Today, I'm bringing you the content about whether Traveler's Diary is fun or not. Players will take on the role of a territory reviver, embarking on a unique adventure that blends strategic planning with character development. The game starts from a desolate fief, giving players the mission to build a prosperous city from scratch. By unlocking regional functions through phased urban planning, the transformation from wilderness to metropolis involves interlocking core gameplay mechanics, presenting a rich and layered management experience. Let's take a closer look together.
The latest reservation and download address for "Traveler's Diary"
》》》》》#Traveler's Diary#《《《《《
Traveler's Diary is very fun, and players who are interested in the game can make a reservation on the App DouDouJia. Players start with a barren fief that needs to be developed. In the early stages of the game, it is advisable to concentrate limited resources on upgrading key production buildings, laying a solid resource foundation for future town construction. As construction points accumulate, new areas are gradually unlocked. In the mid-game stage, it is necessary to simultaneously improve defensive fortifications to ensure the safety of the territory, while also setting up trade facilities to expand economic sources and promote the continuous development of the territory. This carefully designed phased growth model not only greatly tests the player's strategic planning skills but also allows players to truly feel a strong sense of accomplishment as they witness the gradual prosperity of their territory through step-by-step construction.
The game uniquely designs two major occupational systems: Craftsmen and Explorers, which work together to drive the development of the territory. Craftsmen include various production roles such as chefs, blacksmiths, and tailors. Chefs can process various ingredients to provide ample food supplies for the residents of the territory, ensuring their living needs. Blacksmiths focus on making equipment, crafting practical tools and high-quality gear to meet the needs of construction and combat. Tailors can make clothes to improve the quality of life for the residents.
Explorers, on the other hand, are active in every corner of the wild. They bear the important mission of investigating unknown areas and bringing back scarce resources for the territory. Different terrains in the wild have different requirements for the elemental attributes of explorers. For example, in hot and dry desert regions, fire-attribute explorers may be more agile and efficient in resource collection. In cold, snow-covered regions, ice-attribute explorers can better adapt to the environment, reducing collection time and obtaining more precious resources due to their attribute advantages.
The content about whether Traveler's Diary is fun or not has been introduced. Traveler's Diary also features a variety of unique gameplay elements. Players can carefully form exploration teams, actively participate in resource battles, and compete with other players in fierce competition. If they win, they can obtain rare building materials.
The editor is sharing the public test time for Traveler's Diary today, players need to start their city-building journey on the desolate fief left by their ancestors, advancing construction in an orderly manner according to the development stage, gradually unlocking new areas to improve the functions of the territory. Resource battles, cross-server guilds, and other diverse gameplay not only test players' strategic layout abilities but also expand social interaction spaces, allowing players to experience unique fun in cooperation and competition. Let's take a look together.
The latest appointment download address for Traveler's Diary
》》》》》#Traveler's Diary#《《《《《
The public test time for Traveler's Diary has not been announced yet, players can make an appointment through the Wodoujia APP. Main quests not only provide a large amount of experience but also guide players to familiarize themselves with the basic process and core gameplay of the game. During the advancement, reasonably allocate craftsmen and explorers according to the quest requirements to ensure the efficient completion of tasks and accelerate level-up. The system will release a series of small tasks every day; completing these tasks not only earns experience points but also accumulates construction points and other resources.
Dispatching explorers to explore different terrains in the wild is an important way to obtain scarce resources. According to the characteristics of the wild areas, choosing explorers with corresponding elemental attributes can greatly increase the efficiency of resource acquisition. Additionally, special events may be triggered during exploration, bringing extra resource rewards. By upgrading the professional skills of craftsmen, increasing production efficiency, and boosting the output of various resources within the territory, rationally planning the layout of production buildings to form an efficient production chain reduces resource transportation time and enhances overall production benefits.
In addition to managing the territory, players can form exploration teams to participate in resource battles. Winning these battles grants rare building materials for unique constructions in the territory. The cross-server guild system provides a platform for collaboration and exchange, where players can share construction plans and work together to complete large-scale city-building projects, winning limited decorations to add unique charm to their territories. This design that integrates strategic planning with social interaction greatly expands the boundaries of game enjoyment.
The content about the public test time for Traveler's Diary has been introduced, Traveler's Diary builds a game world full of exploration fun with its uniquely crafted city-building planning and character development gameplay. From the rapid leveling up when first entering the game to the techniques for efficiently acquiring resources, players gradually build their own prosperous territories.
In the recent games, the Convenience Store Opening Diary is one of the works that players are looking forward to. The game's graphics still maintain the consistent style of Kairosoft. The overall difficulty of getting started with the game is not very high, but it can be quite challenging if you want to progress smoothly. Below is a guide for the second playthrough of the Convenience Store Opening Diary. Many players are not very clear about the second playthrough of this game, which is why they ask about it.
Actually, compared to the first playthrough, the second playthrough does not add much new content; it just adds an acceleration feature. At the beginning of the game, our funds will not carry over to the second playthrough. Players still need to pay attention to the use of funds at the start. If there are any issues, we will continue to run a deficit. Therefore, early development still needs to be handled with caution.
If the number of customers in the store is not many at the beginning of the game, then we don't need to rush to hire clerks. Recruiting clerks requires a considerable amount of gold coins. This indeed puts a lot of pressure on us when we have limited gold coins in the early stage. The cash register can be expanded, but there's no need to hire more cashiers. Wait until later when we have more funds before hiring them.
After employees' levels improve, we should try to allocate their skill points to customer service. This not only increases customer satisfaction but also allows these employees to participate in competitions. As long as they win awards, they can receive medals and a large amount of gold coin rewards.
Although advertising can attract a large number of customers, it also consumes a lot of gold coins. In the early stages, we should avoid using advertisements as much as possible. When we have extra gold coins, we can consider using an advertisement once, which will allow us to attract more customers.
The above is a guide for the second playthrough of the Convenience Store Opening Diary. The difficulty of the second playthrough is not reduced compared to the first. Players still need to save in the early stages. After overcoming the initial phase, our gold coins will gradually accumulate. Continuing to develop steadily remains the best strategy.
This article focuses on introducing the gameplay of "Convenience Store Opening Diary" to new players. It's a simulation game with a retro pixel art style and soothing background music, making you feel like you're in a small shop from a bygone era. As the owner of an old convenience store, you need to build it into a popular one from scratch. Many beginners don't know how to play, so if you want to get started quickly, keep reading.
Firstly, there is merchandise management. Shelves come in small, medium, large, and extra-large sizes, with the number of items that can be placed increasing progressively. Different combinations of goods have corresponding compatibility, and their effects can stack. You need to regularly enhance your merchandise to increase its level.
Secondly, customer service. Meeting customers' needs will improve the reputation of your store. Pay attention to and satisfy their needs, and they will become regulars, appearing in other areas as well. Using equipment and items can increase the amount customers spend and how often they visit. For every three customer needs met, you get a reward that can be exchanged for merchandise first.
Purchasing also requires strategy. The quantity of purchases can be set to automatic or manual. In the early stages, it's recommended to set 5-60 automatic purchases to avoid high waste rates. When purchasing manually, adjust the quantities to ensure inventory levels are reasonable.
Note the importance of negotiation and cooperation. Interact with different NPCs, complete tasks, and host special events to gain some facilities or expand your store. Try various exchange options; inspiration and medals are valuable resources that can be obtained through multiple methods. Use these currencies wisely to exchange for items.
The introduction to the gameplay of "Convenience Store Opening Diary" ends here. We've covered the key points and important tips for new players. With this content, everyone should now know how to proceed with the game. By taking all these aspects into account, your store will develop in a positive direction.
Cairo's games are mostly known for their gameplay, focusing on simulation and management, with many different themes. "Convenience Store Opening Diary" is, as the name suggests, about how to run a convenience store, one of the key aspects being the placement of shelves. Below, we'll share a layout diagram for the shelves in Convenience Store Opening Diary. If you're unsure how to arrange the shelves, you can directly follow this layout.
Firstly, place similar shelves together. By grouping the same type of shelves, you can get an additional charm bonus, enhancing the shopping experience for customers. Then, use facilities to increase charm. Place facilities with a wide range of charm bonuses around the shelves, such as decorations or promotional items, to cover more shelves and further boost the store's appeal.
Avoid placing shelves back-to-back. Back-to-back shelves may create blind spots, leading to garbage accumulation and affecting the satisfaction of high-level customers. Therefore, it's recommended to leave appropriate space between shelves for easier cleaning and customer passage.
Also, pay attention to the display at golden locations. Place high-margin, best-selling, or promotional item shelves near the cash register or entrance, the "golden location," to attract customer attention and encourage impulse purchases. Additionally, consider related product combinations, placing associated product shelves next to each other, such as beverage and snack shelves, to make it convenient for customers to buy related products at the same time.
It's also important to keep aisles spacious. Ensure that the aisles between shelves are wide enough to facilitate customer movement, prevent congestion, and improve shopping comfort. Learn to adjust the layout flexibly, and adjust the shelf layout according to seasonal changes or promotional activities to meet customer needs and increase sales.
The above are some small tips regarding the shelf layout in Convenience Store Opening Diary. There is no standard answer for this layout, and everyone's shelf arrangement may vary somewhat. As long as you understand these placement rules and ways to increase sales, and try more, you will be able to handle it.
In the game, everyone will play as a store manager, starting from running a colorful convenience store and continuously expanding to build the most popular chain of convenience stores. To achieve this goal, not only do you need to set up shelves and train staff, but also serve customers well, which can be very troublesome for many beginners. They want to know what the tips are for passing through the Convenience Store Opening Diary. Below are some tips to help everyone pass more smoothly.
Firstly, opening a store mainly involves making money and spending. The main sources of income are selling goods and participating in competitions. Selling goods is the most consistent way to make daily earnings. If we want to increase sales, the more variety of products, the better. Try to put all the available products on the shelves. In fact, one of the criteria for shelf rating is that empty spaces will result in deductions. Restocking occurs at 0:00 every day, at which time a large amount of restocking fees will be deducted. Therefore, be careful not to spend all your money during the day.
Another tip for making money from selling goods is through specialty counters. As the name suggests, specialty counters are specifically for displaying certain items. For example, when three bento boxes or three salads are placed on a shelf, it forms a specialty counter, providing a boost to quality and unit price. The arrangement shown in the picture below is a good combination. Of course, later on, you can freely experiment based on this principle.
Apart from selling goods, participating in competitions is also an important way to make money. Winning a competition, with its prize of hundreds of thousands, is very significant for passing the game. The competition score is mainly composed of the hospitality points of the staff and the quality of the shelves. Staff who have won once cannot compete again. Therefore, it's necessary to evenly and non-discriminately train the staff, prioritizing adding points to hospitality when upgrading them.
Regarding expenses, there's no trick to buying goods; it must be spent. Hiring employees is recommended to be done as soon as possible because the cost includes both a signing bonus and monthly salary. The signing bonus is expensive, and if funds are limited in the early stages, you can sign lower-priced contracts. Finally, event expenditures are also quite high, but these costs are not fixed. You can check the economic conditions daily. Generally, if the economy is depressed, take the opportunity to unlock events. If the economy is booming, avoid doing so.
The above are the tips for passing through the Convenience Store Opening Diary. The main focus of the discussion was on the two important aspects of making money and spending. After understanding these, pay more attention to these areas, manage properly, and believe that you can successfully expand the convenience store and complete the game.
There is a compatibility between the special counters in the convenience store opening diary, and this compatibility affects the sales of items on the counters. Therefore, it's necessary to place compatible counters together as much as possible. To do this, one must first understand the compatibility of the convenience store opening diary counters. To help everyone understand which counters have compatibility, the following will show which counters have compatibility.
When it comes to the compatibility between counters, the method used in the game to determine if there is compatibility is to check if there is an overlap in the tags of the counters. If one counter has a total of three tags, then another counter must have at least two of those tags. Such two counters are considered to have compatibility, and placing them together will have an effect.
For example, if a counter is limited to being a refrigerated, drink, and tea counter, the compatibility target for this type of drink counter would be any other consumable counter that also includes the tags "refrigerated" and "drink". This is the compatibility between them. Everyone can use this method to find the tags one by one and then compare the tags to see if they match.
If after this explanation, you still don't know how to place the counters, the following will directly provide the compatible counters. The first set of counters are beverage counters and food counters like bread. Placing them together can increase sales. The second set of counters are for desserts and take-out goods. Putting them together can also increase sales.
The fourth set of counters are for books and magazines, and daily necessities. Placing these two counters together can increase sales. The fifth set of counters are for salads and bento boxes. Placing them together can increase sales. The last set of counters are for cards and daily necessities. Putting them together can also increase sales.
The above is all the content about how to view the compatibility of special counters in the convenience store opening diary. The method for viewing compatibility has been shared in the above text. After reading the above, once you know how to look at it, you can follow what was said to check the compatibility of the counters.
In the convenience store opening diary, if products are sold in combinations, the selling price is much higher than when sold individually. However, combining items for sale is not arbitrary; it needs to be based on the compatibility between foods. This is where the difficulty lies in combining foods in the convenience store opening diary. To help everyone understand which foods can be combined, today we will introduce some food combinations. After reading this, you will have a clear understanding.
When it comes to food combinations in the game, there are many that can be combined. For example, the bento box, fried chicken bento, and seaweed bento can be perfectly combined for sale. Similarly, meat buns, pizza buns, and red bean paste buns can also be combined for sale.
The reason these foods can be combined for sale is related to their food tags. All foods in the game have 2-3 tags. For instance, the ramen you see has the tags of "instant" and "noodles". You just need to find other foods with the same tags.
After placing these two foods together, they can be sold as a combination. This is how to combine and sell. Once understood, you can follow this method to make your own combinations. However, keep in mind that the more matching tags, the better. Try to find foods with three tags.
Then, find corresponding foods with three identical tags. By grouping these together, you can maximize the price when selling them as a combination later. If one of the tags does not match, the price will drop significantly. Therefore, pay attention to the tags and try to match them as closely as possible.
The above is all about the food combinations in the convenience store opening diary. After reading the introduction, everyone should now understand how to combine foods in the game. Once you understand the mechanism of combinations and know how to do it, you can start combining foods in the game.
When it comes to simulation and management games, many players will mention Kairosoft's games. Among the recent Kairosoft games, "Convenience Store Opening Diary" is the most popular. In this game, players need to manage a convenience store. Below are some early game strategies for "Convenience Store Opening Diary." The tutorial in this game, as usual, is not very extensive. Although many players master the basic operations at the beginning, they do not gain an advantage in the initial stages of management. Some players even end up with negative assets, so early-game strategies are very important for new players.
This game is one of the more difficult ones in Kairosoft's simulation and management series. A slight misstep in the early to mid-game can lead to a break in the financial chain. Therefore, we must aim for steady progress from the start. Players must ensure that their funds remain at a relatively high level. Otherwise, any changes can result in negative assets. Generally, the main source of gold coins for players is selling goods, which is the most common and continuous method.
It is also the most important basis for scoring in the game. To increase sales, the first thing players should do is continuously expand the variety of their products, as only a sufficient range of products will attract more customers. The second factor is the number of customers. At the beginning, the number of customers is not very high. What we need to do is serve every customer well and help them fulfill their wishes. This way, many customers will introduce new customers after achieving a certain level of satisfaction and fulfilling their wishes.
In the game, our products have various qualities. The higher the quality rating, the higher the price of the product, and the purchase rate will also increase. There are many new contents in the game that can only be unlocked by specific customers buying designated products. If players encounter such situations, remember to prioritize serving these types of customers. Every day at midnight, our convenience store will restock. As the number of products increases, the funds required for restocking will also increase, so players must set aside enough funds for this. After restocking, players can gradually increase their funds through sales.
Players need to understand their daily restocking costs and sales profits. The report will include all expenses, including non-sales costs and expenditures. Therefore, checking the report is not very useful. After understanding the costs and profits, players need to control their daily expenses to accumulate gold coins steadily. In addition to sales, players can earn gold coins through another method, which is participating in competitions. Winning each competition can bring substantial prize money.
Generally, the score in a competition is composed of two parts: the staff's hospitality points and the shelf quality. However, the winning staff can only compete once, so players need to evenly develop all staff members. When upgrading staff, priority should be given to increasing hospitality points. This can be automatically adjusted, but note that after upgrading, the staff's monthly salary will increase, which players need to pay attention to. Try not to use medals for upgrades.
For shelf quality, players need to adjust the compatibility and ensure that there are no empty spaces on the shelves. If there are empty spaces, they can be filled with other products. Finally, players also need to obtain elements related to the competition. Without these elements, it is difficult to win.
Participating in competitions can earn medals, which have two main uses: the first is to increase the staff's level, and the second is to exchange for gold coins or light bulbs at the item merchant. The specific amount of the exchange depends on the economic conditions.
The above are the early game strategies for "Convenience Store Opening Diary." In the early stages, both gold coins and light bulbs are scarce resources for players. Our development in the early stages should not be too fast; otherwise, if the gold coins cannot keep up, our development will stall.
The Convenience Store Opening Diary is a work that many players have mentioned recently. This game is a product of the Kairosoft company, and the quality of the work remains as solid as always. The game's difficulty to get started is not high, but it is relatively challenging for players to successfully develop their store. Below are some layout recommendations for the Convenience Store Opening Diary. Many players do not know much about the layout of this game, which is why they ask online.
In the early stages, players don't have many buildings, so we can place freezers and other selling item cabinets in the upper right corner. Then arrange them in order. For other non-profitable equipment, it's recommended to avoid placing them as much as possible because players' funds are not abundant in the early to mid-game. If we buy all the equipment directly, our funds will certainly be insufficient.
Inside the game, main cash registers and similar equipment can be placed in the upper left corner. If there is still space, you might consider placing water dispensers or snack vending machines behind them. On the right side, focus on various types of vending machines for sales, arranging them by type.
At the entrance, you can place some promotional or ambiance-enhancing equipment. If you have more equipment later, you can arrange all the equipment in an S-shaped corridor. This saves more space and also makes the entire convenience store look very neat.
In the mid to late game, the number of customers will increase significantly. At this time, players need to hire more clerks to restock shelves at any time. Because the purchasing power of customers will increase a lot, counters often sell out, which is not good for our business operations.
The above are the layout recommendations for the Convenience Store Opening Diary. From the current perspective, the overall layout of this game is not very difficult. In the early stages, when players have a larger area, they can arrange according to their own ideas. In the mid to late stages, when equipment increases, they can place them in an S-shape.