I am Xiaoyuer, a game that has been talked about quite a bit recently by players. It's a very interesting game. The game's visuals are mainly cartoonish, looking very cute and fun. The gameplay is simple; players need to use the little fish to solve puzzles in the game. Below is a guide for collecting all the bread in I Am Xiaoyuer. There are quite a few pieces of bread in this game, many of which are hidden in places that are hard to see, making them difficult to find from what we can tell so far.
Next, I will introduce some of the more frequently mentioned locations where you can find the bread. First, in the Goldfish level, after landing, there is actually a piece of bread behind the table, which requires adjusting your perspective to see. After going out and turning right at the second balcony, you will reach a connecting corridor balcony, where you can spot another piece of bread.
Once players enter the street, there is also a piece of bread on the busy road, but it isn't displayed at first. You need to wait a bit, and it will appear later. When picking it up, be careful of the vehicles, as this is one of the pieces of bread that players often miss.
In the second level, when you go out to the pond, there is actually a piece of bread here. This bread cannot be seen when it's on the surface of the pond. You need to dive down and move forward, and halfway through, you will be able to see it. The bread in the sewer is also obtained in this way.
Then, upon entering the water tank, there will be a section where sliding is required. At this point, players need to choose the route on the right. In front of a patch of grass, you will see the bread appearing here, remember to slow down here.
The above are the complete strategies for collecting all the bread in I Am Xiaoyuer. The bread in the game generally appears in inconspicuous corners. Players should pay more attention to these less noticeable areas, as this way, most of the hidden bread can be found.
Fish-themed casual games are relatively rare in today's gaming landscape. "I Am Little Fish" is one of the more frequently mentioned titles at present. The gameplay is quite simple, primarily focusing on puzzle-solving and exploration, which looks very interesting. Below is a guide for the flying fish section of I Am Little Fish. Many players are not very familiar with the flying fish chapter in the game, hence the inquiry for a guide.
After the initial cutscene, we find ourselves at the top of a cabinet. Next, we move along the platforms ahead all the way down. Remember not to jump from high places, as this will cause our fishbowl to break. Continue following the stairs down, and you'll enter the large bathtub, where your abilities can now be used. Since we are a flying fish, we can glide in the air to some extent.
Next, we fly out through the window, remembering to choose various puddles on the ground as landing spots. Then, use your gliding ability to keep moving forward. Make sure to observe the surrounding terrain before choosing a path; only after observing should you proceed to fly.
After descending, you'll reach a paddy field, an area with plenty of water, though much of it is hidden within the rice paddies. Therefore, while gliding, look into the grass more often, as moving through the grass is the most convenient route for progressing.
Once you reach the sewer, you'll spend more time flying since there are many underwater barriers. When encountering barriers, you must fly over them. Here, you can observe the upcoming path during flight to prepare in advance.
The above is the guide for the flying fish section of I Am Little Fish. The flying fish level differs significantly from other fish levels because it involves flying in the air, which changes our movement routes. However, be cautious not to fly in the air for too long.
In the game "I Am Little Fish," there are four types of fish for us to choose from. Among these fish, the flying fish is one that players mention quite often due to its unique skills, which make its level progression different from other fish. Below is a guide for the second level of the flying fish in "I Am Little Fish." Many people are not very good at the second level of the flying fish, so they ask for strategies online.
At the beginning of the second level, we start in a sewer pipe. The initial path is mostly straight, but there are several fences blocking our way. At this point, we need to use the flying fish's skill to fly over the fences. As long as you master the timing of the flight, you can quickly pass through this section. There are basically no issues with this part of the journey. When approaching the outlet, a plot event is triggered, and then we arrive at the bottom of the cave.
There are quite a few puddles in the cave, but each is spaced fairly far apart. Players need to find the right timing to fly, or they may fail to reach the next puddle. During the jumps, be aware that some areas have fountains, which we need to touch to increase our jumping height.
Some of the puddles inside the cave are shallow and contain rocks. Remember not to land on the rocks during a jump, as it will result in instant death. So, pay attention to where you land. We need to keep moving forward and use the water pressure to rush into the minecart.
After entering the minecart, move along the track until reaching the door where you will be blocked. At this point, jump onto the warning sign nearby to trigger a plot event. After it falls, the door will open, and you can exit through the gap below.
The above is an introduction to the strategy for the second level of the flying fish in "I Am Little Fish." In the second level, we need to utilize the equipment in the scene to get past some obstacles. The key point in this level is to jump towards the warning sign area next to the minecart, causing it to collapse, allowing us to proceed further.
Which manufacturer is behind the City of Silver? This might be the question that many players are most eager to know. Today, let's get to know this game. This game, built with Unreal Engine 5 technology, transports players into a world full of mysterious and fantastical elements. As a new mobile game characterized by its art style, it demonstrates high production standards in both visual presentation and gameplay design, attracting the attention of many players.
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"City of Silver" is an open-world action role-playing game developed by Happy Elements, a domestic game company. As a brand-new work under Happy Elements, it takes you into a completely new gaming world. Set in a city with a Victorian-era backdrop, a mysterious substance called "liquid silver" has changed everything. It propelled rapid industrial development but also triggered a series of unknown events. Players will take on the role of detectives to investigate, uncovering the hidden struggles among various factions beneath the city's prosperous surface. As the investigation deepens, you will find that the fate of this city seems to be intricately linked to this mysterious substance, and a grand conspiracy is quietly brewing.
In "City of Silver," players play as detectives, solving a series of puzzles through environmental scanning, clue piecing, and logical deduction. For example, bloodstains and residual odors at crime scenes can be analyzed in detail using the "focus system" to reconstruct the incident. NPC dialogues contain clues about factional positions (such as Mafia codes or royal commands), which need to be cross-verified with archival documents to uncover the truth. Exploration of the city relies on a multi-dimensional movement system: grappling hooks for climbing Gothic building domes, sliding tracks for navigating industrial districts, and even flying over the city on steam-powered horses equipped with metallic wings, allowing seamless travel from underground alleys to the tops of clock towers.
"City of Silver" adopts a Victorian architectural style in its visual presentation, blending steampunk elements to create a unique visual atmosphere. The details of the city within the game are rich, and the dynamic weather system and day-night alternation make the entire world more vivid. The development team also used high-precision motion capture technology, making the characters' movements and expressions more natural and fluid, providing an extremely immersive experience.
Overall, as a domestically produced open-world game, "City of Silver" has its own distinctive features in world-building and gameplay design. It combines detective puzzle-solving with action combat, offering players a rich gaming experience. If you are interested in the historical background of the Victorian era or enjoy exploring open worlds filled with mystery, then this game is worth looking forward to.
Dying Light: The Beast is set in the Castor Forest, where the player character, after being infected with a zombie virus, is imprisoned and subjected to human experiments by a mysterious duke. After escaping unexpectedly, he decides to take revenge on the duke and embarks on an adventure in a world filled with zombies. The release date of Dying Light: The Beast is definitely what everyone is most concerned about. Next, I will answer and introduce this issue for you.
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The release date of Dying Light: The Beast is September 19, 2025. The game was originally scheduled to be released on August 22, but the official temporarily decided to postpone the release to improve the quality. Besides the common platforms such as PC, PlayStation, and Xbox, it can also be purchased on Series X/S, PS4, and PS5.
The core gameplay involves parkour, with an additional driving system. This allows players not only to move freely on buildings but also to drive vehicles to escape from zombie hordes. The seamless integration of parkour and driving is believed to offer a great gaming experience. Additionally, the game supports multiplayer, allowing players to explore, adventure, and battle with friends.
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Everyone should now be clear about the release date of Dying Light: The Beast. The nearly one-month delay for optimization by the official team is expected to significantly enhance the gaming experience. In addition to the basic parkour gameplay, the game also features a map created based on the Alps, allowing players to enjoy the beautiful scenery while exploring and adventuring.
As a casual physics adventure mobile game, I Am Little Fish has recently attracted the attention of many players. In this game, each level contains a small amount of bread. Today, the editor will break down the locations of the bread and various tips for passing levels in I Am Little Fish. If you are also playing this game and find some levels difficult to pass, then this article might be just what you need.
In I Am Little Fish, each level generally has 2-5 pieces of bread. These pieces of bread are not necessary for completing the level; players only need to reach the target location to pass the current level. The bread is part of an achievement task in the game. If you are also a collector, you can choose to collect all the bread fragments in the game. There are a total of 70 pieces of bread in the current game, and it's quite challenging to collect them all because many pieces of bread are not on the correct path to completion. They are hidden in some uncommon places.
For example, in the first level of the Pufferfish chapter, as the first level, its way of passing is very simple. Players only need to follow the system's guidance to safely reach the target location, and there will be two pieces of bread fragments on the path. However, after passing the level, players realize that there are actually three pieces of fragments in this level. The third piece is located between two cans on the top shelf. To get this piece of bread, players need to continuously roll on the shelves, then find higher items one by one to jump up, and finally reach the top of the cans to eat the bread.
The second level has a total of 4 pieces of bread. The first piece of bread is behind the player's starting point, which can be obtained by turning around after the game starts. The second piece of bread is in the shopping cart, but in this level, the shopping cart is being used by a customer. Players need to sneak into the shopping cart without being noticed by the customer to eat the bread fragment. The third piece of bread is the most hidden in the current level because the path to complete the level is on the terrace, while the bread fragment is hidden in the stairs of the supermarket warehouse. This level's map is very large, and without checking a guide, finding this piece of bread could take a long time. The fourth piece of bread is behind the finish line, and players can easily find it by paying a little attention to the light spot of the bread.
The analysis and introduction of the bread locations in I Am Little Fish ends here. Many players find it very difficult to search for bread in this game, and the main reason is the transformation of game thinking. On the surface, I Am Little Fish is an operation-based game, but the bread in the game is hidden very deeply. We usually need to write some guiding helps in the game to be able to find these pieces of bread.
"I Am a Little Fish" is a very classic casual game. In each level of the game, a small amount of bread will be hidden. Next, I will introduce to you the "I Am a Little Fish" complete bread collection guide. After reading it, most players should be able to follow the tips in the article to find all the bread in the game. Without further ado, let's start with a detailed analysis.
First, you need to understand the number and function of the bread. In the current version, there are a total of 70 pieces of bread. After collecting all the bread, an achievement will be unlocked, which is almost a whole long loaf of bread. In this game, bread does not increase the player's movement speed or provide any help for passing levels; its role is merely to be collected. After obtaining one piece of bread, an achievement will be unlocked, and that is a good thing. After getting 35 pieces of bread, the "bread slice" achievement will be unlocked. After passing a level, the settlement page will show the number of bread collected. If you haven't collected them all, the system will tell you how many are missing.
In the game "I Am a Little Fish," players want to play as different types of fish to escape. After the game starts, players will begin from the goldfish chapter. The name of the first level is "Pet Store Desktop," where there are three pieces of bread. When entering the game, players will see a printer on the desktop, with the bread located at the top of the printer. However, as a goldfish, we cannot fly, so players need to control the goldfish to knock over the large book next to it, then use the book as a step, and finally jump onto the printer to get the first piece of bread.
The second piece of bread is in the middle of the slope. When players control the fish tank going downhill, they can see the bread, and by walking over, they can automatically pick it up. The third piece of bread is in the corner of the windowsill, very close to the portal. Players need to make the fish tank go up first, then jump onto the windowsill. At this point, you will find a flower pot behind, and after walking to the flower pot, you can discover the bread near the windowsill.
The introduction to the "I Am a Little Fish" complete bread collection guide ends here. Due to space limitations, I have introduced the bread acquisition strategy for the carp chapter. There are subsequent chapters for pufferfish and piranha, which players can unlock after completing the goldfish chapter. The number of bread pieces in each level is not fixed. If, after passing all levels, players still find that they have not collected 70 pieces of bread, they only need to check the completion interface to know which level's bread has not been fully collected.
The editor has summarized some tips on how to pass the second level of "I Am Little Flying Fish," which can help more players easily complete the 2nd level. As a classic in casual puzzle games, "I Am Little Flying Fish" is set with numerous level tasks. Players only need to control the little fish's position and direction, avoiding various dangers and smoothly reaching the designated area, to quickly complete the level mission. Overall, it is quite simple.
In the 2nd level, players need to control the flying fish swimming in the sea, which is full of corals and seaweeds. Players need to flexibly control the position of the little fish to avoid these obstacles. During the journey, players can use the little fish's acceleration and devouring skills. These skills can help the little fish catch prey quickly, and when encountering coins, they can be collected. Gaining enough coins is necessary to upgrade the skills. Many places with seaweed are also traps; when in danger, the little fish's acceleration skill can be used to quickly reach a safe area. Otherwise, if the little fish hits a dangerous object, the game will end, and the player will have to start the challenge over.
Rich scene designs allow the controlled little fish to move forward along the river all the way. Upon reaching the 2nd level and entering a cave, players can use the cave's suction force to enter a new mine. In this mine, there are fountain-like devices that can help the little flying fish leap forward quickly. The environment inside the mine is relatively dark; we just need to control the little fish to swim towards the light to find the exit. The carts that appear can help the little fish jump over obstacles. When seeing a sign with an exclamation mark, keep swimming forward; after passing through a section of railway, you can reach a new water pool in the mine.
When a lit sign appears, players need to control the little fish to press the button, turning it green to pass. This lit device will appear five times, and successfully passing through these five devices will drop the little fish into a cart, leading to a new area. To find the exit, use the leaping skill to jump into a yellow water-filled box. Once inside the transparent water tank, moving the tank is necessary to reach the endpoint. In this mine, there are many signs, so players need to pay attention to the surroundings and adjust the little fish's direction promptly.
The editor has provided a very detailed summary on how to pass the second level of "I Am Little Flying Fish." With these experiences, it can definitely help many players become more flexible in controlling the little fish during the 2nd level challenge. Mastering the flying fish's skills is also crucial, with acceleration and devouring being the most important in the 2nd level. As the level tasks progress, the game's difficulty will increase, requiring players to have faster hand speed.
I am Little Fish, the first level of Goldfish, is the first level that new players encounter. This level requires controlling the goldfish to roll inside a spherical fishbowl, escaping from the attic to the seaside. Today, I will bring you a guide on how to pass the first level of I am Little Fish. This level is somewhat instructional in nature, with the core being mastering the control of the fishbowl's inertia, avoiding obstacles on narrow rooftops and streets. Below, I will detail the steps to complete the level.
Starting from the fishbowl in the attic, roll along the ground following the ginkgo leaf markers, taking care to avoid the cat lying on the bookshelf; being hit by the cat's paw will cause the fishbowl to shake violently. When reaching the edge of the filter, slowly adjust the direction so that the center of the fishbowl aligns with the center of the filter, using gravity to fall into the large bathtub below. Swim clockwise inside the bathtub, using the water flow to push the fishbowl towards the right exit, passing through the gap to enter the next room. The trampoline in the room is key; jump from the edge of the trampoline, using its elasticity to leap into the pool on the opposite side, where the water current will automatically take you into the drain pipe.
The outlet of the pipe connects to the rooftop, which has multiple narrow passages and gaps. Roll along the right eaves, choosing the path marked with ginkgo leaves at intersections to avoid falling into the left drainage ditch. At the end of the rooftop, aim for the blue canopy below and roll with all your might, as the fishbowl will bounce into the puddle beside the street. After crossing the puddle, it's the road, where there are about 3 seconds between car flows. Wait for the cars to pass and then quickly cross; being hit by a car will result in immediate failure.
Across the road is the park. Upon entering the park, roll along the colored stone path on the right, with low flower beds at the edge of the path. Staying close to the inner side of the flower beds can prevent deviation from the route. When near the fountain, wait for the water jet from the left fountain to reach its highest point, using the water force to jump into the central pool. There are four silver water jets at each corner of the pool. As soon as the jet lifts the fishbowl, immediately swim upwards and take the opportunity to jump into the top silver pipe. The inside of the pipe has spiral water flow markings; rolling in the direction of the markings will accelerate your progress, leading to the beach by the sea. Roll directly out of the pipe's outlet into the sea to complete the first level. Throughout the process, pay attention to the durability of the fishbowl, which will start to crack after about 5 collisions and break after 8. Try to choose smooth surfaces and avoid the raised parts at the joints of the stone paths.
The difficulty of the first level of I am Little Fish lies in controlling the direction on the rooftop and timing on the road. It is recommended to anticipate the inertia when rolling and make slight adjustments with the directional keys when encountering obstacles. By mastering the rhythm and avoiding cats and vehicles, you can successfully lead the goldfish back to the sea.
I am the Flying Fish, and the first level is the first challenge for new players. This level requires controlling the flying fish to escape from the room, cross the town, and reach the well in the square. So, how do you pass the first level of I am the Flying Fish? The core of the first level of I am the Flying Fish is to master the timing of using the leaping skill, switching flexibly between land and water, and avoiding obstacles such as pigeons and vehicles. Below are the detailed steps to pass the level.
Start from the room, first swim along the partition path, use the rebound force of the left wall to push the fish tank to the door. After going out, immediately turn left, use the puddles on the ground to jump continuously, and be careful to avoid low-flying pigeons, as being hit will cause the fish tank to roll. After entering the small river, go downstream, and when encountering the first corner, swim to the right in advance, using the inertia of the water flow to leap into the water pipe pool above. Adjust your direction inside the water pipe pool, aim at the right exit, and leap again to enter a new river channel.
At the end of the river channel is a crowded square, with multiple water pits formed by sunshades distributed on the square. Jump from the edge of the river channel, spread your fins in the air to extend the gliding distance, and land sequentially in the shadow areas under the sunshades to replenish water. When approaching the central well of the square, jump with all your strength from the last sunshade and accurately land on the water surface inside the well. Note that there are protruding bricks at the edge of the well; direct impact can break the fish tank, so it's recommended to drop vertically from directly above the well.
Enter the underground river through the rusty pipe at the bottom of the well. It is dark here with poor visibility, so it is recommended to move slowly along the right stone wall to avoid being pushed off course by the swift current. At the first fork, make sure to choose the right passage. Although the left passage looks wider, it hides sharp fishing net traps underwater, which are difficult to escape once caught.
At the waterfall at the end of the river channel, wait patiently, observing the water level changes. When the water rises to about 30 centimeters from the top of the well, jump in immediately. At this point, the waterfall's force is the strongest, ensuring you are flushed into the water tank above. After entering the water tank, stabilize yourself first. This enclosed space, less than one meter in diameter, makes it hard to turn around. You need to adjust your angle slowly, slap the metal valve on the top 3-4 times with your tail until you hear a "click," and the strong current will flush you into the final river channel, leading you safely to the end of the first level.
The difficulty of the first level of I am the Flying Fish lies in the continuous leaps in the square and the precise landing in the well. It is recommended to practice the jumping angle and the timing of spreading the fins, and after familiarizing yourself with the flight paths of the pigeons, you can pass the level smoothly. Remember the distances between each sunshade, maintain your rhythm, and don't rush; this way, you can easily pass this level.