourselves with their specific attributes and skills. Then, based on the growth of these generals, determine how to use them in battle, so that their capabilities can be significantly enhanced.
The above is an explanation of how many levels there are in Jian'an Wai Shi. The difficulty of each level in this game will increase, and the number and distribution of enemies in each level will also vary. Since it is a chess-like strategy game, players need to be familiar with the game's counter relationships and the direction of general cultivation right from the start.
As a Three Kingdoms-themed strategy game beloved by players, Jian An Wai Shi has garnered significant attention from a large number of players since its release. Many gaming enthusiasts may wonder: how many levels does this game have? How many levels are there in the official version of Jian An Wai Shi? Today, we will delve into the level settings of Jian An Wai Shi and uncover the mysteries behind it.
The core gameplay combines strategy with auto chess, presenting players with different challenges in each round. As the plot progresses, you will encounter various powerful enemies, while also needing to reasonably match generals, activating different bond effects, in order to gain an advantage in intense battles. Each match requires players to carefully plan, as innovation in tactics and clever layout are key to victory and defeat.
So, how many levels does this game have? The answer is: currently, Jian An Wai Shi has a total of 95 levels, each designed with great detail and challenge. As players gradually unlock these levels, the game's story unfolds. From the initial battles to later interactions with famous generals, each level not only tests the player's strategic abilities but also immerses you step by step in the long history of the Three Kingdoms, experiencing magnificent scenes from Liu Bei's three visits to the thatched cottage to the Battle of Red Cliffs.
It's worth noting that the game is not limited to traditional battle modes. For players who prefer a more relaxed experience, the story progression mode is a good choice. In this mode, the focus on combat is relatively reduced, replaced by richer interactive storytelling, allowing players to concentrate more on the game's narrative and feel the changing tides of the Three Kingdoms era.
With ongoing updates to the game, we can look forward to more levels being added and further expansion of the story. According to official news, future updates will introduce more content, giving players the opportunity to participate in even more exciting historical events. And when you finally conquer all the levels, the game will lead you into a climax-filled part of the story - the raging fires of the Battle of Red Cliffs, as if you were personally witnessing that turbulent period of history.
The above is the content about how many levels there are in the official version of Jian An Wai Shi. Whether in terms of the number of levels, battle strategies, or story development, Jian An Wai Shi performs exceptionally well. For fans of the Three Kingdoms theme, this game is an adventure not to be missed. If you want to experience the battles of wisdom and bravery of the heroes of the Three Kingdoms and feel the changing tides of that era, why not try Jian An Wai Shi and embark on a historical journey of your own?
In the future of Contra, besides the tower defense, there is the hunting ground. These are the only two modes available for everyone to play. When it comes to these two modes, what we are going to look at today is the hunting ground mode. We will introduce you to the levels in the hunting ground mode of the future of Contra, and bring you an introduction to the levels in the hunting ground mode. After reading this introduction, you will be able to understand this mode and know how many levels there are in total in this mode.
This hunting ground mode has a total of 6 levels. If you look at them in order, the first level is called Metropolis. This level is a modern one, using Britain as the backdrop. In this level, you can see a boss named Doctor, who is the mastermind behind the virus. The subsequent stories all relate to the virus he created.
The second level is Dark Easter. The background of this level is set in France, where you can see the resurrected ancient death knights. Following this is the third level, Jungle Phantom, which is a map with the background of the South American tropical rainforest. This map features various mutated creatures and jungle beasts.
The fourth level is called Nine Provinces Dragon Tomb, a level based on the tomb of the First Emperor of Qin. In this level, you can see many resurrected Qin soldiers and generals. The fifth level is Sakura City, a level heavily featuring Japanese elements. Whether it's the boss or ordinary zombies, they all have strong Japanese characteristics.
The last level is called Jingjue Ancient City. This level is quite special, using the eponymous chapter from the novel "Ghost Blows Out the Light" as its backdrop. In this level, you can see the map described in the novel, the monsters depicted, and it is also the only level in the entire game that separates the normal and hell modes into different maps.
That's all the content for the introduction to the levels in the hunting ground mode of the future of Contra. After reading the above introduction, I believe everyone should now be clear about how many levels there are in the hunting ground mode of the game. Once you know how many levels there are, you can experience each level yourself in the future when playing the game.