Leisha in Silver and Crimson is a melee core damage dealer for the Kingdom faction, relying on crit stacking and high multiplier ultimates to achieve burst damage. Her core mechanism is the number of layers of her Spirit Illusion, which has a very unique playstyle. Today, the editor brings an introduction to Leisha Amboria in Silver and Crimson for new players. In fact, her role is that of a high AOE crit damage dealer. Let's take a closer look together below!
Each of Leisha's normal attacks consists of two segments (105%-158% attack power). When a crit occurs, it triggers the characteristic [Spirit Prayer], stacking 1 layer of Spirit Illusion (each layer +8% crit rate, up to 8 layers). The skill [Fourth Wall Break] is automatically released every 4 normal attacks, increasing the crit rate by 40%-85% for 7 seconds. At the start, use normal attacks to stack layers, interspersing normal attacks during the skill cooldown to maintain the crit rate. In simple terms, it's 4 normal attacks → trigger skill → 4 normal attacks loop, ensuring the crit rate remains at least 50% throughout. The ultimate [Dream Shattered Instantly] will always crit when the Spirit Illusion is stacked to 8 layers, dealing 900% attack power in a rectangular area. It is recommended to release this when the boss's defense is broken or when small enemies are gathered.
The main weapon must be "Dragon Roar Moon Cut" (requires 80 Fine Iron + 30 Obsidian to forge), increasing physical penetration and crit damage by 15%. Use the "Holy Stigma Plate Armor Set" (dropped from the "Crimson Corridor" dungeon) for armor, with a 4-piece set effect that increases shield amount by 20%. Equip the "Tyrant Ring" (obtained through event exchange) as an accessory, providing an additional 2% attack power per layer of Spirit Illusion. Prioritize stacking crit rate (aim for 100% after using the skill), attack power, and attack speed. Farm the "Holy Silver Mine" every Thursday to get [Holy Silver Ingots], prioritizing leveling up the skill and ultimate.
When fighting shielded enemies, attack their weak points from behind (such as the glowing area on the back of the "Red Face Heavy Infantry") to bypass the shield mechanism. Against the full-screen AOE of the boss Netherfire Lich, activate the skill [Fourth Wall Break] in advance to ensure crits trigger the shield, reducing 80% of the damage. Leisha's ultimate initially consumes 10 energy points, decreasing by 1 point for each enemy killed, with a minimum of 6 points. When clearing stages, clear the small enemies first before attacking elites, ensuring the ultimate is used at low energy cost. Save energy potions (each restores 3 points) for boss fights, and combine with the support character "Acapella" for faster energy regeneration (+0.5 energy per second), achieving a full-layer ultimate burst every 45 seconds.
When playing Leisha, pay attention to starting with normal attacks to stack up to 8 layers of crit buff, and keep the normal attack cycle going during the skill cooldown to avoid breaking the combo. Make sure to choose the Dragon Roar Moon Cut and the Tyrant Ring for your equipment, and remember to farm the Holy Silver Mine every Thursday to level up your skills, significantly boosting your damage output.
Today, I will be analyzing the sprite Gigantic in the game "Soul of Saiyan: Peak Battle." This sprite is quite powerful in the game; it's a Psychic-type sprite that has an advantage in many battles. Let's take a look at how Gigantic performs in "Soul of Saiyan: Peak Battle." For a sprite with such strength, it's important to thoroughly understand its skills and power, so you can use it correctly.
In terms of racial attributes, its HP of 171 is excellent, special attack 133, and speed 130, both of which are also quite strong. Defense and special defense are both 117, making for a very balanced set. Its exclusive characteristics include strong attack, damage reduction, and extra damage. The main feature is that for every 10% of HP lost, the attack damage increases by 10%, and the damage received from attacks decreases by 10%. For every 10% of remaining HP, 30 points of fixed damage are added after using any skill. Whether at full HP or when low on HP, there are good bonuses.
Main skills include Spirit Curse, Ancient Incantation, Mystic Transformation, Wind and Earth Oscillation, and Phantom Radiance Wave, among others. Phantom Radiance Wave is immensely powerful, capable of absorbing the opponent's HP. When using this move, if your HP is higher than the opponent's, there's a chance to put the opponent to sleep. Wind and Earth Oscillation is a special attack type that can produce effects like eliminating turns, adding extra damage, and reducing PP for the opponent, while also providing all-attribute buffs for itself. Spirit Curse can absorb the opponent's ability enhancement status, and upon successful absorption, it can add an extra shield and remove any self-debuffs. The other two skills, Ancient Incantation, have effects like immunity to abnormal statuses, reducing PP, increasing damage, and reducing damage taken. Mystic Transformation is mainly used for overall attribute enhancement, as well as recovery and vampiric abilities, improving survivability.
To summarize the characteristics of this sprite, it has a very high base stat total with a reasonable distribution, providing a good foundation in all aspects without any significant weaknesses. In terms of skills, it balances damage and survivability, along with immunity to and countermeasures against abnormal statuses, as well as strong disruption and sustain capabilities. Therefore, it is a very well-rounded sprite and worth focusing on for development.
After reading my analysis, you should now have a clear understanding of how Gigantic performs in "Soul of Saiyan: Peak Battle." The drawback of this sprite is that its speed isn't particularly outstanding compared to other sprites at the same level. When facing high-attack, high-speed sprites, it may lose the first move due to its speed disadvantage, putting it in a passive position.
The Battle of Bowang Fire Attack, as a core level in the later stages of Jian'an Outer History, has its difficulty concentrated in the luck value threshold mechanism. Today, the editor brings you a quick guide to the Battle of Bowang Fire Attack in Jian'an Outer History. In this level, when the player's luck value reaches 50, 75, and 90, it unlocks the benefits of increased fire attack damage, increased enemy confusion probability, and expanded fire spread range, respectively. Let's take a closer look!
First, adjust the luck value attributes of your main team. It is recommended to choose Zhang Fei (reclassed as Blazing Cavalry, with a 15% fire attack bonus and can trigger the duel mission) and Zhao Yun (reclassed as Gale Vanguard, increasing mobility), and activate their Fortune Enhancement passive through the promotion system. Equip Zhang Fei with the Ancient Blade (critical hit rate converted to fortune value) and stack the Peach Garden Bond, while Zhao Yun carries the Seven Stars Sword (reduces strategy point consumption), which can increase the team's base luck value to 65 points. In battle, use fire attacks to kill the first 5 waves of enemies, then pick up the Spark Talisman on the battlefield (coordinates X:12, Y:7) to gain an additional 25 luck points, ensuring that the 90 threshold is broken before the third phase.
At the beginning, quickly occupy the mountain pass position on the left side of the map, and send Zhang Fei to use Wildfire Slash to ignite the enemy, triggering the first wave of fire spread. When the luck value reaches 50, the fire attack damage increases to 150%, at this time, prioritize focusing fire on the enemy mage units. In the second phase (luck value 75), the enemy will refresh with cavalry charges, use Zhao Yun to push the enemies into the burning area, combined with the confusion effect, it can cause an additional 30% damage. Note to keep Liu Bei's Benevolence skill, for emergency healing when the fire gets out of control.
In the first 10 turns, dispatch Jian Yong carrying the Wooden Prop (obtained from earlier side quests) to activate the grass piles, each pile burns for 3 turns, covering a radius of 5 tiles with continuous damage. After the luck value breaks 90, the fire will automatically spread to adjacent plots, at this point, block the enemy's main force at the openings on both sides, and control Liu Bei to move along the edge of the beacon tower, recovering 5 strategy points per turn for the fire attack skill cycle.
When Xiahou Dun's HP drops below 30%, a hidden event triggers, changing the wind direction on the battlefield, causing the flames to cover the entire map, waiting for all enemies to be burned to death. After winning this battle, you can unlock the "Burning Bowang" achievement and obtain a rare weapon.
The Battle of Bowang Fire Attack actually requires us to stack luck values through promotions and equipment in the early game, use terrain and skill chains to expand the fire in the mid-game, and use skills to disrupt the enemy formation. Before igniting, make sure to calculate the positions, and most importantly, combine the required luck values by the system with actual tactics, so this level indeed has a certain level of difficulty.
The 8th patch for Baldur's Gate 3 will officially go live at 9 PM on April 15, 2025. This update is the last major patch from Larian Studios for the game. So, what does the 8th patch of Baldur's Gate 3 include? The content is massive, covering new classes, cross-platform co-op, photo mode, and multiple optimizations. Here are the core updates, let's take a look.
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I. 12 New Subclasses
A new subclass has been added to each class, providing unique skills and playstyles. Below are some of the key subclasses that have been revealed:
1. Swashbuckler (Rogue)
Specializes in "unorthodox combat," can throw sand to blind enemies or disarm them by knocking their weapons away with their own weapon.
When "Dream Dance" is activated, enemies cannot make opportunity attacks this turn.
2. Shadow Magic (Sorcerer)
Can use shadow magic to move through darkness and has superior darkvision.
Summons "Ominous Hounds" to harass enemies and uses "Grave Power" to prevent characters from falling (especially useful in Glory Mode).
3. Hexblade (Warlock)
Makes a pact with a Fiend of the Shadowfell, imbuing their weapon with a curse effect.
After defeating an enemy, can resurrect its soul, which deals necrotic damage for 10 turns and heals the Warlock.
4. Bladesinger (Wizard)
Combines swordsmanship with magic, featuring new casting animations.
Activating "Blade Song" increases speed, agility, and focus, enhancing Constitution saving throws.
Other subclasses include:
5. Path of the Giant (Barbarian)
Gains the power of giants, increasing the damage and carrying capacity of thrown attacks, without relying on potions to boost strength.
6. Death Domain (Cleric)
Masters necrotic damage spells and necromantic tricks, can explode corpses to deal area damage, and has the original skill "Death Knell."
7. Circle of Stars (Druid)
Switches between Starry Form (Archers, Chalice, Dragon) to change combat strategies, balancing healing, damage, and defense.
8. College of Enchantment (Bard)
Provides temporary hit points to allies with an Inspiring Aura, while charming and controlling enemies who attack allies (such as making them flee, fall, or disarm).
9. Oath of the Crown (Paladin)
Holds to oaths of law, supporting allies with divine skills, absorbing damage, and providing tactical interrupts and taunts.
10. Arcane Archer (Fighter)
Combines magic with archery, banishing enemies to the Feywild or blinding them, with new shooting animations.
11. Drunken Fist (Monk)
Restores Ki points by drinking, using Drunken Strikes to increase armor and hit chance, and can deal double damage with the "Awake from a Dream" skill.
12. Swarmkeeper (Ranger)
Summons three types of swarms (Jellyfish Cloud, Moth Swarm, Bee Army) to assist in combat, each with teleportation or control effects.
II. Cross-Platform Co-op and Progress Sync
Supports cross-platform teaming for PC, PS5, Xbox, and Mac players, with save progress syncing.
New cross-platform lobby feature allows players to directly invite friends from different platforms to join adventures.
III. Photo Mode
Offers highly customizable photography features, including adjusting camera angles, depth of field, filters, expressions, and poses (over 40 dynamic/static options). Interface elements can be hidden, cinematic borders and over 300 stickers (like bloodstains, cat ears, etc.) can be added, and sharing to social media is supported.
IV. Other Important Updates and Fixes
Optimizations and Adjustments
Adds split-screen mode for Xbox Series S, optimizes minimum Mac requirements (upgrade to macOS 14.7.1 required).
Improves in-game Mod manager, removes third-party Mod warnings, and enhances compatibility.
Bug Fixes
Fixes character dialogue logic (e.g., Shadowheart no longer being incorrectly judged dead when not present), quest triggers (Halshin must appear in Chapter 2), and combat lag issues.
Adjusts NPC behavior (e.g., Minthara's interactions in the Tower of the Moon are more reasonable).
Finally, Larian Studios has confirmed that after the 8th patch, there will be no more major content updates, only critical bug fixes. The team will shift to new projects, and the long-term development of the game will be community-led (such as Mod support). Also, players in China should note that the game is region-locked on Steam, so you need to switch nodes to purchase and download it. Using biubiu Accelerator not only allows you to easily switch servers but also boosts your download speed by 500%.
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In summary, the 8th patch of Baldur's Gate 3 includes the above content. This update not only provides players with a rich expansion of gameplay, significantly deepening class strategy, but also extends the game's lifespan through cross-platform co-op and community tools. If you haven't purchased it yet, there's currently an 80% off promotion until April 22, don't miss it.
Today, I will share with everyone the release date of Cyber City in Teamfight Tactics S14. Given that many players may have already heard about the upcoming 14th season, a lot of people might still be unclear about the specifics of the new season's theme, the exact start time, and the new mechanisms being introduced. Therefore, here, I will provide a comprehensive interpretation and introduction to help interested players quickly grasp the latest information, prepare in time, and welcome the arrival of the new season!
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Firstly, the theme of this season is Cyber City, centered around a cyberpunk style, creating a battlefield filled with data streams, holographic projections, and the aesthetics of mechanical prosthetics. From the chessboard scenes to the heroes' appearances, neon light effects are everywhere, illuminating the entire cyber world. According to the information I have, S14 is expected to be released around March 19th and officially updated to the live server on April 2nd, at which point all players can experience the content of the new season. To ensure everyone has a stable network environment, it is recommended to use biubiu Accelerator; you can click the link above to install it. After installation, you can redeem free acceleration time by watching ads.
Secondly, the new season adopts new synergies and mechanisms. Among them, several new synergies such as Cyber Core, Hacker Protocol, Energy Overload, and Mechanical Synergy are introduced, bringing players a fresh strategic experience. The cyber heroes will gain shield and attack speed boosts, and when the shield breaks, they will deal magic damage to nearby enemies. When the Hacker Protocol is activated, it will randomly interfere with enemy pieces, putting them into a brief state of loss of control. After using a skill, the entire team will receive an energy layer buff, and when the energy reaches its limit, it will trigger unexpected team effects. At the same time, Mechanical Synergy allows players to summon large mech units, whose attributes will be enhanced based on the number of mechanical heroes on the field. In terms of specific mechanisms, Aberrant Mutation is removed, but Hextech and Opening Encounter (Portal) are retained, and a new mechanism, Hacker Attack, is introduced. The new season also adjusts the balance of heroes to ensure the fairness and competitiveness of the game.
Once again, in this season, there will be new heroes and skins. The cyber-themed heroes include Ezreal (Future Soldier), Yasuo (Battlefield Boss), Varus (Project), Zoe (Cyber Trend), and others like Zed, Ahri, and Jester may also appear. As for skins, there are the Valet Series (Zed appears as a valet), Underground City Series, Phantom Squad Series, Monster Artist Series, and Fortune Protector Series, etc. These new heroes and skins not only bring a fresh visual experience to players but also incorporate cyberpunk elements into their skill designs, adding depth and fun to the game.
In addition, the special effect skills in the game are fully optimized, with hero skill effects incorporating dynamic neon lights and digital particle effects, creating a futuristic battle atmosphere. The update for the new season particularly optimizes the rendering of special effects, making skill releases smoother and more spectacular, allowing players to enjoy the game while also experiencing a visual feast.
The above is all the content of the introduction to Cyber City in Teamfight Tactics S14. Overall, this season's content is full of sci-fi elements, providing a more intense and cool combat atmosphere. So, interested players should stay tuned for the latest updates from the game!
In the 8th patch released in 2025, a new subclass was added to each of the 12 classes in this game, further enriching the player's character customization and gaming experience. What are the new classes in Baldur's Gate 3? Here is a brief introduction and skill analysis of these new subclasses, hoping to help you when choosing a class as you enter the game. Let's take a look.
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1. Barbarian - Path of Giants
Class Features: Enhances strength and size through passive skills, increases throwing damage and carrying capacity: increases carrying weight by 25%, size increases during rage, damage bonus doubles, can switch elemental war blades without consuming resources.
Skills and Strength: Unlocks Giant's Boot at level 5, which can kick enemies away; unlocks Mighty Push at level 10, but consumes bonus resources, with average practical effects.
Applicable Scenarios: Suitable for melee output, strong entertainment value but low damage.
2. Bard - College of Glamour
Ability Features: Can grant temporary hit points to allies and put enemies attacking them into a charmed state. Can also command charmed enemies to perform specific actions, such as fleeing, approaching, freezing, falling, or dropping weapons.
Skills and Strength: Unlocks Commanding Presence at level 6, 100% success on charmed targets, significant crowd control effect.
Applicable Scenarios: Team support and crowd control, suitable for battles requiring enemy control.
3. Cleric - Death Domain
Ability Features: Focuses on necrotic damage, including the classic "Toll the Dead" spell, which causes enemies to take damage as predicted by the tolling bell. Can also cause corpses to explode, damaging nearby enemies.
Skills and Strength: Unlocks Touch of Death at level 2, consuming channel divinity to cause psychic damage; unlocks Destined Strike at level 6, enhancing resistance to psychic damage.
Applicable Scenarios: Suitable for fighting large numbers of enemies or boss battles, increasing team damage output.
4. Druid - Circle of Stars
Ability Features: Can adopt three different star forms, each enhancing healing, combat, or strategic abilities. For example, the archer form provides radiant damage and astral arrows, the chalice form restores health to self and allies, and the dragon form increases damage and constitution checks.
Skills and Strength: Sagittarius provides radiant damage, Chalice provides health restoration, Dragon increases movement speed and flight effects.
Applicable Scenarios: Flexible response to different combat needs, suitable for scenarios requiring diverse skills.
5. Paladin - Oath of the Crown
Ability Features: Can taunt enemies and absorb damage for allies, while restoring the health of allies.
Skills and Strength: Unlocks Clarity of Justice at level 3, enhancing attack accuracy; unlocks Divine Allegiance at level 7, protecting allies.
Applicable Scenarios: Team protection and support, suitable for battles requiring teammate protection.
6. Fighter - Arcane Archer
Ability Features: Combines magic with archery skills, able to banish enemies to the Feywild or deal psychic damage, forcing enemies to make a Wisdom saving throw or be blinded.
Skills and Strength: Unlocks Enchanted Warrior at level 7, remote attacks have magical effects; curved design increases attack flexibility.
Applicable Scenarios: Ranged output, suitable for battles requiring high flexibility and magical damage.
7. Monk - Drunken Master
Ability Features: Drinking restores ki, gaining armor class bonuses and chances to hit drunk targets. Can also use the "Sober Realization" skill to deal physical and psychic damage to drunk targets.
Skills and Strength: Unlocks Drunken Strike at level 4, making enemies drunk; unlocks Timely Intervention at level 7, increasing AC and hit chance on drunk targets.
Applicable Scenarios: Melee output, strong entertainment value, suitable for flexible combat scenarios.
8. Ranger - Swarmkeeper
Ability Features: Can summon various swarms, such as jellyfish clouds, moth formations, and bee legions, dealing different types of damage to enemies and providing teleportation capabilities.
Skills and Strength: Unlocks Prey's Bane at level 3, increasing additional damage; unlocks Web at level 5, and Tiny Flight at level 7.
Applicable Scenarios: Suitable for battles requiring diverse damage and control.
9. Rogue - Swashbuckler
Ability Features: Can throw sand to blind enemies, or use weapons to disarm enemies, and reduce opportunity attacks through the "Fancy Footwork" passive skill.
Skills and Strength: Unlocks Wrist Flick at level 4, increasing attack advantage; unlocks Panache at level 9, enhancing persuasion ability.
Applicable Scenarios: Melee and support, suitable for battles requiring control and advantageous attacks.
10. Wizard - Shadow Magic
Ability Features: Can walk in darkness, summon baleful hounds to harass enemies, and trigger the life-saving mechanism "Grave Tether" when health reaches zero, forcing enemies to make a Charisma saving throw.
Skills and Strength: Unlocks Create Darkness at level 3, Fear Tree at level 6, and Pass Without Trace at level 11.
Applicable Scenarios: Suitable for battles requiring life-saving and dark damage.
11. Warlock - Hexblade
Ability Features: Forms a pact with a shadow entity, uses a magically crafted weapon from the Shadowfell, resurrects enemies and deals necrotic damage.
Skills and Strength: Unlocks Shield Tree and Extra Attack at level 1, Extra Attack at level 5.
Applicable Scenarios: Melee output, suitable for battles requiring high burst damage.
12. Sorcerer - Bladesinging
Ability Features: Uses a weapon while casting spells, gaining supernatural speed, agility, and focus, and gaining a bonus on Constitution saving throws.
Skills and Strength: Unlocks Blade Training at level 2, Dual Strike at level 6, and Song of the Hand at level 10.
Applicable Scenarios: Suitable for battles requiring a combination of physical and magical damage.
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The detailed skill analysis of the new classes in Baldur's Gate 3 is as above. Finally, if you're still unsure about how to choose, it is recommended that beginners prioritize choosing the Berserker (Barbarian) or Devoted Paladin, as they are easy to operate and have a high tolerance for mistakes. Clerics and Bards provide critical healing and crowd control, suitable for multiplayer games. Warlocks and Wild Magic Barbarians rely on resource management and randomness, suitable for advanced gameplay and players seeking challenges.