Today, I'm bringing you a guide on the skills and gameplay of Death's Dream in Endless Reverie. In the mysterious dream world constructed by Endless Reverie, the dream spirits each display their unique abilities, becoming valuable companions on the player's journey. Among them, Death's Dream Germain, with its distinctive skill system, holds a pivotal position on the battlefield. The human awe and imagination of death have endowed Germain with immense power, making it one of the strongest and longest-living dream spirits in the dreamland. Let's take a closer look together.

Death's Requiem is the basic attack skill of Death's Dream, featuring smooth attack motions and area damage effects. Each basic attack charges energy for its core skills. After casting Shadow Assault, Death's Dream transforms into a shadow and dashes forward, dealing high damage to enemies in its path and applying a short slow effect. Soul Harvest summons several soul chains that pull enemies within range, dragging them close and inflicting continuous damage. When the Death Domain skill is activated, it creates a domain centered around itself, where enemies suffer continuous high damage, and their movement and attack speeds are significantly reduced. This not only interrupts enemy skill casts but also deals massive damage, creating an excellent counterattack opportunity for the team.

At the start, players are advised to use basic attacks to quickly charge energy. When there are many small monsters gathered, release the second skill, Soul Harvest, to pull them close, then follow up with basic attacks and the first skill, Shadow Assault. Utilize the area damage from basic attacks and the dash damage from Shadow Assault to quickly clear out the small monsters. Always keep an eye on the energy bar; once it's full and if the small monsters are not yet cleared, immediately activate the ultimate skill, Death Domain, to swiftly end the battle and avoid taking too much damage from the small monsters' continuous attacks.
In the early stages of combat, it's recommended to maintain a safe distance from the enemies, charging energy through basic attacks while observing the attack patterns of elite monsters or bosses. When an elite monster or boss is about to cast a dodgeable skill, immediately use Shadow Assault to dodge and get closer, then use Soul Harvest to control them, followed by basic attack output. As the boss's health drops to a certain level, it will enter a frenzy phase with increased skill frequency and higher damage. At this point, seize the brief gap between the boss's skills and decisively activate the ultimate skill, Death Domain, to deal massive damage within the domain. Use the control effect of the ultimate skill to reduce the boss's output, creating a safe environment for your team to deal high damage and defeat the enemy in one go.

The Blade Style focuses on high burst damage in close combat, complementing Death's Dream perfectly. It is suggested to choose "Mirror" as the representative dream spirit for the Blade Style. Mirror has powerful close-range output and flexible displacement skills. In battle, Mirror can initiate a charge into the enemy's backline, drawing fire from key enemy roles, while Death's Dream supports from the rear with ranged output and control. When Mirror's health is low, Death's Dream can use Soul Harvest to pull the enemy attacking Mirror close, creating space for Mirror to output damage. Meanwhile, activating Death Domain in coordination with Mirror's high burst can deliver devastating blows to the enemy.

I have now introduced the guide on the skills and gameplay of Death's Dream in Endless Reverie. Through a detailed analysis of Death's Dream's skill mechanics, players should have a clear understanding of how to master this dream spirit in battle. In actual gameplay, facing different monster characteristics and complex, ever-changing battlefield environments, players need to adapt flexibly. I hope that with the guidance provided in this article, players can further explore the potential of Death's Dream in the game.